]> git.saurik.com Git - wxWidgets.git/blame - samples/minimal/minimal.cpp
Updates for version change to 2.3.1
[wxWidgets.git] / samples / minimal / minimal.cpp
CommitLineData
c801d85f
KB
1/////////////////////////////////////////////////////////////////////////////
2// Name: minimal.cpp
3// Purpose: Minimal wxWindows sample
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
e2a6f233
JS
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
c801d85f
KB
10/////////////////////////////////////////////////////////////////////////////
11
9fdf3c38
VZ
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
0731c594 19
c801d85f 20#ifdef __GNUG__
9fdf3c38
VZ
21 #pragma implementation "minimal.cpp"
22 #pragma interface "minimal.cpp"
c801d85f
KB
23#endif
24
25// For compilers that support precompilation, includes "wx/wx.h".
26#include "wx/wxprec.h"
27
28#ifdef __BORLANDC__
9fdf3c38 29 #pragma hdrstop
c801d85f
KB
30#endif
31
9fdf3c38 32// for all others, include the necessary headers (this file is usually all you
f6bcfd97 33// need because it includes almost all "standard" wxWindows headers)
c801d85f 34#ifndef WX_PRECOMP
9fdf3c38 35 #include "wx/wx.h"
c801d85f
KB
36#endif
37
9fdf3c38 38// ----------------------------------------------------------------------------
f6bcfd97 39// resources
9fdf3c38
VZ
40// ----------------------------------------------------------------------------
41// the application icon
3dd4e4e0 42#if defined(__WXGTK__) || defined(__WXMOTIF__)
9fdf3c38 43 #include "mondrian.xpm"
d355d3fe
RR
44#endif
45
9fdf3c38
VZ
46// ----------------------------------------------------------------------------
47// private classes
48// ----------------------------------------------------------------------------
49
50// Define a new application type, each program should derive a class from wxApp
51class MyApp : public wxApp
52{
53public:
54 // override base class virtuals
55 // ----------------------------
56
57 // this one is called on application startup and is a good place for the app
58 // initialization (doing it here and not in the ctor allows to have an error
59 // return: if OnInit() returns false, the application terminates)
60 virtual bool OnInit();
c801d85f
KB
61};
62
9fdf3c38
VZ
63// Define a new frame type: this is going to be our main frame
64class MyFrame : public wxFrame
65{
66public:
67 // ctor(s)
68 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
69
70 // event handlers (these functions should _not_ be virtual)
c801d85f
KB
71 void OnQuit(wxCommandEvent& event);
72 void OnAbout(wxCommandEvent& event);
c50f1fb9 73
9fdf3c38
VZ
74private:
75 // any class wishing to process wxWindows events must use this macro
76 DECLARE_EVENT_TABLE()
c801d85f
KB
77};
78
9fdf3c38
VZ
79// ----------------------------------------------------------------------------
80// constants
81// ----------------------------------------------------------------------------
c801d85f 82
9fdf3c38
VZ
83// IDs for the controls and the menu commands
84enum
85{
86 // menu items
87 Minimal_Quit = 1,
d6d26e04 88 Minimal_About
9fdf3c38
VZ
89};
90
91// ----------------------------------------------------------------------------
92// event tables and other macros for wxWindows
93// ----------------------------------------------------------------------------
94
95// the event tables connect the wxWindows events with the functions (event
96// handlers) which process them. It can be also done at run-time, but for the
97// simple menu events like this the static method is much simpler.
c801d85f 98BEGIN_EVENT_TABLE(MyFrame, wxFrame)
9fdf3c38
VZ
99 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
100 EVT_MENU(Minimal_About, MyFrame::OnAbout)
c801d85f
KB
101END_EVENT_TABLE()
102
9fdf3c38
VZ
103// Create a new application object: this macro will allow wxWindows to create
104// the application object during program execution (it's better than using a
105// static object for many reasons) and also declares the accessor function
106// wxGetApp() which will return the reference of the right type (i.e. MyApp and
107// not wxApp)
108IMPLEMENT_APP(MyApp)
109
110// ============================================================================
111// implementation
112// ============================================================================
c801d85f 113
9fdf3c38
VZ
114// ----------------------------------------------------------------------------
115// the application class
116// ----------------------------------------------------------------------------
117
f6bcfd97 118// 'Main program' equivalent: the program execution "starts" here
9fdf3c38
VZ
119bool MyApp::OnInit()
120{
01ca9e8e 121 // create the main application window
9fdf3c38
VZ
122 MyFrame *frame = new MyFrame("Minimal wxWindows App",
123 wxPoint(50, 50), wxSize(450, 340));
124
01ca9e8e
VZ
125 // and show it (the frames, unlike simple controls, are not shown when
126 // created initially)
9fdf3c38 127 frame->Show(TRUE);
9fdf3c38
VZ
128
129 // success: wxApp::OnRun() will be called which will enter the main message
130 // loop and the application will run. If we returned FALSE here, the
131 // application would exit immediately.
132 return TRUE;
133}
134
135// ----------------------------------------------------------------------------
136// main frame
137// ----------------------------------------------------------------------------
138
139// frame constructor
140MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
141 : wxFrame((wxFrame *)NULL, -1, title, pos, size)
c801d85f 142{
8208e181 143#ifdef __WXMAC__
01ca9e8e
VZ
144 // we need this in order to allow the about menu relocation, since ABOUT is
145 // not the default id of the about menu
146 wxApp::s_macAboutMenuItemId = Minimal_About;
8208e181
SC
147#endif
148
9fdf3c38
VZ
149 // set the frame icon
150 SetIcon(wxICON(mondrian));
c801d85f 151
d6d26e04
RR
152 // create a menu bar
153 wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF);
c801d85f 154
d6d26e04
RR
155 // the "About" item should be in the help menu
156 wxMenu *helpMenu = new wxMenu;
157 helpMenu->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog");
c801d85f 158
d6d26e04 159 menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program");
01ca9e8e 160
d6d26e04
RR
161 // now append the freshly created menu to the menu bar...
162 wxMenuBar *menuBar = new wxMenuBar();
163 menuBar->Append(menuFile, "&File");
164 menuBar->Append(helpMenu, "&Help");
c801d85f 165
9fdf3c38 166 // ... and attach this menu bar to the frame
d6d26e04 167 SetMenuBar(menuBar);
c801d85f 168
c50f1fb9 169#if wxUSE_STATUSBAR
9fdf3c38 170 // create a status bar just for fun (by default with 1 pane only)
47d67540 171 CreateStatusBar(2);
9fdf3c38 172 SetStatusText("Welcome to wxWindows!");
c50f1fb9 173#endif // wxUSE_STATUSBAR
c801d85f
KB
174}
175
c801d85f 176
9fdf3c38
VZ
177// event handlers
178
179void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
c801d85f 180{
9fdf3c38
VZ
181 // TRUE is to force the frame to close
182 Close(TRUE);
c801d85f
KB
183}
184
9fdf3c38 185void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
c801d85f 186{
2f877010 187 wxString msg;
9f06bcb3 188 msg.Printf( _T("This is the about dialog of minimal sample.\n")
01ca9e8e 189 _T("Welcome to %s"), wxVERSION_STRING);
2f877010
VZ
190
191 wxMessageBox(msg, "About Minimal", wxOK | wxICON_INFORMATION, this);
c801d85f 192}