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1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: minimal.cpp | |
3 | // Purpose: Minimal wxWindows sample | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
e2a6f233 JS |
8 | // Copyright: (c) Julian Smart |
9 | // Licence: wxWindows licence | |
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10 | ///////////////////////////////////////////////////////////////////////////// |
11 | ||
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12 | // ============================================================================ |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
0731c594 | 19 | |
c801d85f | 20 | #ifdef __GNUG__ |
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21 | #pragma implementation "minimal.cpp" |
22 | #pragma interface "minimal.cpp" | |
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23 | #endif |
24 | ||
25 | // For compilers that support precompilation, includes "wx/wx.h". | |
26 | #include "wx/wxprec.h" | |
27 | ||
28 | #ifdef __BORLANDC__ | |
9fdf3c38 | 29 | #pragma hdrstop |
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30 | #endif |
31 | ||
9fdf3c38 | 32 | // for all others, include the necessary headers (this file is usually all you |
f6bcfd97 | 33 | // need because it includes almost all "standard" wxWindows headers) |
c801d85f | 34 | #ifndef WX_PRECOMP |
9fdf3c38 | 35 | #include "wx/wx.h" |
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36 | #endif |
37 | ||
9fdf3c38 | 38 | // ---------------------------------------------------------------------------- |
f6bcfd97 | 39 | // resources |
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40 | // ---------------------------------------------------------------------------- |
41 | // the application icon | |
83661a13 | 42 | #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) |
9fdf3c38 | 43 | #include "mondrian.xpm" |
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44 | #endif |
45 | ||
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46 | // ---------------------------------------------------------------------------- |
47 | // private classes | |
48 | // ---------------------------------------------------------------------------- | |
49 | ||
50 | // Define a new application type, each program should derive a class from wxApp | |
51 | class MyApp : public wxApp | |
52 | { | |
53 | public: | |
54 | // override base class virtuals | |
55 | // ---------------------------- | |
56 | ||
57 | // this one is called on application startup and is a good place for the app | |
58 | // initialization (doing it here and not in the ctor allows to have an error | |
59 | // return: if OnInit() returns false, the application terminates) | |
60 | virtual bool OnInit(); | |
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61 | }; |
62 | ||
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63 | // Define a new frame type: this is going to be our main frame |
64 | class MyFrame : public wxFrame | |
65 | { | |
66 | public: | |
67 | // ctor(s) | |
68 | MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); | |
69 | ||
70 | // event handlers (these functions should _not_ be virtual) | |
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71 | void OnQuit(wxCommandEvent& event); |
72 | void OnAbout(wxCommandEvent& event); | |
c50f1fb9 | 73 | |
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74 | private: |
75 | // any class wishing to process wxWindows events must use this macro | |
76 | DECLARE_EVENT_TABLE() | |
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77 | }; |
78 | ||
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79 | // ---------------------------------------------------------------------------- |
80 | // constants | |
81 | // ---------------------------------------------------------------------------- | |
c801d85f | 82 | |
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83 | // IDs for the controls and the menu commands |
84 | enum | |
85 | { | |
86 | // menu items | |
87 | Minimal_Quit = 1, | |
d6d26e04 | 88 | Minimal_About |
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89 | }; |
90 | ||
91 | // ---------------------------------------------------------------------------- | |
92 | // event tables and other macros for wxWindows | |
93 | // ---------------------------------------------------------------------------- | |
94 | ||
95 | // the event tables connect the wxWindows events with the functions (event | |
96 | // handlers) which process them. It can be also done at run-time, but for the | |
97 | // simple menu events like this the static method is much simpler. | |
c801d85f | 98 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) |
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99 | EVT_MENU(Minimal_Quit, MyFrame::OnQuit) |
100 | EVT_MENU(Minimal_About, MyFrame::OnAbout) | |
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101 | END_EVENT_TABLE() |
102 | ||
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103 | // Create a new application object: this macro will allow wxWindows to create |
104 | // the application object during program execution (it's better than using a | |
105 | // static object for many reasons) and also declares the accessor function | |
106 | // wxGetApp() which will return the reference of the right type (i.e. MyApp and | |
107 | // not wxApp) | |
108 | IMPLEMENT_APP(MyApp) | |
109 | ||
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110 | #ifdef __WXUNIVERSAL__ |
111 | #include "wx/univ/theme.h" | |
112 | ||
113 | WX_USE_THEME(win32); | |
114 | WX_USE_THEME(gtk); | |
115 | #endif // __WXUNIVERSAL__ | |
116 | ||
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117 | // ============================================================================ |
118 | // implementation | |
119 | // ============================================================================ | |
c801d85f | 120 | |
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121 | // ---------------------------------------------------------------------------- |
122 | // the application class | |
123 | // ---------------------------------------------------------------------------- | |
124 | ||
f6bcfd97 | 125 | // 'Main program' equivalent: the program execution "starts" here |
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126 | bool MyApp::OnInit() |
127 | { | |
01ca9e8e | 128 | // create the main application window |
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129 | MyFrame *frame = new MyFrame("Minimal wxWindows App", |
130 | wxPoint(50, 50), wxSize(450, 340)); | |
131 | ||
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132 | // and show it (the frames, unlike simple controls, are not shown when |
133 | // created initially) | |
9fdf3c38 | 134 | frame->Show(TRUE); |
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135 | |
136 | // success: wxApp::OnRun() will be called which will enter the main message | |
137 | // loop and the application will run. If we returned FALSE here, the | |
138 | // application would exit immediately. | |
139 | return TRUE; | |
140 | } | |
141 | ||
142 | // ---------------------------------------------------------------------------- | |
143 | // main frame | |
144 | // ---------------------------------------------------------------------------- | |
145 | ||
146 | // frame constructor | |
147 | MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) | |
148 | : wxFrame((wxFrame *)NULL, -1, title, pos, size) | |
c801d85f | 149 | { |
8208e181 | 150 | #ifdef __WXMAC__ |
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151 | // we need this in order to allow the about menu relocation, since ABOUT is |
152 | // not the default id of the about menu | |
153 | wxApp::s_macAboutMenuItemId = Minimal_About; | |
8208e181 SC |
154 | #endif |
155 | ||
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156 | // set the frame icon |
157 | SetIcon(wxICON(mondrian)); | |
c801d85f | 158 | |
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159 | // create a menu bar |
160 | wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF); | |
c801d85f | 161 | |
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162 | // the "About" item should be in the help menu |
163 | wxMenu *helpMenu = new wxMenu; | |
164 | helpMenu->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog"); | |
c801d85f | 165 | |
d6d26e04 | 166 | menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program"); |
01ca9e8e | 167 | |
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168 | // now append the freshly created menu to the menu bar... |
169 | wxMenuBar *menuBar = new wxMenuBar(); | |
170 | menuBar->Append(menuFile, "&File"); | |
171 | menuBar->Append(helpMenu, "&Help"); | |
c801d85f | 172 | |
9fdf3c38 | 173 | // ... and attach this menu bar to the frame |
d6d26e04 | 174 | SetMenuBar(menuBar); |
c801d85f | 175 | |
c50f1fb9 | 176 | #if wxUSE_STATUSBAR |
9fdf3c38 | 177 | // create a status bar just for fun (by default with 1 pane only) |
47d67540 | 178 | CreateStatusBar(2); |
9fdf3c38 | 179 | SetStatusText("Welcome to wxWindows!"); |
c50f1fb9 | 180 | #endif // wxUSE_STATUSBAR |
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181 | } |
182 | ||
c801d85f | 183 | |
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184 | // event handlers |
185 | ||
186 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) | |
c801d85f | 187 | { |
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188 | // TRUE is to force the frame to close |
189 | Close(TRUE); | |
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190 | } |
191 | ||
9fdf3c38 | 192 | void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) |
c801d85f | 193 | { |
2f877010 | 194 | wxString msg; |
9f06bcb3 | 195 | msg.Printf( _T("This is the about dialog of minimal sample.\n") |
01ca9e8e | 196 | _T("Welcome to %s"), wxVERSION_STRING); |
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197 | |
198 | wxMessageBox(msg, "About Minimal", wxOK | wxICON_INFORMATION, this); | |
c801d85f | 199 | } |