+# If the master is password protected (using the "requirepass" configuration
+# directive below) it is possible to tell the slave to authenticate before
+# starting the replication synchronization process, otherwise the master will
+# refuse the slave request.
+#
+# masterauth <master-password>
+
+# When a slave lost the connection with the master, or when the replication
+# is still in progress, the slave can act in two different ways:
+#
+# 1) if slave-serve-stale-data is set to 'yes' (the default) the slave will
+# still reply to client requests, possibly with out of date data, or the
+# data set may just be empty if this is the first synchronization.
+#
+# 2) if slave-serve-stale data is set to 'no' the slave will reply with
+# an error "SYNC with master in progress" to all the kind of commands
+# but to INFO and SLAVEOF.
+#
+slave-serve-stale-data yes
+
+# Slaves send PINGs to server in a predefined interval. It's possible to change
+# this interval with the repl_ping_slave_period option. The default value is 10
+# seconds.
+#
+# repl-ping-slave-period 10
+
+# The following option sets a timeout for both Bulk transfer I/O timeout and
+# master data or ping response timeout. The default value is 60 seconds.
+#
+# It is important to make sure that this value is greater than the value
+# specified for repl-ping-slave-period otherwise a timeout will be detected
+# every time there is low traffic between the master and the slave.
+#
+# repl-timeout 60
+
+################################## SECURITY ###################################
+
+# Require clients to issue AUTH <PASSWORD> before processing any other
+# commands. This might be useful in environments in which you do not trust
+# others with access to the host running redis-server.
+#
+# This should stay commented out for backward compatibility and because most
+# people do not need auth (e.g. they run their own servers).
+#
+# Warning: since Redis is pretty fast an outside user can try up to
+# 150k passwords per second against a good box. This means that you should
+# use a very strong password otherwise it will be very easy to break.
+#
+# requirepass foobared
+
+# Command renaming.
+#
+# It is possible to change the name of dangerous commands in a shared
+# environment. For instance the CONFIG command may be renamed into something
+# of hard to guess so that it will be still available for internal-use
+# tools but not available for general clients.
+#
+# Example:
+#
+# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
+#
+# It is also possible to completely kill a command renaming it into
+# an empty string:
+#
+# rename-command CONFIG ""
+
+################################### LIMITS ####################################
+
+# Set the max number of connected clients at the same time. By default
+# this limit is set to 10000 clients, however if the Redis server is not
+# able ot configure the process file limit to allow for the specified limit
+# the max number of allowed clients is set to the current file limit
+# minus 32 (as Redis reserves a few file descriptors for internal uses).
+#
+# Once the limit is reached Redis will close all the new connections sending
+# an error 'max number of clients reached'.
+#
+# maxclients 10000
+
+# Don't use more memory than the specified amount of bytes.
+# When the memory limit is reached Redis will try to remove keys with an
+# EXPIRE set. It will try to start freeing keys that are going to expire
+# in little time and preserve keys with a longer time to live.
+# Redis will also try to remove objects from free lists if possible.
+#
+# If all this fails, Redis will start to reply with errors to commands
+# that will use more memory, like SET, LPUSH, and so on, and will continue
+# to reply to most read-only commands like GET.
+#
+# WARNING: maxmemory can be a good idea mainly if you want to use Redis as a
+# 'state' server or cache, not as a real DB. When Redis is used as a real
+# database the memory usage will grow over the weeks, it will be obvious if
+# it is going to use too much memory in the long run, and you'll have the time
+# to upgrade. With maxmemory after the limit is reached you'll start to get
+# errors for write operations, and this may even lead to DB inconsistency.
+#
+# maxmemory <bytes>
+
+# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
+# is reached? You can select among five behavior:
+#
+# volatile-lru -> remove the key with an expire set using an LRU algorithm
+# allkeys-lru -> remove any key accordingly to the LRU algorithm
+# volatile-random -> remove a random key with an expire set
+# allkeys->random -> remove a random key, any key
+# volatile-ttl -> remove the key with the nearest expire time (minor TTL)
+# noeviction -> don't expire at all, just return an error on write operations
+#
+# Note: with all the kind of policies, Redis will return an error on write
+# operations, when there are not suitable keys for eviction.
+#
+# At the date of writing this commands are: set setnx setex append
+# incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
+# sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
+# zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
+# getset mset msetnx exec sort
+#
+# The default is:
+#
+# maxmemory-policy volatile-lru
+
+# LRU and minimal TTL algorithms are not precise algorithms but approximated
+# algorithms (in order to save memory), so you can select as well the sample
+# size to check. For instance for default Redis will check three keys and
+# pick the one that was used less recently, you can change the sample size
+# using the following configuration directive.
+#
+# maxmemory-samples 3
+
+############################## APPEND ONLY MODE ###############################
+
+# By default Redis asynchronously dumps the dataset on disk. If you can live
+# with the idea that the latest records will be lost if something like a crash
+# happens this is the preferred way to run Redis. If instead you care a lot
+# about your data and don't want to that a single record can get lost you should
+# enable the append only mode: when this mode is enabled Redis will append
+# every write operation received in the file appendonly.aof. This file will
+# be read on startup in order to rebuild the full dataset in memory.
+#
+# Note that you can have both the async dumps and the append only file if you
+# like (you have to comment the "save" statements above to disable the dumps).
+# Still if append only mode is enabled Redis will load the data from the
+# log file at startup ignoring the dump.rdb file.
+#
+# IMPORTANT: Check the BGREWRITEAOF to check how to rewrite the append
+# log file in background when it gets too big.
+
+appendonly no
+
+# The name of the append only file (default: "appendonly.aof")
+# appendfilename appendonly.aof
+
+# The fsync() call tells the Operating System to actually write data on disk
+# instead to wait for more data in the output buffer. Some OS will really flush
+# data on disk, some other OS will just try to do it ASAP.
+#
+# Redis supports three different modes:
+#
+# no: don't fsync, just let the OS flush the data when it wants. Faster.
+# always: fsync after every write to the append only log . Slow, Safest.
+# everysec: fsync only if one second passed since the last fsync. Compromise.
+#
+# The default is "everysec" that's usually the right compromise between
+# speed and data safety. It's up to you to understand if you can relax this to
+# "no" that will let the operating system flush the output buffer when
+# it wants, for better performances (but if you can live with the idea of
+# some data loss consider the default persistence mode that's snapshotting),
+# or on the contrary, use "always" that's very slow but a bit safer than
+# everysec.
+#
+# If unsure, use "everysec".
+
+# appendfsync always
+appendfsync everysec
+# appendfsync no
+
+# When the AOF fsync policy is set to always or everysec, and a background
+# saving process (a background save or AOF log background rewriting) is
+# performing a lot of I/O against the disk, in some Linux configurations
+# Redis may block too long on the fsync() call. Note that there is no fix for
+# this currently, as even performing fsync in a different thread will block
+# our synchronous write(2) call.
+#
+# In order to mitigate this problem it's possible to use the following option
+# that will prevent fsync() from being called in the main process while a
+# BGSAVE or BGREWRITEAOF is in progress.
+#
+# This means that while another child is saving the durability of Redis is
+# the same as "appendfsync none", that in practical terms means that it is
+# possible to lost up to 30 seconds of log in the worst scenario (with the
+# default Linux settings).
+#
+# If you have latency problems turn this to "yes". Otherwise leave it as
+# "no" that is the safest pick from the point of view of durability.
+no-appendfsync-on-rewrite no
+
+# Automatic rewrite of the append only file.
+# Redis is able to automatically rewrite the log file implicitly calling
+# BGREWRITEAOF when the AOF log size will growth by the specified percentage.
+#
+# This is how it works: Redis remembers the size of the AOF file after the
+# latest rewrite (or if no rewrite happened since the restart, the size of
+# the AOF at startup is used).
+#
+# This base size is compared to the current size. If the current size is
+# bigger than the specified percentage, the rewrite is triggered. Also
+# you need to specify a minimal size for the AOF file to be rewritten, this
+# is useful to avoid rewriting the AOF file even if the percentage increase
+# is reached but it is still pretty small.
+#
+# Specify a percentage of zero in order to disable the automatic AOF
+# rewrite feature.
+
+auto-aof-rewrite-percentage 100
+auto-aof-rewrite-min-size 64mb
+
+################################ LUA SCRIPTING ###############################
+
+# Max execution time of a Lua script in milliseconds.
+#
+# If the maximum execution time is reached Redis will log that a script is
+# still in execution after the maximum allowed time and will start to
+# reply to queries with an error.
+#
+# When a long running script exceed the maximum execution time only the
+# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
+# used to stop a script that did not yet called write commands. The second
+# is the only way to shut down the server in the case a write commands was
+# already issue by the script but the user don't want to wait for the natural
+# termination of the script.
+#
+# Set it to 0 or a negative value for unlimited execution without warnings.
+lua-time-limit 5000
+
+################################ REDIS CLUSTER ###############################
+#
+# Normal Redis instances can't be part of a Redis Cluster, only nodes that are
+# started as cluster nodes can. In order to start a Redis instance as a
+# cluster node enable the cluster support uncommenting the following:
+#
+# cluster-enabled yes
+
+# Every cluster node has a cluster configuration file. This file is not
+# intended to be edited by hand. It is created and updated by Redis nodes.
+# Every Redis Cluster node requires a different cluster configuration file.
+# Make sure that instances running in the same system does not have
+# overlapping cluster configuration file names.
+#
+# cluster-config-file nodes-6379.conf
+
+# In order to setup your cluster make sure to read the documentation
+# available at http://redis.io web site.
+
+################################## SLOW LOG ###################################
+
+# The Redis Slow Log is a system to log queries that exceeded a specified
+# execution time. The execution time does not include the I/O operations
+# like talking with the client, sending the reply and so forth,
+# but just the time needed to actually execute the command (this is the only
+# stage of command execution where the thread is blocked and can not serve
+# other requests in the meantime).
+#
+# You can configure the slow log with two parameters: one tells Redis
+# what is the execution time, in microseconds, to exceed in order for the
+# command to get logged, and the other parameter is the length of the
+# slow log. When a new command is logged the oldest one is removed from the
+# queue of logged commands.
+
+# The following time is expressed in microseconds, so 1000000 is equivalent
+# to one second. Note that a negative number disables the slow log, while
+# a value of zero forces the logging of every command.
+slowlog-log-slower-than 10000
+
+# There is no limit to this length. Just be aware that it will consume memory.
+# You can reclaim memory used by the slow log with SLOWLOG RESET.
+slowlog-max-len 1024
+