{"migrate",migrateCommand,6,0,NULL,0,0,0,0,0},
{"dump",dumpCommand,2,0,NULL,0,0,0,0,0},
{"object",objectCommand,-2,0,NULL,0,0,0,0,0},
- {"client",clientCommand,-2,0,NULL,0,0,0,0,0}
+ {"client",clientCommand,-2,0,NULL,0,0,0,0,0},
+ {"eval",evalCommand,-3,0,NULL,0,0,0,0,0}
};
/*============================ Utility functions ============================ */
if (server.ds_enabled) dsInit();
if (server.cluster_enabled) clusterInit();
+ scriptingInit();
srand(time(NULL)^getpid());
}
#include <pthread.h>
#include <syslog.h>
#include <netinet/in.h>
+#include <lua.h>
#include "ae.h" /* Event driven programming library */
#include "sds.h" /* Dynamic safe strings */
/* Cluster */
int cluster_enabled;
clusterState cluster;
+ /* Scripting */
+ lua_State *lua;
};
typedef struct pubsubPattern {
void clusterCron(void);
clusterNode *getNodeByQuery(redisClient *c, struct redisCommand *cmd, robj **argv, int argc, int *hashslot, int *ask);
+/* Scripting */
+void scriptingInit(void);
+
/* Git SHA1 */
char *redisGitSHA1(void);
char *redisGitDirty(void);
void dumpCommand(redisClient *c);
void objectCommand(redisClient *c);
void clientCommand(redisClient *c);
+void evalCommand(redisClient *c);
#if defined(__GNUC__)
void *calloc(size_t count, size_t size) __attribute__ ((deprecated));
--- /dev/null
+#include "redis.h"
+#include "sha1.h"
+
+#include <lua.h>
+#include <lauxlib.h>
+#include <lualib.h>
+
+void scriptingInit(void) {
+ lua_State *lua = lua_open();
+ luaL_openlibs(lua);
+ server.lua = lua;
+}
+
+/* Hash the scripit into a SHA1 digest. We use this as Lua function name.
+ * Digest should point to a 41 bytes buffer: 40 for SHA1 converted into an
+ * hexadecimal number, plus 1 byte for null term. */
+void hashScript(char *digest, char *script, size_t len) {
+ SHA1_CTX ctx;
+ unsigned char hash[20];
+ char *cset = "0123456789abcdef";
+ int j;
+
+ SHA1Init(&ctx);
+ SHA1Update(&ctx,(unsigned char*)script,len);
+ SHA1Final(hash,&ctx);
+
+ for (j = 0; j < 20; j++) {
+ digest[j*2] = cset[((hash[j]&0xF0)>>4)];
+ digest[j*2+1] = cset[(hash[j]&0xF)];
+ }
+ digest[40] = '\0';
+}
+
+void luaReplyToRedisReply(redisClient *c, lua_State *lua) {
+ int t = lua_type(lua,1);
+
+ switch(t) {
+ case LUA_TSTRING:
+ addReplyBulkCBuffer(c,(char*)lua_tostring(lua,1),lua_strlen(lua,1));
+ break;
+ case LUA_TBOOLEAN:
+ addReply(c,lua_toboolean(lua,1) ? shared.cone : shared.czero);
+ break;
+ case LUA_TNUMBER:
+ addReplyLongLong(c,(long long)lua_tonumber(lua,1));
+ break;
+ default:
+ addReply(c,shared.nullbulk);
+ }
+ lua_pop(lua,1);
+}
+
+void evalCommand(redisClient *c) {
+ lua_State *lua = server.lua;
+ char funcname[43];
+
+ /* We obtain the script SHA1, then check if this function is already
+ * defined into the Lua state */
+ funcname[0] = 'f';
+ funcname[1] = '_';
+ hashScript(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr));
+ lua_getglobal(lua, funcname);
+ if (lua_isnil(lua,1)) {
+ /* Function not defined... let's define it. */
+ sds funcdef = sdsempty();
+
+ lua_pop(lua,1); /* remove the nil from the stack */
+ funcdef = sdscat(funcdef,"function ");
+ funcdef = sdscatlen(funcdef,funcname,42);
+ funcdef = sdscatlen(funcdef," ()\n",4);
+ funcdef = sdscatlen(funcdef,c->argv[1]->ptr,sdslen(c->argv[1]->ptr));
+ funcdef = sdscatlen(funcdef,"\nend\n",5);
+ printf("Defining:\n%s\n",funcdef);
+
+ if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"func definition")) {
+ addReplyErrorFormat(c,"Error compiling script (new function): %s\n",
+ lua_tostring(lua,-1));
+ lua_pop(lua,1);
+ return;
+ }
+ if (lua_pcall(lua,0,0,0)) {
+ addReplyErrorFormat(c,"Error running script (new function): %s\n",
+ lua_tostring(lua,-1));
+ lua_pop(lua,1);
+ return;
+ }
+ lua_getglobal(lua, funcname);
+ }
+
+ /* At this point whatever this script was never seen before or if it was
+ * already defined, we can call it. We have zero arguments and expect
+ * a single return value. */
+ if (lua_pcall(lua,0,1,0)) {
+ addReplyErrorFormat(c,"Error running script (call to %s): %s\n",
+ funcname, lua_tostring(lua,-1));
+ lua_pop(lua,1);
+ return;
+ }
+ luaReplyToRedisReply(c,lua);
+}