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1\section{\class{wxList}}\label{wxlist}
2
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3wxList classes provide linked list functionality for wxWindows, and for an
4application if it wishes. Depending on the form of constructor used, a list
5can be keyed on integer or string keys to provide a primitive look-up ability.
e676441f 6See \helpref{wxHashMap}{wxhashmap}\rtfsp for a faster method of storage
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7when random access is required.
8
9While wxList class in the previous versions of wxWindows only could contain
10elements of type wxObject and had essentially untyped interface (thus allowing
11you to put apples in the list and read back oranges from it), the new wxList
5442f435 12classes family may contain elements of any type and has much more strict type
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13checking. Unfortunately, it also requires an additional line to be inserted in
14your program for each list class you use (which is the only solution short of
15using templates which is not done in wxWindows because of portability issues).
16
17The general idea is to have the base class wxListBase working with {\it void *}
18data but make all of its dangerous (because untyped) functions protected, so
19that they can only be used from derived classes which, in turn, expose a type
20safe interface. With this approach a new wxList-like class must be defined for
21each list type (i.e. list of ints, of wxStrings or of MyObjects). This is done
bb250157 22with {\it WX\_DECLARE\_LIST} and {\it WX\_DEFINE\_LIST} macros like this
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23(notice the similarity with WX\_DECLARE\_OBJARRAY and WX\_IMPLEMENT\_OBJARRAY
24macros):
25
26\wxheading{Example}
27
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28\begin{verbatim}
29 // this part might be in a header or source (.cpp) file
30 class MyListElement
31 {
32 ... // whatever
33 };
34
35 // declare our list class: this macro declares and partly implements MyList
36 // class (which derives from wxListBase)
f776e250 37 WX_DECLARE_LIST(MyListElement, MyList);
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38
39 ...
40
2edb0bde 41 // the only requirement for the rest is to be AFTER the full declaration of
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42 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
43 // usually it will be found in the source file and not in the header
44
45 #include <wx/listimpl.cpp>
f776e250 46 WX_DEFINE_LIST(MyList);
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47
48 // now MyList class may be used as a usual wxList, but all of its methods
49 // will take/return the objects of the right (i.e. MyListElement) type. You
50 // also have MyList::Node type which is the type-safe version of wxNode.
51 MyList list;
52 MyListElement element;
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53 list.Append(element); // ok
54 list.Append(17); // error: incorrect type
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55
56 // let's iterate over the list
57 for ( MyList::Node *node = list.GetFirst(); node; node = node->GetNext() )
58 {
59 MyListElement *current = node->GetData();
60
61 ...process the current element...
62 }
63\end{verbatim}
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64
65For compatibility with previous versions wxList and wxStringList classes are
66still defined, but their usage is deprecated and they will disappear in the
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67future versions completely. The use of the latter is especially discouraged as
68it is not only unsafe but is also much less efficient than
35d367d8 69\helpref{wxArrayString}{wxarraystring} class.
a660d684 70
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71In the documentation of the list classes below, the template notations are
72used even though these classes are not really templates at all -- but it helps
73to think about them as if they were. You should replace wxNode<T> with
74wxListName::Node and T itself with the list element type (i.e. the first
75parameter of WX\_DECLARE\_LIST).
d8996187 76
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77\wxheading{Derived from}
78
79\helpref{wxObject}{wxobject}
80
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81\wxheading{Include files}
82
83<wx/list.h>
84
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85\wxheading{Example}
86
87It is very common to iterate on a list as follows:
88
89\begin{verbatim}
90 ...
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91 wxWindow *win1 = new wxWindow(...);
92 wxWindow *win2 = new wxWindow(...);
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93
94 wxList SomeList;
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95 SomeList.Append(win1);
96 SomeList.Append(win2);
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97
98 ...
99
f3a65071 100 wxNode *node = SomeList.GetFirst();
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101 while (node)
102 {
d8996187 103 wxWindow *win = node->GetData();
a660d684 104 ...
d8996187 105 node = node->GetNext();
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106 }
107\end{verbatim}
108
109To delete nodes in a list as the list is being traversed, replace
110
111\begin{verbatim}
112 ...
d8996187 113 node = node->GetNext();
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114 ...
115\end{verbatim}
116
117with
118
119\begin{verbatim}
120 ...
9838df2c 121 delete win;
a660d684 122 delete node;
f3a65071 123 node = SomeList.GetFirst();
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124 ...
125\end{verbatim}
126
127See \helpref{wxNode}{wxnode} for members that retrieve the data associated with a node, and
128members for getting to the next or previous node.
129
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130\wxheading{See also}
131
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132\helpref{wxNode}{wxnode}, \helpref{wxStringList}{wxstringlist},
133\helpref{wxArray}{wxarray}
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134
135\latexignore{\rtfignore{\wxheading{Members}}}
136
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137\membersection{wxList::wxList}
138
139\func{}{wxList}{\void}
140
141\func{}{wxList}{\param{unsigned int}{ key\_type}}
142
2b5f62a0 143\func{}{wxList}{\param{int}{ n}, \param{T *}{objects[]}}
a660d684 144
2b5f62a0 145\func{}{wxList}{\param{T *}{object}, ...}
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146
147Constructors. {\it key\_type} is one of wxKEY\_NONE, wxKEY\_INTEGER, or wxKEY\_STRING,
148and indicates what sort of keying is required (if any).
149
150{\it objects} is an array of {\it n} objects with which to initialize the list.
151
152The variable-length argument list constructor must be supplied with a
153terminating NULL.
154
155\membersection{wxList::\destruct{wxList}}
156
157\func{}{\destruct{wxList}}{\void}
158
159Destroys the list. Also destroys any remaining nodes, but does not destroy
160client data held in the nodes.
161
e12be2f7 162\membersection{wxList::Append}\label{wxlistappend}
a660d684 163
2b5f62a0 164\func{wxNode<T> *}{Append}{\param{T *}{object}}
a660d684 165
2b5f62a0 166\func{wxNode<T> *}{Append}{\param{long}{ key}, \param{T *}{object}}
a660d684 167
2b5f62a0 168\func{wxNode<T> *}{Append}{\param{const wxString\& }{key}, \param{T *}{object}}
a660d684 169
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170Appends a new \helpref{wxNode}{wxnode} to the end of the list and puts a
171pointer to the \rtfsp{\it object} in the node. The last two forms store a key
172with the object for later retrieval using the key. The new node is returned in
173each case.
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174
175The key string is copied and stored by the list implementation.
176
e12be2f7 177\membersection{wxList::Clear}\label{wxlistclear}
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178
179\func{void}{Clear}{\void}
180
ba9f095e 181Clears the list (but does not delete the client data stored with each node
b79a8705 182unless you called DeleteContents({\tt TRUE}), in which case it deletes data).
a660d684 183
6be663cf 184\membersection{wxList::DeleteContents}\label{wxlistdeletecontents}
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185
186\func{void}{DeleteContents}{\param{bool}{ destroy}}
187
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188If {\it destroy} is {\tt TRUE}, instructs the list to call {\it delete} on the client contents of
189a node whenever the node is destroyed. The default is {\tt FALSE}.
a660d684 190
e12be2f7 191\membersection{wxList::DeleteNode}\label{wxlistdeletenode}
a660d684 192
2b5f62a0 193\func{bool}{DeleteNode}{\param{wxNode<T> *}{node}}
a660d684 194
b79a8705 195Deletes the given node from the list, returning {\tt TRUE} if successful.
a660d684 196
e12be2f7 197\membersection{wxList::DeleteObject}\label{wxlistdeleteobject}
a660d684 198
2b5f62a0 199\func{bool}{DeleteObject}{\param{T *}{object}}
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200
201Finds the given client {\it object} and deletes the appropriate node from the list, returning
b79a8705 202{\tt TRUE} if successful. The application must delete the actual object separately.
a660d684 203
e12be2f7 204\membersection{wxList::Find}\label{wxlistfind}
a660d684 205
2b5f62a0 206\func{wxNode<T> *}{Find}{\param{T *}{ object}}
a660d684 207
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208Returns the node whose client date is {\it object} or NULL if none found.
209
210\func{wxNode<T> *}{Find}{\param{long}{ key}}
211
212\func{wxNode<T> *}{Find}{\param{const wxString\& }{key}}
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213
214Returns the node whose stored key matches {\it key}. Use on a keyed list only.
215
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216\membersection{wxList::GetCount}\label{wxlistgetcount}
217
218\constfunc{size\_t}{GetCount}{\void}
219
220Returns the number of elements in the list.
221
e12be2f7 222\membersection{wxList::GetFirst}\label{wxlistgetfirst}
a660d684 223
2b5f62a0 224\func{wxNode<T> *}{GetFirst}{\void}
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225
226Returns the first node in the list (NULL if the list is empty).
227
e12be2f7 228\membersection{wxList::GetLast}\label{wxlistgetlast}
d8996187 229
2b5f62a0 230\func{wxNode<T> *}{GetLast}{\void}
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231
232Returns the last node in the list (NULL if the list is empty).
233
e12be2f7 234\membersection{wxList::IndexOf}\label{wxlistindexof}
77c5eefb 235
2b5f62a0 236\func{int}{IndexOf}{\param{T*}{ obj }}
77c5eefb 237
cd4915e2 238Returns the index of {\it obj} within the list or wxNOT\_FOUND if {\it obj}
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239is not found in the list.
240
e12be2f7 241\membersection{wxList::Insert}\label{wxlistinsert}
a660d684 242
2b5f62a0 243\func{wxNode<T> *}{Insert}{\param{T *}{object}}
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244
245Insert object at front of list.
246
2b5f62a0 247\func{wxNode<T> *}{Insert}{\param{size\_t }{position}, \param{T *}{object}}
a660d684 248
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249Insert object before {\it position}, i.e. the index of the new item in the
250list will be equal to {\it position}. {\it position} should be less than or
251equal to \helpref{GetCount}{wxlistgetcount}; if it is equal to it, this is the
252same as calling \helpref{Append}{wxlistappend}.
a660d684 253
2b5f62a0 254\func{wxNode<T> *}{Insert}{\param{wxNode<T> *}{node}, \param{T *}{object}}
a660d684 255
d8996187 256Inserts the object before the given {\it node}.
a660d684 257
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258\membersection{wxList::IsEmpty}\label{wxlistisempty}
259
260\constfunc{bool}{IsEmpty}{\void}
261
262Returns {\tt TRUE} if the list is empty, {\tt FALSE} otherwise.
263
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264% Use different label name to avoid clashing with wxListItem label
265\membersection{wxList::Item}\label{wxlistitemfunc}
a660d684 266
2b5f62a0 267\constfunc{wxNode<T> *}{Item}{\param{size\_t }{index}}
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268
269Returns the node at given position in the list.
a660d684 270
e12be2f7 271\membersection{wxList::Member}\label{wxlistmember}
a660d684 272
2b5f62a0 273\func{wxNode<T> *}{Member}{\param{T *}{object}}
a660d684 274
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275{\bf NB:} This function is deprecated, use \helpref{Find}{wxlistfind} instead.
276
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277Returns the node associated with {\it object} if it is in the list, NULL otherwise.
278
e12be2f7 279\membersection{wxList::Nth}\label{wxlistnth}
a660d684 280
2b5f62a0 281\func{wxNode<T> *}{Nth}{\param{int}{ n}}
a660d684 282
0b0625e9 283{\bf NB:} This function is deprecated, use \helpref{Item}{wxlistitemfunc} instead.
d8996187 284
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285Returns the {\it nth} node in the list, indexing from zero (NULL if the list is empty
286or the nth node could not be found).
287
e12be2f7 288\membersection{wxList::Number}\label{wxlistnumber}
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289
290\func{int}{Number}{\void}
291
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292{\bf NB:} This function is deprecated, use \helpref{GetCount}{wxlistgetcount} instead.
293
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294Returns the number of elements in the list.
295
e12be2f7 296\membersection{wxList::Sort}\label{wxlistsort}
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297
298\func{void}{Sort}{\param{wxSortCompareFunction}{ compfunc}}
299
300\begin{verbatim}
301 // Type of compare function for list sort operation (as in 'qsort')
302 typedef int (*wxSortCompareFunction)(const void *elem1, const void *elem2);
303\end{verbatim}
304
305Allows the sorting of arbitrary lists by giving
306a function to compare two list elements. We use the system {\bf qsort} function
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307for the actual sorting process.
308
309If you use untyped wxList the sort function receives pointers to wxObject
310pointers (wxObject **), so be careful to dereference appropriately - but,
311of course, a better solution is to use list of appropriate type defined with
312{\tt WX\_DECLARE\_LIST}.
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313
314Example:
315
316\begin{verbatim}
317 int listcompare(const void *arg1, const void *arg2)
318 {
319 return(compare(**(wxString **)arg1, // use the wxString 'compare'
320 **(wxString **)arg2)); // function
321 }
322
323 void main()
324 {
325 wxList list;
326
327 list.Append(new wxString("DEF"));
328 list.Append(new wxString("GHI"));
329 list.Append(new wxString("ABC"));
330 list.Sort(listcompare);
331 }
332\end{verbatim}
333