8 /* dscache.c - Disk store cache for disk store backend.
10 * When Redis is configured for using disk as backend instead of memory, the
11 * memory is used as a cache, so that recently accessed keys are taken in
12 * memory for fast read and write operations.
14 * Modified keys are marked to be flushed on disk, and will be flushed
15 * as long as the maxium configured flush time elapsed.
17 * This file implements the whole caching subsystem and contains further
22 * - The WATCH helper will be used to signal the cache system
23 * we need to flush a given key/dbid into disk, adding this key/dbid
24 * pair into a server.ds_cache_dirty linked list AND hash table (so that we
25 * don't add the same thing multiple times).
27 * - cron() checks if there are elements on this list. When there are things
28 * to flush, we create an IO Job for the I/O thread.
29 * NOTE: We disalbe object sharing when server.ds_enabled == 1 so objects
30 * that are referenced an IO job for flushing on disk are marked as
31 * o->storage == REDIS_DS_SAVING.
33 * - This is what we do on key lookup:
34 * 1) The key already exists in memory. object->storage == REDIS_DS_MEMORY
35 * or it is object->storage == REDIS_DS_DIRTY:
36 * We don't do nothing special, lookup, return value object pointer.
37 * 2) The key is in memory but object->storage == REDIS_DS_SAVING.
38 * When this happens we block waiting for the I/O thread to process
39 * this object. Then continue.
40 * 3) The key is not in memory. We block to load the key from disk.
41 * Of course the key may not be present at all on the disk store as well,
42 * in such case we just detect this condition and continue, returning
45 * - Preloading of needed keys:
46 * 1) As it was done with VM, also with this new system we try preloading
47 * keys a client is going to use. We block the client, load keys
48 * using the I/O thread, unblock the client. Same code as VM more or less.
50 * - Reclaiming memory.
51 * In cron() we detect our memory limit was reached. What we
52 * do is deleting keys that are REDIS_DS_MEMORY, using LRU.
54 * If this is not enough to return again under the memory limits we also
55 * start to flush keys that need to be synched on disk synchronously,
56 * removing it from the memory. We do this blocking as memory limit is a
57 * much "harder" barrirer in the new design.
59 * - IO thread operations are no longer stopped for sync loading/saving of
60 * things. When a key is found to be in the process of being saved
61 * we simply wait for the IO thread to end its work.
63 * Otherwise if there is to load a key without any IO thread operation
64 * just started it is blocking-loaded in the lookup function.
66 * - What happens when an object is destroyed?
68 * If o->storage == REDIS_DS_MEMORY then we simply destory the object.
69 * If o->storage == REDIS_DS_DIRTY we can still remove the object. It had
70 * changes not flushed on disk, but is being removed so
72 * if o->storage == REDIS_DS_SAVING then the object is being saved so
73 * it is impossible that its refcount == 1, must be at
74 * least two. When the object is saved the storage will
75 * be set back to DS_MEMORY.
77 * - What happens when keys are deleted?
79 * We simply schedule a key flush operation as usually, but when the
80 * IO thread will be created the object pointer will be set to NULL
81 * so the IO thread will know that the work to do is to delete the key
82 * from the disk store.
84 * - What happens with MULTI/EXEC?
89 /* Virtual Memory is composed mainly of two subsystems:
90 * - Blocking Virutal Memory
91 * - Threaded Virtual Memory I/O
92 * The two parts are not fully decoupled, but functions are split among two
93 * different sections of the source code (delimited by comments) in order to
94 * make more clear what functionality is about the blocking VM and what about
95 * the threaded (not blocking) VM.
99 * Redis VM is a blocking VM (one that blocks reading swapped values from
100 * disk into memory when a value swapped out is needed in memory) that is made
101 * unblocking by trying to examine the command argument vector in order to
102 * load in background values that will likely be needed in order to exec
103 * the command. The command is executed only once all the relevant keys
104 * are loaded into memory.
106 * This basically is almost as simple of a blocking VM, but almost as parallel
107 * as a fully non-blocking VM.
110 void spawnIOThread(void);
112 /* =================== Virtual Memory - Blocking Side ====================== */
118 zmalloc_enable_thread_safeness(); /* we need thread safe zmalloc() */
120 redisLog(REDIS_NOTICE
,"Initializing Disk Store at %s", server
.ds_path
);
121 /* Open Disk Store */
122 if (dsOpen() != REDIS_OK
) {
123 redisLog(REDIS_WARNING
,"Fatal error opening disk store. Exiting.");
127 /* Initialize threaded I/O for Object Cache */
128 server
.io_newjobs
= listCreate();
129 server
.io_processing
= listCreate();
130 server
.io_processed
= listCreate();
131 server
.io_ready_clients
= listCreate();
132 pthread_mutex_init(&server
.io_mutex
,NULL
);
133 server
.io_active_threads
= 0;
134 if (pipe(pipefds
) == -1) {
135 redisLog(REDIS_WARNING
,"Unable to intialized DS: pipe(2): %s. Exiting."
139 server
.io_ready_pipe_read
= pipefds
[0];
140 server
.io_ready_pipe_write
= pipefds
[1];
141 redisAssert(anetNonBlock(NULL
,server
.io_ready_pipe_read
) != ANET_ERR
);
142 /* LZF requires a lot of stack */
143 pthread_attr_init(&server
.io_threads_attr
);
144 pthread_attr_getstacksize(&server
.io_threads_attr
, &stacksize
);
146 /* Solaris may report a stacksize of 0, let's set it to 1 otherwise
147 * multiplying it by 2 in the while loop later will not really help ;) */
148 if (!stacksize
) stacksize
= 1;
150 while (stacksize
< REDIS_THREAD_STACK_SIZE
) stacksize
*= 2;
151 pthread_attr_setstacksize(&server
.io_threads_attr
, stacksize
);
152 /* Listen for events in the threaded I/O pipe */
153 if (aeCreateFileEvent(server
.el
, server
.io_ready_pipe_read
, AE_READABLE
,
154 vmThreadedIOCompletedJob
, NULL
) == AE_ERR
)
155 oom("creating file event");
157 /* Spawn our I/O thread */
161 /* Compute how good candidate the specified object is for eviction.
162 * An higher number means a better candidate. */
163 double computeObjectSwappability(robj
*o
) {
164 /* actual age can be >= minage, but not < minage. As we use wrapping
165 * 21 bit clocks with minutes resolution for the LRU. */
166 return (double) estimateObjectIdleTime(o
);
169 /* Try to free one entry from the diskstore object cache */
170 int cacheFreeOneEntry(void) {
172 struct dictEntry
*best
= NULL
;
173 double best_swappability
= 0;
174 redisDb
*best_db
= NULL
;
178 for (j
= 0; j
< server
.dbnum
; j
++) {
179 redisDb
*db
= server
.db
+j
;
180 /* Why maxtries is set to 100?
181 * Because this way (usually) we'll find 1 object even if just 1% - 2%
182 * are swappable objects */
185 if (dictSize(db
->dict
) == 0) continue;
186 for (i
= 0; i
< 5; i
++) {
190 if (maxtries
) maxtries
--;
191 de
= dictGetRandomKey(db
->dict
);
192 val
= dictGetEntryVal(de
);
193 /* Only swap objects that are currently in memory.
195 * Also don't swap shared objects: not a good idea in general and
196 * we need to ensure that the main thread does not touch the
197 * object while the I/O thread is using it, but we can't
198 * control other keys without adding additional mutex. */
199 if (val
->storage
!= REDIS_DS_MEMORY
) {
200 if (maxtries
) i
--; /* don't count this try */
203 swappability
= computeObjectSwappability(val
);
204 if (!best
|| swappability
> best_swappability
) {
206 best_swappability
= swappability
;
212 /* FIXME: If there are objects marked as DS_DIRTY or DS_SAVING
213 * let's wait for this objects to be clear and retry...
215 * Object cache vm limit is considered an hard limit. */
218 key
= dictGetEntryKey(best
);
219 val
= dictGetEntryVal(best
);
221 redisLog(REDIS_DEBUG
,"Key selected for cache eviction: %s swappability:%f",
222 key
, best_swappability
);
224 /* Delete this key from memory */
226 robj
*kobj
= createStringObject(key
,sdslen(key
));
227 dbDelete(best_db
,kobj
);
233 /* Return true if it's safe to swap out objects in a given moment.
234 * Basically we don't want to swap objects out while there is a BGSAVE
235 * or a BGAEOREWRITE running in backgroud. */
236 int dsCanTouchDiskStore(void) {
237 return (server
.bgsavechildpid
== -1 && server
.bgrewritechildpid
== -1);
240 /* =================== Virtual Memory - Threaded I/O ======================= */
242 void freeIOJob(iojob
*j
) {
243 decrRefCount(j
->key
);
244 /* j->val can be NULL if the job is about deleting the key from disk. */
245 if (j
->val
) decrRefCount(j
->val
);
249 /* Every time a thread finished a Job, it writes a byte into the write side
250 * of an unix pipe in order to "awake" the main thread, and this function
252 void vmThreadedIOCompletedJob(aeEventLoop
*el
, int fd
, void *privdata
,
256 int retval
, processed
= 0, toprocess
= -1;
259 REDIS_NOTUSED(privdata
);
261 /* For every byte we read in the read side of the pipe, there is one
262 * I/O job completed to process. */
263 while((retval
= read(fd
,buf
,1)) == 1) {
266 struct dictEntry
*de
;
268 redisLog(REDIS_DEBUG
,"Processing I/O completed job");
270 /* Get the processed element (the oldest one) */
272 redisAssert(listLength(server
.io_processed
) != 0);
273 if (toprocess
== -1) {
274 toprocess
= (listLength(server
.io_processed
)*REDIS_MAX_COMPLETED_JOBS_PROCESSED
)/100;
275 if (toprocess
<= 0) toprocess
= 1;
277 ln
= listFirst(server
.io_processed
);
279 listDelNode(server
.io_processed
,ln
);
282 /* Post process it in the main thread, as there are things we
283 * can do just here to avoid race conditions and/or invasive locks */
284 redisLog(REDIS_DEBUG
,"COMPLETED Job type %s, key: %s",
285 (j
->type
== REDIS_IOJOB_LOAD
) ? "load" : "save",
286 (unsigned char*)j
->key
->ptr
);
287 de
= dictFind(j
->db
->dict
,j
->key
->ptr
);
288 redisAssert(de
!= NULL
);
289 if (j
->type
== REDIS_IOJOB_LOAD
) {
290 /* Create the key-value pair in the in-memory database */
291 dbAdd(j
->db
,j
->key
,j
->val
);
292 /* Handle clients waiting for this key to be loaded. */
293 handleClientsBlockedOnSwappedKey(j
->db
,j
->key
);
295 } else if (j
->type
== REDIS_IOJOB_SAVE
) {
296 redisAssert(j
->val
->storage
== REDIS_DS_SAVING
);
297 j
->val
->storage
= REDIS_DS_MEMORY
;
301 if (processed
== toprocess
) return;
303 if (retval
< 0 && errno
!= EAGAIN
) {
304 redisLog(REDIS_WARNING
,
305 "WARNING: read(2) error in vmThreadedIOCompletedJob() %s",
310 void lockThreadedIO(void) {
311 pthread_mutex_lock(&server
.io_mutex
);
314 void unlockThreadedIO(void) {
315 pthread_mutex_unlock(&server
.io_mutex
);
318 void *IOThreadEntryPoint(void *arg
) {
323 pthread_detach(pthread_self());
325 /* Get a new job to process */
327 if (listLength(server
.io_newjobs
) == 0) {
328 /* No new jobs in queue, exit. */
329 redisLog(REDIS_DEBUG
,"Thread %ld exiting, nothing to do",
330 (long) pthread_self());
331 server
.io_active_threads
--;
335 ln
= listFirst(server
.io_newjobs
);
337 listDelNode(server
.io_newjobs
,ln
);
338 /* Add the job in the processing queue */
339 listAddNodeTail(server
.io_processing
,j
);
340 ln
= listLast(server
.io_processing
); /* We use ln later to remove it */
342 redisLog(REDIS_DEBUG
,"Thread %ld: new job type %s: %p about key '%s'",
343 (long) pthread_self(),
344 (j
->type
== REDIS_IOJOB_LOAD
) ? "load" : "save",
345 (void*)j
, (char*)j
->key
->ptr
);
347 /* Process the Job */
348 if (j
->type
== REDIS_IOJOB_LOAD
) {
349 j
->val
= dsGet(j
->db
,j
->key
);
350 redisAssert(j
->val
!= NULL
);
351 } else if (j
->type
== REDIS_IOJOB_SAVE
) {
352 redisAssert(j
->val
->storage
== REDIS_DS_SAVING
);
354 dsSet(j
->db
,j
->key
,j
->val
);
359 /* Done: insert the job into the processed queue */
360 redisLog(REDIS_DEBUG
,"Thread %ld completed the job: %p (key %s)",
361 (long) pthread_self(), (void*)j
, (char*)j
->key
->ptr
);
363 listDelNode(server
.io_processing
,ln
);
364 listAddNodeTail(server
.io_processed
,j
);
367 /* Signal the main thread there is new stuff to process */
368 redisAssert(write(server
.io_ready_pipe_write
,"x",1) == 1);
370 return NULL
; /* never reached */
373 void spawnIOThread(void) {
375 sigset_t mask
, omask
;
379 sigaddset(&mask
,SIGCHLD
);
380 sigaddset(&mask
,SIGHUP
);
381 sigaddset(&mask
,SIGPIPE
);
382 pthread_sigmask(SIG_SETMASK
, &mask
, &omask
);
383 while ((err
= pthread_create(&thread
,&server
.io_threads_attr
,IOThreadEntryPoint
,NULL
)) != 0) {
384 redisLog(REDIS_WARNING
,"Unable to spawn an I/O thread: %s",
388 pthread_sigmask(SIG_SETMASK
, &omask
, NULL
);
389 server
.io_active_threads
++;
392 /* We need to wait for the last thread to exit before we are able to
393 * fork() in order to BGSAVE or BGREWRITEAOF. */
394 void waitEmptyIOJobsQueue(void) {
396 int io_processed_len
;
399 if (listLength(server
.io_newjobs
) == 0 &&
400 listLength(server
.io_processing
) == 0 &&
401 server
.io_active_threads
== 0)
406 /* While waiting for empty jobs queue condition we post-process some
407 * finshed job, as I/O threads may be hanging trying to write against
408 * the io_ready_pipe_write FD but there are so much pending jobs that
410 io_processed_len
= listLength(server
.io_processed
);
412 if (io_processed_len
) {
413 vmThreadedIOCompletedJob(NULL
,server
.io_ready_pipe_read
,
414 (void*)0xdeadbeef,0);
415 usleep(1000); /* 1 millisecond */
417 usleep(10000); /* 10 milliseconds */
422 /* This function must be called while with threaded IO locked */
423 void queueIOJob(iojob
*j
) {
424 redisLog(REDIS_DEBUG
,"Queued IO Job %p type %d about key '%s'\n",
425 (void*)j
, j
->type
, (char*)j
->key
->ptr
);
426 listAddNodeTail(server
.io_newjobs
,j
);
427 if (server
.io_active_threads
< server
.vm_max_threads
)
431 void dsCreateIOJob(int type
, redisDb
*db
, robj
*key
, robj
*val
) {
434 j
= zmalloc(sizeof(*j
));
447 void cacheScheduleForFlush(redisDb
*db
, robj
*key
) {
451 de
= dictFind(db
->dict
,key
->ptr
);
453 robj
*val
= dictGetEntryVal(de
);
454 if (val
->storage
== REDIS_DS_DIRTY
)
457 val
->storage
= REDIS_DS_DIRTY
;
460 dk
= zmalloc(sizeof(*dk
));
464 dk
->ctime
= time(NULL
);
465 listAddNodeTail(server
.cache_flush_queue
, key
);
468 void cacheCron(void) {
469 time_t now
= time(NULL
);
472 /* Sync stuff on disk */
473 while((ln
= listFirst(server
.cache_flush_queue
)) != NULL
) {
474 dirtykey
*dk
= ln
->value
;
476 if ((now
- dk
->ctime
) >= server
.cache_flush_delay
) {
477 struct dictEntry
*de
;
480 /* Lookup the key. We need to check if it's still here and
481 * possibly access to the value. */
482 de
= dictFind(dk
->db
->dict
,dk
->key
->ptr
);
484 val
= dictGetEntryVal(de
);
485 redisAssert(val
->storage
== REDIS_DS_DIRTY
);
486 val
->storage
= REDIS_DS_SAVING
;
488 /* Setting the value to NULL tells the IO thread to delete
489 * the key on disk. */
492 dsCreateIOJob(REDIS_IOJOB_SAVE
,dk
->db
,dk
->key
,val
);
493 listDelNode(server
.cache_flush_queue
,ln
);
495 break; /* too early */
499 /* Reclaim memory from the object cache */
500 while (server
.ds_enabled
&& zmalloc_used_memory() >
501 server
.cache_max_memory
)
503 if (cacheFreeOneEntry() == REDIS_ERR
) break;
507 /* ============ Virtual Memory - Blocking clients on missing keys =========== */
509 /* This function makes the clinet 'c' waiting for the key 'key' to be loaded.
510 * If the key is already in memory we don't need to block, regardless
511 * of the storage of the value object for this key:
513 * - If it's REDIS_DS_MEMORY we have the key in memory.
514 * - If it's REDIS_DS_DIRTY they key was modified, but still in memory.
515 * - if it's REDIS_DS_SAVING the key is being saved by an IO Job. When
516 * the client will lookup the key it will block if the key is still
517 * in this stage but it's more or less the best we can do.
519 * FIXME: we should try if it's actually better to suspend the client
520 * accessing an object that is being saved, and awake it only when
521 * the saving was completed.
523 * Otherwise if the key is not in memory, we block the client and start
524 * an IO Job to load it:
526 * the key is added to the io_keys list in the client structure, and also
527 * in the hash table mapping swapped keys to waiting clients, that is,
528 * server.io_waited_keys. */
529 int waitForSwappedKey(redisClient
*c
, robj
*key
) {
530 struct dictEntry
*de
;
533 /* Return ASAP if the key is in memory */
534 de
= dictFind(c
->db
->dict
,key
->ptr
);
535 if (de
!= NULL
) return 0;
537 /* Add the key to the list of keys this client is waiting for.
538 * This maps clients to keys they are waiting for. */
539 listAddNodeTail(c
->io_keys
,key
);
542 /* Add the client to the swapped keys => clients waiting map. */
543 de
= dictFind(c
->db
->io_keys
,key
);
547 /* For every key we take a list of clients blocked for it */
549 retval
= dictAdd(c
->db
->io_keys
,key
,l
);
551 redisAssert(retval
== DICT_OK
);
553 l
= dictGetEntryVal(de
);
555 listAddNodeTail(l
,c
);
557 /* Are we already loading the key from disk? If not create a job */
559 dsCreateIOJob(REDIS_IOJOB_LOAD
,c
->db
,key
,NULL
);
563 /* Preload keys for any command with first, last and step values for
564 * the command keys prototype, as defined in the command table. */
565 void waitForMultipleSwappedKeys(redisClient
*c
, struct redisCommand
*cmd
, int argc
, robj
**argv
) {
567 if (cmd
->vm_firstkey
== 0) return;
568 last
= cmd
->vm_lastkey
;
569 if (last
< 0) last
= argc
+last
;
570 for (j
= cmd
->vm_firstkey
; j
<= last
; j
+= cmd
->vm_keystep
) {
571 redisAssert(j
< argc
);
572 waitForSwappedKey(c
,argv
[j
]);
576 /* Preload keys needed for the ZUNIONSTORE and ZINTERSTORE commands.
577 * Note that the number of keys to preload is user-defined, so we need to
578 * apply a sanity check against argc. */
579 void zunionInterBlockClientOnSwappedKeys(redisClient
*c
, struct redisCommand
*cmd
, int argc
, robj
**argv
) {
583 num
= atoi(argv
[2]->ptr
);
584 if (num
> (argc
-3)) return;
585 for (i
= 0; i
< num
; i
++) {
586 waitForSwappedKey(c
,argv
[3+i
]);
590 /* Preload keys needed to execute the entire MULTI/EXEC block.
592 * This function is called by blockClientOnSwappedKeys when EXEC is issued,
593 * and will block the client when any command requires a swapped out value. */
594 void execBlockClientOnSwappedKeys(redisClient
*c
, struct redisCommand
*cmd
, int argc
, robj
**argv
) {
596 struct redisCommand
*mcmd
;
602 if (!(c
->flags
& REDIS_MULTI
)) return;
603 for (i
= 0; i
< c
->mstate
.count
; i
++) {
604 mcmd
= c
->mstate
.commands
[i
].cmd
;
605 margc
= c
->mstate
.commands
[i
].argc
;
606 margv
= c
->mstate
.commands
[i
].argv
;
608 if (mcmd
->vm_preload_proc
!= NULL
) {
609 mcmd
->vm_preload_proc(c
,mcmd
,margc
,margv
);
611 waitForMultipleSwappedKeys(c
,mcmd
,margc
,margv
);
616 /* Is this client attempting to run a command against swapped keys?
617 * If so, block it ASAP, load the keys in background, then resume it.
619 * The important idea about this function is that it can fail! If keys will
620 * still be swapped when the client is resumed, this key lookups will
621 * just block loading keys from disk. In practical terms this should only
622 * happen with SORT BY command or if there is a bug in this function.
624 * Return 1 if the client is marked as blocked, 0 if the client can
625 * continue as the keys it is going to access appear to be in memory. */
626 int blockClientOnSwappedKeys(redisClient
*c
, struct redisCommand
*cmd
) {
627 if (cmd
->vm_preload_proc
!= NULL
) {
628 cmd
->vm_preload_proc(c
,cmd
,c
->argc
,c
->argv
);
630 waitForMultipleSwappedKeys(c
,cmd
,c
->argc
,c
->argv
);
633 /* If the client was blocked for at least one key, mark it as blocked. */
634 if (listLength(c
->io_keys
)) {
635 c
->flags
|= REDIS_IO_WAIT
;
636 aeDeleteFileEvent(server
.el
,c
->fd
,AE_READABLE
);
637 server
.cache_blocked_clients
++;
644 /* Remove the 'key' from the list of blocked keys for a given client.
646 * The function returns 1 when there are no longer blocking keys after
647 * the current one was removed (and the client can be unblocked). */
648 int dontWaitForSwappedKey(redisClient
*c
, robj
*key
) {
652 struct dictEntry
*de
;
654 /* The key object might be destroyed when deleted from the c->io_keys
655 * list (and the "key" argument is physically the same object as the
656 * object inside the list), so we need to protect it. */
659 /* Remove the key from the list of keys this client is waiting for. */
660 listRewind(c
->io_keys
,&li
);
661 while ((ln
= listNext(&li
)) != NULL
) {
662 if (equalStringObjects(ln
->value
,key
)) {
663 listDelNode(c
->io_keys
,ln
);
667 redisAssert(ln
!= NULL
);
669 /* Remove the client form the key => waiting clients map. */
670 de
= dictFind(c
->db
->io_keys
,key
);
671 redisAssert(de
!= NULL
);
672 l
= dictGetEntryVal(de
);
673 ln
= listSearchKey(l
,c
);
674 redisAssert(ln
!= NULL
);
676 if (listLength(l
) == 0)
677 dictDelete(c
->db
->io_keys
,key
);
680 return listLength(c
->io_keys
) == 0;
683 /* Every time we now a key was loaded back in memory, we handle clients
684 * waiting for this key if any. */
685 void handleClientsBlockedOnSwappedKey(redisDb
*db
, robj
*key
) {
686 struct dictEntry
*de
;
691 de
= dictFind(db
->io_keys
,key
);
694 l
= dictGetEntryVal(de
);
696 /* Note: we can't use something like while(listLength(l)) as the list
697 * can be freed by the calling function when we remove the last element. */
700 redisClient
*c
= ln
->value
;
702 if (dontWaitForSwappedKey(c
,key
)) {
703 /* Put the client in the list of clients ready to go as we
704 * loaded all the keys about it. */
705 listAddNodeTail(server
.io_ready_clients
,c
);