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6a1120ad JS |
1 | ///////////////////////////////////////////////////////////////////////////// |
2 | // Name: glcanvas.cpp | |
3 | // Purpose: wxGLCanvas, for using OpenGL with wxWindows under MS Windows | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "glcanvas.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/wxprec.h" | |
17 | ||
18 | #if defined(__BORLANDC__) | |
19 | #pragma hdrstop | |
20 | #endif | |
21 | ||
22 | #ifndef WX_PRECOMP | |
23 | #include <wx/frame.h> | |
24 | #endif | |
25 | ||
87b501f0 JS |
26 | #include <wx/msw/private.h> |
27 | ||
6a1120ad JS |
28 | #include "glcanvas.h" |
29 | ||
87b501f0 JS |
30 | wxChar wxGLCanvasClassName[] = wxT("wxGLCanvasClass"); |
31 | ||
3135f4a7 | 32 | LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message, |
87b501f0 JS |
33 | WPARAM wParam, LPARAM lParam); |
34 | ||
6a1120ad JS |
35 | /* |
36 | * GLContext implementation | |
37 | */ | |
38 | ||
089e55d6 | 39 | wxGLContext::wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette) |
6a1120ad JS |
40 | { |
41 | m_window = win; | |
42 | ||
089e55d6 | 43 | m_hDC = win->GetHDC(); |
6a1120ad JS |
44 | |
45 | m_glContext = wglCreateContext((HDC) m_hDC); | |
089e55d6 RR |
46 | wxCHECK_RET( m_glContext, "Couldn't create OpenGl context" ); |
47 | ||
6a1120ad JS |
48 | wglMakeCurrent((HDC) m_hDC, m_glContext); |
49 | } | |
50 | ||
3135f4a7 RD |
51 | wxGLContext::wxGLContext( |
52 | bool isRGB, wxGLCanvas *win, | |
089e55d6 RR |
53 | const wxPalette& palette, |
54 | const wxGLContext *other /* for sharing display lists */ | |
55 | ) | |
56 | { | |
57 | m_window = win; | |
58 | ||
59 | m_hDC = win->GetHDC(); | |
60 | ||
61 | m_glContext = wglCreateContext((HDC) m_hDC); | |
62 | wxCHECK_RET( m_glContext, "Couldn't create OpenGl context" ); | |
63 | ||
64 | if( other != 0 ) | |
65 | wglShareLists( other->m_glContext, m_glContext ); | |
66 | ||
67 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
68 | } | |
69 | ||
6a1120ad JS |
70 | wxGLContext::~wxGLContext() |
71 | { | |
72 | if (m_glContext) | |
73 | { | |
74 | wglMakeCurrent(NULL, NULL); | |
089e55d6 | 75 | wglDeleteContext(m_glContext); |
6a1120ad | 76 | } |
6a1120ad JS |
77 | } |
78 | ||
79 | void wxGLContext::SwapBuffers() | |
80 | { | |
81 | if (m_glContext) | |
82 | { | |
83 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
84 | ::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC | |
85 | } | |
86 | } | |
87 | ||
88 | void wxGLContext::SetCurrent() | |
89 | { | |
90 | if (m_glContext) | |
91 | { | |
92 | wglMakeCurrent((HDC) m_hDC, m_glContext); | |
93 | } | |
94 | ||
95 | /* | |
96 | setupPixelFormat(hDC); | |
97 | setupPalette(hDC); | |
98 | */ | |
99 | } | |
100 | ||
101 | void wxGLContext::SetColour(const char *colour) | |
102 | { | |
103 | float r = 0.0; | |
104 | float g = 0.0; | |
105 | float b = 0.0; | |
106 | wxColour *col = wxTheColourDatabase->FindColour(colour); | |
107 | if (col) | |
108 | { | |
109 | r = (float)(col->Red()/256.0); | |
110 | g = (float)(col->Green()/256.0); | |
111 | b = (float)(col->Blue()/256.0); | |
112 | glColor3f( r, g, b); | |
113 | } | |
114 | } | |
115 | ||
089e55d6 RR |
116 | |
117 | /* | |
118 | * wxGLCanvas implementation | |
119 | */ | |
120 | ||
121 | IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow) | |
122 | ||
123 | BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow) | |
124 | EVT_SIZE(wxGLCanvas::OnSize) | |
125 | EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged) | |
126 | EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette) | |
127 | END_EVENT_TABLE() | |
128 | ||
129 | wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id, | |
130 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
131 | int *attribList /* not used yet! */, const wxPalette& palette): | |
132 | wxScrolledWindow(parent, id, pos, size, style, name) | |
133 | { | |
134 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
135 | ||
136 | SetupPixelFormat(); | |
137 | SetupPalette(palette); | |
138 | ||
139 | m_glContext = new wxGLContext(TRUE, this, palette); | |
140 | } | |
87b501f0 | 141 | |
3135f4a7 | 142 | wxGLCanvas::wxGLCanvas( wxWindow *parent, |
089e55d6 RR |
143 | const wxGLContext *shared, wxWindowID id, |
144 | const wxPoint& pos, const wxSize& size, long style, const wxString& name, | |
87b501f0 JS |
145 | int *attribList, const wxPalette& palette ) |
146 | : wxScrolledWindow() | |
147 | // : wxScrolledWindow(parent, id, pos, size, style, name) | |
3135f4a7 | 148 | { |
87b501f0 | 149 | bool ret = Create(parent, id, pos, size, style, name); |
089e55d6 | 150 | |
87b501f0 JS |
151 | if ( ret ) |
152 | { | |
153 | SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE)); | |
154 | SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
155 | } | |
156 | ||
157 | m_hDC = (WXHDC) ::GetDC((HWND) GetHWND()); | |
158 | ||
159 | SetupPixelFormat(); | |
160 | SetupPalette(palette); | |
089e55d6 | 161 | |
87b501f0 | 162 | m_glContext = new wxGLContext(TRUE, this, palette, shared ); |
089e55d6 RR |
163 | } |
164 | ||
165 | wxGLCanvas::~wxGLCanvas() | |
166 | { | |
167 | if (m_glContext) | |
168 | delete m_glContext; | |
169 | ||
170 | ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC); | |
171 | } | |
172 | ||
87b501f0 JS |
173 | // Replaces wxWindow::Create functionality, since we need to use a different window class |
174 | bool wxGLCanvas::Create(wxWindow *parent, wxWindowID id, | |
175 | const wxPoint& pos, const wxSize& size, long style, const wxString& name) | |
176 | { | |
177 | static bool registeredGLCanvasClass = FALSE; | |
178 | ||
179 | // We have to register a special window class because we need | |
180 | // the CS_OWNDC style for GLCanvas. | |
181 | ||
182 | /* | |
8aaef284 JS |
183 | From Angel Popov <jumpo@bitex.com> |
184 | ||
87b501f0 JS |
185 | Here are two snips from a dicussion in the OpenGL Gamedev list that explains |
186 | how this problem can be fixed: | |
187 | ||
188 | "There are 5 common DCs available in Win95. These are aquired when you call | |
189 | GetDC or GetDCEx from a window that does _not_ have the OWNDC flag. | |
190 | OWNDC flagged windows do not get their DC from the common DC pool, the issue | |
191 | is they require 800 bytes each from the limited 64Kb local heap for GDI." | |
192 | ||
193 | "The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps | |
194 | do), Win95 will actually "steal" it from you. MakeCurrent fails, | |
195 | apparently, because Windows re-assigns the HDC to a different window. The | |
196 | only way to prevent this, the only reliable means, is to set CS_OWNDC." | |
197 | */ | |
198 | ||
199 | if (!registeredGLCanvasClass) | |
200 | { | |
201 | WNDCLASS wndclass; | |
202 | ||
203 | static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC; | |
204 | ||
205 | // the fields which are common to all classes | |
206 | wndclass.lpfnWndProc = (WNDPROC)wxWndProc; | |
207 | wndclass.cbClsExtra = 0; | |
208 | wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for? | |
209 | wndclass.hInstance = wxhInstance; | |
210 | wndclass.hIcon = (HICON) NULL; | |
211 | wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW); | |
212 | wndclass.lpszMenuName = NULL; | |
213 | ||
214 | // Register the GLCanvas class name | |
215 | wndclass.hbrBackground = (HBRUSH)NULL; | |
216 | wndclass.lpszClassName = wxGLCanvasClassName; | |
217 | wndclass.style = styleNormal; | |
218 | ||
219 | if ( !RegisterClass(&wndclass) ) | |
220 | { | |
221 | wxLogLastError("RegisterClass(wxGLCanvasClass)"); | |
222 | ||
223 | return FALSE; | |
224 | } | |
8aaef284 | 225 | registeredGLCanvasClass = TRUE; |
87b501f0 JS |
226 | } |
227 | ||
228 | wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") ); | |
229 | ||
230 | if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) ) | |
231 | return FALSE; | |
232 | ||
233 | parent->AddChild(this); | |
234 | ||
235 | DWORD msflags = 0; | |
236 | if ( style & wxBORDER ) | |
237 | msflags |= WS_BORDER; | |
238 | if ( style & wxTHICK_FRAME ) | |
239 | msflags |= WS_THICKFRAME; | |
240 | ||
241 | msflags |= WS_CHILD | WS_VISIBLE; | |
242 | if ( style & wxCLIP_CHILDREN ) | |
243 | msflags |= WS_CLIPCHILDREN; | |
244 | ||
245 | bool want3D; | |
246 | WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D); | |
247 | ||
248 | // Even with extended styles, need to combine with WS_BORDER | |
249 | // for them to look right. | |
250 | if ( want3D || (m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) || | |
251 | (m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER)) | |
252 | { | |
253 | msflags |= WS_BORDER; | |
254 | } | |
255 | ||
256 | // calculate the value to return from WM_GETDLGCODE handler | |
257 | if ( GetWindowStyleFlag() & wxWANTS_CHARS ) | |
258 | { | |
259 | // want everything: i.e. all keys and WM_CHAR message | |
260 | m_lDlgCode = DLGC_WANTARROWS | DLGC_WANTCHARS | | |
261 | DLGC_WANTTAB | DLGC_WANTMESSAGE; | |
262 | } | |
263 | ||
264 | MSWCreate(m_windowId, parent, wxGLCanvasClassName, this, NULL, | |
265 | pos.x, pos.y, | |
266 | WidthDefault(size.x), HeightDefault(size.y), | |
267 | msflags, NULL, exStyle); | |
268 | ||
269 | return TRUE; | |
270 | ||
271 | } | |
272 | ||
089e55d6 | 273 | void wxGLCanvas::SetupPixelFormat() // (HDC hDC) |
6a1120ad JS |
274 | { |
275 | PIXELFORMATDESCRIPTOR pfd = { | |
276 | sizeof(PIXELFORMATDESCRIPTOR), /* size */ | |
277 | 1, /* version */ | |
278 | PFD_SUPPORT_OPENGL | | |
279 | PFD_DRAW_TO_WINDOW | | |
280 | PFD_DOUBLEBUFFER, /* support double-buffering */ | |
281 | PFD_TYPE_RGBA, /* color type */ | |
282 | 16, /* prefered color depth */ | |
283 | 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ | |
284 | 0, /* no alpha buffer */ | |
285 | 0, /* alpha bits (ignored) */ | |
286 | 0, /* no accumulation buffer */ | |
287 | 0, 0, 0, 0, /* accum bits (ignored) */ | |
288 | 16, /* depth buffer */ | |
289 | 0, /* no stencil buffer */ | |
290 | 0, /* no auxiliary buffers */ | |
291 | PFD_MAIN_PLANE, /* main layer */ | |
292 | 0, /* reserved */ | |
293 | 0, 0, 0, /* no layer, visible, damage masks */ | |
294 | }; | |
295 | int pixelFormat; | |
296 | ||
297 | pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd); | |
298 | if (pixelFormat == 0) { | |
299 | MessageBox(WindowFromDC((HDC) m_hDC), "ChoosePixelFormat failed.", "Error", | |
300 | MB_ICONERROR | MB_OK); | |
301 | exit(1); | |
302 | } | |
303 | ||
304 | if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) { | |
305 | MessageBox(WindowFromDC((HDC) m_hDC), "SetPixelFormat failed.", "Error", | |
306 | MB_ICONERROR | MB_OK); | |
307 | exit(1); | |
308 | } | |
309 | } | |
310 | ||
089e55d6 | 311 | void wxGLCanvas::SetupPalette(const wxPalette& palette) |
6a1120ad JS |
312 | { |
313 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
314 | PIXELFORMATDESCRIPTOR pfd; | |
315 | ||
316 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
317 | ||
318 | if (pfd.dwFlags & PFD_NEED_PALETTE) | |
319 | { | |
320 | } | |
321 | else | |
322 | { | |
323 | return; | |
324 | } | |
325 | ||
326 | m_palette = palette; | |
327 | ||
328 | if ( !m_palette.Ok() ) | |
329 | { | |
330 | m_palette = CreateDefaultPalette(); | |
331 | } | |
332 | ||
333 | if (m_palette.Ok()) | |
334 | { | |
335 | SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE); | |
336 | RealizePalette((HDC) m_hDC); | |
337 | } | |
338 | } | |
339 | ||
089e55d6 | 340 | wxPalette wxGLCanvas::CreateDefaultPalette() |
6a1120ad JS |
341 | { |
342 | PIXELFORMATDESCRIPTOR pfd; | |
343 | int paletteSize; | |
344 | int pixelFormat = GetPixelFormat((HDC) m_hDC); | |
345 | ||
346 | DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd); | |
347 | ||
348 | paletteSize = 1 << pfd.cColorBits; | |
349 | ||
350 | LOGPALETTE* pPal = | |
351 | (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY)); | |
352 | pPal->palVersion = 0x300; | |
353 | pPal->palNumEntries = paletteSize; | |
354 | ||
355 | /* build a simple RGB color palette */ | |
356 | { | |
357 | int redMask = (1 << pfd.cRedBits) - 1; | |
358 | int greenMask = (1 << pfd.cGreenBits) - 1; | |
359 | int blueMask = (1 << pfd.cBlueBits) - 1; | |
360 | int i; | |
361 | ||
362 | for (i=0; i<paletteSize; ++i) { | |
363 | pPal->palPalEntry[i].peRed = | |
364 | (((i >> pfd.cRedShift) & redMask) * 255) / redMask; | |
365 | pPal->palPalEntry[i].peGreen = | |
366 | (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask; | |
367 | pPal->palPalEntry[i].peBlue = | |
368 | (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask; | |
369 | pPal->palPalEntry[i].peFlags = 0; | |
370 | } | |
371 | } | |
372 | ||
373 | HPALETTE hPalette = CreatePalette(pPal); | |
374 | free(pPal); | |
375 | ||
376 | wxPalette palette; | |
377 | palette.SetHPALETTE((WXHPALETTE) hPalette); | |
378 | ||
379 | return palette; | |
380 | } | |
381 | ||
6a1120ad JS |
382 | void wxGLCanvas::SwapBuffers() |
383 | { | |
384 | if (m_glContext) | |
385 | m_glContext->SwapBuffers(); | |
386 | } | |
387 | ||
388 | void wxGLCanvas::OnSize(wxSizeEvent& event) | |
389 | { | |
390 | int width, height; | |
391 | GetClientSize(& width, & height); | |
392 | ||
393 | if (m_glContext) | |
394 | { | |
395 | m_glContext->SetCurrent(); | |
396 | ||
397 | glViewport(0, 0, (GLint)width, (GLint)height); | |
398 | glMatrixMode(GL_PROJECTION); | |
399 | glLoadIdentity(); | |
400 | glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 ); | |
401 | glMatrixMode(GL_MODELVIEW); | |
402 | } | |
403 | } | |
404 | ||
405 | void wxGLCanvas::SetCurrent() | |
406 | { | |
407 | if (m_glContext) | |
408 | { | |
409 | m_glContext->SetCurrent(); | |
410 | } | |
411 | } | |
412 | ||
413 | void wxGLCanvas::SetColour(const char *colour) | |
414 | { | |
415 | if (m_glContext) | |
416 | m_glContext->SetColour(colour); | |
417 | } | |
418 | ||
419 | // TODO: Have to have this called by parent frame (?) | |
420 | // So we need wxFrame to call OnQueryNewPalette for all children... | |
421 | void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event) | |
422 | { | |
423 | /* realize palette if this is the current window */ | |
089e55d6 RR |
424 | if ( GetPalette()->Ok() ) { |
425 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); | |
426 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
427 | ::RealizePalette((HDC) GetHDC()); | |
6a1120ad JS |
428 | Refresh(); |
429 | event.SetPaletteRealized(TRUE); | |
430 | } | |
431 | else | |
432 | event.SetPaletteRealized(FALSE); | |
433 | } | |
434 | ||
435 | // I think this doesn't have to be propagated to child windows. | |
436 | void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event) | |
437 | { | |
438 | /* realize palette if this is *not* the current window */ | |
089e55d6 RR |
439 | if ( GetPalette() && |
440 | GetPalette()->Ok() && (this != event.GetChangedWindow()) ) | |
6a1120ad | 441 | { |
089e55d6 RR |
442 | ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE()); |
443 | ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE); | |
444 | ::RealizePalette((HDC) GetHDC()); | |
6a1120ad JS |
445 | Refresh(); |
446 | } | |
447 | } | |
448 | ||
449 | /* Give extensions proper function names. */ | |
450 | ||
451 | /* EXT_vertex_array */ | |
452 | void glArrayElementEXT(GLint i) | |
453 | { | |
454 | } | |
455 | ||
456 | void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
457 | { | |
458 | } | |
459 | ||
460 | void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count) | |
461 | { | |
462 | #ifdef GL_EXT_vertex_array | |
463 | static PFNGLDRAWARRAYSEXTPROC proc = 0; | |
464 | ||
465 | if ( !proc ) | |
466 | { | |
467 | proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT"); | |
468 | } | |
469 | ||
470 | if ( proc ) | |
471 | (* proc) (mode, first, count); | |
472 | #endif | |
473 | } | |
474 | ||
475 | void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer) | |
476 | { | |
477 | } | |
478 | ||
479 | void glGetPointervEXT(GLenum pname, GLvoid* *params) | |
480 | { | |
481 | } | |
482 | ||
483 | void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
484 | { | |
485 | } | |
486 | ||
487 | void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
488 | { | |
489 | #ifdef GL_EXT_vertex_array | |
490 | static PFNGLNORMALPOINTEREXTPROC proc = 0; | |
491 | ||
492 | if ( !proc ) | |
493 | { | |
494 | proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT"); | |
495 | } | |
496 | ||
497 | if ( proc ) | |
498 | (* proc) (type, stride, count, pointer); | |
499 | #endif | |
500 | } | |
501 | ||
502 | void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
503 | { | |
504 | } | |
505 | ||
506 | void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer) | |
507 | { | |
508 | #ifdef GL_EXT_vertex_array | |
509 | static PFNGLVERTEXPOINTEREXTPROC proc = 0; | |
510 | ||
511 | if ( !proc ) | |
512 | { | |
513 | proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT"); | |
514 | } | |
515 | ||
516 | if ( proc ) | |
517 | (* proc) (size, type, stride, count, pointer); | |
518 | #endif | |
519 | } | |
520 | ||
521 | /* EXT_color_subtable */ | |
522 | void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table) | |
523 | { | |
524 | } | |
525 | ||
526 | /* EXT_color_table */ | |
527 | void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) | |
528 | { | |
529 | } | |
530 | ||
531 | void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) | |
532 | { | |
533 | } | |
534 | ||
535 | void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table) | |
536 | { | |
537 | } | |
538 | ||
539 | void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params) | |
540 | { | |
541 | } | |
542 | ||
543 | void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params) | |
544 | { | |
545 | } | |
546 | ||
547 | /* SGI_compiled_vertex_array */ | |
548 | void glLockArraysSGI(GLint first, GLsizei count) | |
549 | { | |
550 | } | |
551 | ||
552 | void glUnlockArraysSGI() | |
553 | { | |
554 | } | |
555 | ||
556 | ||
557 | /* SGI_cull_vertex */ | |
558 | void glCullParameterdvSGI(GLenum pname, GLdouble* params) | |
559 | { | |
560 | } | |
561 | ||
562 | void glCullParameterfvSGI(GLenum pname, GLfloat* params) | |
563 | { | |
564 | } | |
565 | ||
566 | /* SGI_index_func */ | |
567 | void glIndexFuncSGI(GLenum func, GLclampf ref) | |
568 | { | |
569 | } | |
570 | ||
571 | /* SGI_index_material */ | |
572 | void glIndexMaterialSGI(GLenum face, GLenum mode) | |
573 | { | |
574 | } | |
575 | ||
576 | /* WIN_swap_hint */ | |
577 | void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height) | |
578 | { | |
579 | } | |
580 |