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1/////////////////////////////////////////////////////////////////////////////
2// Name: glcanvas.cpp
3// Purpose: wxGLCanvas, for using OpenGL with wxWindows under MS Windows
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifdef __GNUG__
13#pragma implementation "glcanvas.h"
14#endif
15
16#include "wx/wxprec.h"
17
18#if defined(__BORLANDC__)
19#pragma hdrstop
20#endif
21
22#ifndef WX_PRECOMP
23#include <wx/frame.h>
24#endif
25
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26#include "glcanvas.h"
27
28/*
29 * GLContext implementation
30 */
31
089e55d6 32wxGLContext::wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette)
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33{
34 m_window = win;
35
089e55d6 36 m_hDC = win->GetHDC();
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37
38 m_glContext = wglCreateContext((HDC) m_hDC);
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39 wxCHECK_RET( m_glContext, "Couldn't create OpenGl context" );
40
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41 wglMakeCurrent((HDC) m_hDC, m_glContext);
42}
43
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44wxGLContext::wxGLContext(
45 bool isRGB, wxGLCanvas *win,
46 const wxPalette& palette,
47 const wxGLContext *other /* for sharing display lists */
48)
49{
50 m_window = win;
51
52 m_hDC = win->GetHDC();
53
54 m_glContext = wglCreateContext((HDC) m_hDC);
55 wxCHECK_RET( m_glContext, "Couldn't create OpenGl context" );
56
57 if( other != 0 )
58 wglShareLists( other->m_glContext, m_glContext );
59
60 wglMakeCurrent((HDC) m_hDC, m_glContext);
61}
62
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63wxGLContext::~wxGLContext()
64{
65 if (m_glContext)
66 {
67 wglMakeCurrent(NULL, NULL);
089e55d6 68 wglDeleteContext(m_glContext);
6a1120ad 69 }
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70}
71
72void wxGLContext::SwapBuffers()
73{
74 if (m_glContext)
75 {
76 wglMakeCurrent((HDC) m_hDC, m_glContext);
77 ::SwapBuffers((HDC) m_hDC); //blits the backbuffer into DC
78 }
79}
80
81void wxGLContext::SetCurrent()
82{
83 if (m_glContext)
84 {
85 wglMakeCurrent((HDC) m_hDC, m_glContext);
86 }
87
88/*
89 setupPixelFormat(hDC);
90 setupPalette(hDC);
91*/
92}
93
94void wxGLContext::SetColour(const char *colour)
95{
96 float r = 0.0;
97 float g = 0.0;
98 float b = 0.0;
99 wxColour *col = wxTheColourDatabase->FindColour(colour);
100 if (col)
101 {
102 r = (float)(col->Red()/256.0);
103 g = (float)(col->Green()/256.0);
104 b = (float)(col->Blue()/256.0);
105 glColor3f( r, g, b);
106 }
107}
108
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109
110/*
111 * wxGLCanvas implementation
112 */
113
114IMPLEMENT_CLASS(wxGLCanvas, wxScrolledWindow)
115
116BEGIN_EVENT_TABLE(wxGLCanvas, wxScrolledWindow)
117 EVT_SIZE(wxGLCanvas::OnSize)
118 EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged)
119 EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette)
120END_EVENT_TABLE()
121
122wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id,
123 const wxPoint& pos, const wxSize& size, long style, const wxString& name,
124 int *attribList /* not used yet! */, const wxPalette& palette):
125 wxScrolledWindow(parent, id, pos, size, style, name)
126{
127 m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
128
129 SetupPixelFormat();
130 SetupPalette(palette);
131
132 m_glContext = new wxGLContext(TRUE, this, palette);
133}
134wxGLCanvas::wxGLCanvas( wxWindow *parent,
135 const wxGLContext *shared, wxWindowID id,
136 const wxPoint& pos, const wxSize& size, long style, const wxString& name,
137 int *attribList, const wxPalette& palette ) :
138 wxScrolledWindow(parent, id, pos, size, style, name)
139{
140 m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
141
142 SetupPixelFormat();
143 SetupPalette(palette);
144
145 m_glContext = new wxGLContext(TRUE, this, palette, shared );
146}
147
148wxGLCanvas::~wxGLCanvas()
149{
150 if (m_glContext)
151 delete m_glContext;
152
153 ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC);
154}
155
156void wxGLCanvas::SetupPixelFormat() // (HDC hDC)
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157{
158 PIXELFORMATDESCRIPTOR pfd = {
159 sizeof(PIXELFORMATDESCRIPTOR), /* size */
160 1, /* version */
161 PFD_SUPPORT_OPENGL |
162 PFD_DRAW_TO_WINDOW |
163 PFD_DOUBLEBUFFER, /* support double-buffering */
164 PFD_TYPE_RGBA, /* color type */
165 16, /* prefered color depth */
166 0, 0, 0, 0, 0, 0, /* color bits (ignored) */
167 0, /* no alpha buffer */
168 0, /* alpha bits (ignored) */
169 0, /* no accumulation buffer */
170 0, 0, 0, 0, /* accum bits (ignored) */
171 16, /* depth buffer */
172 0, /* no stencil buffer */
173 0, /* no auxiliary buffers */
174 PFD_MAIN_PLANE, /* main layer */
175 0, /* reserved */
176 0, 0, 0, /* no layer, visible, damage masks */
177 };
178 int pixelFormat;
179
180 pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd);
181 if (pixelFormat == 0) {
182 MessageBox(WindowFromDC((HDC) m_hDC), "ChoosePixelFormat failed.", "Error",
183 MB_ICONERROR | MB_OK);
184 exit(1);
185 }
186
187 if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) {
188 MessageBox(WindowFromDC((HDC) m_hDC), "SetPixelFormat failed.", "Error",
189 MB_ICONERROR | MB_OK);
190 exit(1);
191 }
192}
193
089e55d6 194void wxGLCanvas::SetupPalette(const wxPalette& palette)
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195{
196 int pixelFormat = GetPixelFormat((HDC) m_hDC);
197 PIXELFORMATDESCRIPTOR pfd;
198
199 DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
200
201 if (pfd.dwFlags & PFD_NEED_PALETTE)
202 {
203 }
204 else
205 {
206 return;
207 }
208
209 m_palette = palette;
210
211 if ( !m_palette.Ok() )
212 {
213 m_palette = CreateDefaultPalette();
214 }
215
216 if (m_palette.Ok())
217 {
218 SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE);
219 RealizePalette((HDC) m_hDC);
220 }
221}
222
089e55d6 223wxPalette wxGLCanvas::CreateDefaultPalette()
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224{
225 PIXELFORMATDESCRIPTOR pfd;
226 int paletteSize;
227 int pixelFormat = GetPixelFormat((HDC) m_hDC);
228
229 DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
230
231 paletteSize = 1 << pfd.cColorBits;
232
233 LOGPALETTE* pPal =
234 (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY));
235 pPal->palVersion = 0x300;
236 pPal->palNumEntries = paletteSize;
237
238 /* build a simple RGB color palette */
239 {
240 int redMask = (1 << pfd.cRedBits) - 1;
241 int greenMask = (1 << pfd.cGreenBits) - 1;
242 int blueMask = (1 << pfd.cBlueBits) - 1;
243 int i;
244
245 for (i=0; i<paletteSize; ++i) {
246 pPal->palPalEntry[i].peRed =
247 (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
248 pPal->palPalEntry[i].peGreen =
249 (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
250 pPal->palPalEntry[i].peBlue =
251 (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
252 pPal->palPalEntry[i].peFlags = 0;
253 }
254 }
255
256 HPALETTE hPalette = CreatePalette(pPal);
257 free(pPal);
258
259 wxPalette palette;
260 palette.SetHPALETTE((WXHPALETTE) hPalette);
261
262 return palette;
263}
264
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265void wxGLCanvas::SwapBuffers()
266{
267 if (m_glContext)
268 m_glContext->SwapBuffers();
269}
270
271void wxGLCanvas::OnSize(wxSizeEvent& event)
272{
273 int width, height;
274 GetClientSize(& width, & height);
275
276 if (m_glContext)
277 {
278 m_glContext->SetCurrent();
279
280 glViewport(0, 0, (GLint)width, (GLint)height);
281 glMatrixMode(GL_PROJECTION);
282 glLoadIdentity();
283 glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 15.0 );
284 glMatrixMode(GL_MODELVIEW);
285 }
286}
287
288void wxGLCanvas::SetCurrent()
289{
290 if (m_glContext)
291 {
292 m_glContext->SetCurrent();
293 }
294}
295
296void wxGLCanvas::SetColour(const char *colour)
297{
298 if (m_glContext)
299 m_glContext->SetColour(colour);
300}
301
302// TODO: Have to have this called by parent frame (?)
303// So we need wxFrame to call OnQueryNewPalette for all children...
304void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event)
305{
306 /* realize palette if this is the current window */
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307 if ( GetPalette()->Ok() ) {
308 ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE());
309 ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE);
310 ::RealizePalette((HDC) GetHDC());
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311 Refresh();
312 event.SetPaletteRealized(TRUE);
313 }
314 else
315 event.SetPaletteRealized(FALSE);
316}
317
318// I think this doesn't have to be propagated to child windows.
319void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event)
320{
321 /* realize palette if this is *not* the current window */
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322 if ( GetPalette() &&
323 GetPalette()->Ok() && (this != event.GetChangedWindow()) )
6a1120ad 324 {
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325 ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE());
326 ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE);
327 ::RealizePalette((HDC) GetHDC());
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328 Refresh();
329 }
330}
331
332/* Give extensions proper function names. */
333
334/* EXT_vertex_array */
335void glArrayElementEXT(GLint i)
336{
337}
338
339void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
340{
341}
342
343void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count)
344{
345#ifdef GL_EXT_vertex_array
346 static PFNGLDRAWARRAYSEXTPROC proc = 0;
347
348 if ( !proc )
349 {
350 proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT");
351 }
352
353 if ( proc )
354 (* proc) (mode, first, count);
355#endif
356}
357
358void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer)
359{
360}
361
362void glGetPointervEXT(GLenum pname, GLvoid* *params)
363{
364}
365
366void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
367{
368}
369
370void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
371{
372#ifdef GL_EXT_vertex_array
373 static PFNGLNORMALPOINTEREXTPROC proc = 0;
374
375 if ( !proc )
376 {
377 proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT");
378 }
379
380 if ( proc )
381 (* proc) (type, stride, count, pointer);
382#endif
383}
384
385void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
386{
387}
388
389void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
390{
391#ifdef GL_EXT_vertex_array
392 static PFNGLVERTEXPOINTEREXTPROC proc = 0;
393
394 if ( !proc )
395 {
396 proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT");
397 }
398
399 if ( proc )
400 (* proc) (size, type, stride, count, pointer);
401#endif
402}
403
404/* EXT_color_subtable */
405void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table)
406{
407}
408
409/* EXT_color_table */
410void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
411{
412}
413
414void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
415{
416}
417
418void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table)
419{
420}
421
422void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params)
423{
424}
425
426void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params)
427{
428}
429
430/* SGI_compiled_vertex_array */
431void glLockArraysSGI(GLint first, GLsizei count)
432{
433}
434
435void glUnlockArraysSGI()
436{
437}
438
439
440/* SGI_cull_vertex */
441void glCullParameterdvSGI(GLenum pname, GLdouble* params)
442{
443}
444
445void glCullParameterfvSGI(GLenum pname, GLfloat* params)
446{
447}
448
449/* SGI_index_func */
450void glIndexFuncSGI(GLenum func, GLclampf ref)
451{
452}
453
454/* SGI_index_material */
455void glIndexMaterialSGI(GLenum face, GLenum mode)
456{
457}
458
459/* WIN_swap_hint */
460void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height)
461{
462}
463