SBStatusBarController$setStatusBarMode(mode);
return _SBStatusBarController$setStatusBarMode$orientation$duration$fenceID$animation$(self, sel, mode, orientation, duration, fenceID, animation);
}
MSHook(void, SBStatusBarController$setStatusBarMode$orientation$duration$fenceID$animation$startTime$, SBStatusBarController *self, SEL sel, int mode, int orientation, double duration, int fenceID, int animation, double startTime) {
SBStatusBarController$setStatusBarMode(mode);
return _SBStatusBarController$setStatusBarMode$orientation$duration$fenceID$animation$(self, sel, mode, orientation, duration, fenceID, animation);
}
MSHook(void, SBStatusBarController$setStatusBarMode$orientation$duration$fenceID$animation$startTime$, SBStatusBarController *self, SEL sel, int mode, int orientation, double duration, int fenceID, int animation, double startTime) {