]> git.saurik.com Git - redis.git/blob - src/scripting.c
Lua scripting: Honor SELECT command in both ways
[redis.git] / src / scripting.c
1 #include "redis.h"
2 #include "sha1.h"
3
4 #include <lua.h>
5 #include <lauxlib.h>
6 #include <lualib.h>
7
8 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply);
9 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply);
10 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply);
11 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply);
12 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply);
13
14 /* Take a Redis reply in the Redis protocol format and convert it into a
15 * Lua type. Thanks to this function, and the introduction of not connected
16 * clients, it is trvial to implement the redis() lua function.
17 *
18 * Basically we take the arguments, execute the Redis command in the context
19 * of a non connected client, then take the generated reply and convert it
20 * into a suitable Lua type. With this trick the scripting feature does not
21 * need the introduction of a full Redis internals API. Basically the script
22 * is like a normal client that bypasses all the slow I/O paths.
23 *
24 * Note: in this function we do not do any sanity check as the reply is
25 * generated by Redis directly. This allows use to go faster.
26 * The reply string can be altered during the parsing as it is discared
27 * after the conversion is completed.
28 *
29 * Errors are returned as a table with a single 'err' field set to the
30 * error string.
31 */
32
33 char *redisProtocolToLuaType(lua_State *lua, char* reply) {
34 char *p = reply;
35
36 switch(*p) {
37 case ':':
38 p = redisProtocolToLuaType_Int(lua,reply);
39 break;
40 case '$':
41 p = redisProtocolToLuaType_Bulk(lua,reply);
42 break;
43 case '+':
44 p = redisProtocolToLuaType_Status(lua,reply);
45 break;
46 case '-':
47 p = redisProtocolToLuaType_Error(lua,reply);
48 break;
49 case '*':
50 p = redisProtocolToLuaType_MultiBulk(lua,reply);
51 break;
52 }
53 return p;
54 }
55
56 char *redisProtocolToLuaType_Int(lua_State *lua, char *reply) {
57 char *p = strchr(reply+1,'\r');
58 long long value;
59
60 string2ll(reply+1,p-reply-1,&value);
61 lua_pushnumber(lua,(lua_Number)value);
62 return p+2;
63 }
64
65 char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply) {
66 char *p = strchr(reply+1,'\r');
67 long long bulklen;
68
69 string2ll(reply+1,p-reply-1,&bulklen);
70 if (bulklen == -1) {
71 lua_pushnil(lua);
72 return p+2;
73 } else {
74 lua_pushlstring(lua,p+2,bulklen);
75 return p+2+bulklen+2;
76 }
77 }
78
79 char *redisProtocolToLuaType_Status(lua_State *lua, char *reply) {
80 char *p = strchr(reply+1,'\r');
81
82 lua_newtable(lua);
83 lua_pushstring(lua,"ok");
84 lua_pushlstring(lua,reply+1,p-reply-1);
85 lua_settable(lua,-3);
86 return p+2;
87 }
88
89 char *redisProtocolToLuaType_Error(lua_State *lua, char *reply) {
90 char *p = strchr(reply+1,'\r');
91
92 lua_newtable(lua);
93 lua_pushstring(lua,"err");
94 lua_pushlstring(lua,reply+1,p-reply-1);
95 lua_settable(lua,-3);
96 return p+2;
97 }
98
99 char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply) {
100 char *p = strchr(reply+1,'\r');
101 long long mbulklen;
102 int j = 0;
103
104 string2ll(reply+1,p-reply-1,&mbulklen);
105 p += 2;
106 if (mbulklen == -1) {
107 lua_pushnil(lua);
108 return p;
109 }
110 lua_newtable(lua);
111 for (j = 0; j < mbulklen; j++) {
112 lua_pushnumber(lua,j+1);
113 p = redisProtocolToLuaType(lua,p);
114 lua_settable(lua,-3);
115 }
116 return p;
117 }
118
119 void luaPushError(lua_State *lua, char *error) {
120 lua_newtable(lua);
121 lua_pushstring(lua,"err");
122 lua_pushstring(lua, error);
123 lua_settable(lua,-3);
124 }
125
126 int luaRedisCommand(lua_State *lua) {
127 int j, argc = lua_gettop(lua);
128 struct redisCommand *cmd;
129 robj **argv;
130 redisClient *c = server.lua_client;
131 sds reply;
132
133 /* Build the arguments vector */
134 argv = zmalloc(sizeof(robj*)*argc);
135 for (j = 0; j < argc; j++) {
136 if (!lua_isstring(lua,j+1)) break;
137 argv[j] = createStringObject((char*)lua_tostring(lua,j+1),
138 lua_strlen(lua,j+1));
139 }
140
141 /* Check if one of the arguments passed by the Lua script
142 * is not a string or an integer (lua_isstring() return true for
143 * integers as well). */
144 if (j != argc) {
145 j--;
146 while (j >= 0) {
147 decrRefCount(argv[j]);
148 j--;
149 }
150 zfree(argv);
151 luaPushError(lua,
152 "Lua redis() command arguments must be strings or integers");
153 return 1;
154 }
155
156 /* Command lookup */
157 cmd = lookupCommand(argv[0]->ptr);
158 if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) ||
159 (argc < -cmd->arity)))
160 {
161 for (j = 0; j < argc; j++) decrRefCount(argv[j]);
162 zfree(argv);
163 if (cmd)
164 luaPushError(lua,
165 "Wrong number of args calling Redis command From Lua script");
166 else
167 luaPushError(lua,"Unknown Redis command called from Lua script");
168 return 1;
169 }
170
171 /* Run the command in the context of a fake client */
172 c->argv = argv;
173 c->argc = argc;
174 cmd->proc(c);
175
176 /* Convert the result of the Redis command into a suitable Lua type.
177 * The first thing we need is to create a single string from the client
178 * output buffers. */
179 reply = sdsempty();
180 if (c->bufpos) {
181 reply = sdscatlen(reply,c->buf,c->bufpos);
182 c->bufpos = 0;
183 }
184 while(listLength(c->reply)) {
185 robj *o = listNodeValue(listFirst(c->reply));
186
187 reply = sdscatlen(reply,o->ptr,sdslen(o->ptr));
188 listDelNode(c->reply,listFirst(c->reply));
189 }
190 redisProtocolToLuaType(lua,reply);
191 sdsfree(reply);
192
193 /* Clean up. Command code may have changed argv/argc so we use the
194 * argv/argc of the client instead of the local variables. */
195 for (j = 0; j < c->argc; j++)
196 decrRefCount(c->argv[j]);
197 zfree(c->argv);
198
199 return 1;
200 }
201
202 void scriptingInit(void) {
203 lua_State *lua = lua_open();
204 luaL_openlibs(lua);
205
206 /* Register the 'r' command */
207 lua_pushcfunction(lua,luaRedisCommand);
208 lua_setglobal(lua,"redis");
209
210 /* Create the (non connected) client that we use to execute Redis commands
211 * inside the Lua interpreter */
212 server.lua_client = createClient(-1);
213 server.lua_client->flags |= REDIS_LUA_CLIENT;
214
215 server.lua = lua;
216 }
217
218 /* Hash the scripit into a SHA1 digest. We use this as Lua function name.
219 * Digest should point to a 41 bytes buffer: 40 for SHA1 converted into an
220 * hexadecimal number, plus 1 byte for null term. */
221 void hashScript(char *digest, char *script, size_t len) {
222 SHA1_CTX ctx;
223 unsigned char hash[20];
224 char *cset = "0123456789abcdef";
225 int j;
226
227 SHA1Init(&ctx);
228 SHA1Update(&ctx,(unsigned char*)script,len);
229 SHA1Final(hash,&ctx);
230
231 for (j = 0; j < 20; j++) {
232 digest[j*2] = cset[((hash[j]&0xF0)>>4)];
233 digest[j*2+1] = cset[(hash[j]&0xF)];
234 }
235 digest[40] = '\0';
236 }
237
238 void luaReplyToRedisReply(redisClient *c, lua_State *lua) {
239 int t = lua_type(lua,1);
240
241 switch(t) {
242 case LUA_TSTRING:
243 addReplyBulkCBuffer(c,(char*)lua_tostring(lua,1),lua_strlen(lua,1));
244 break;
245 case LUA_TBOOLEAN:
246 addReply(c,lua_toboolean(lua,1) ? shared.cone : shared.czero);
247 break;
248 case LUA_TNUMBER:
249 addReplyLongLong(c,(long long)lua_tonumber(lua,1));
250 break;
251 case LUA_TTABLE:
252 /* We need to check if it is an array, an error, or a status reply.
253 * Error are returned as a single element table with 'err' field.
254 * Status replies are returned as single elment table with 'ok' field */
255 lua_pushstring(lua,"err");
256 lua_gettable(lua,-2);
257 t = lua_type(lua,-1);
258 if (t == LUA_TSTRING) {
259 addReplySds(c,sdscatprintf(sdsempty(),
260 "-%s\r\n",(char*)lua_tostring(lua,-1)));
261 lua_pop(lua,2);
262 return;
263 }
264
265 lua_pop(lua,1);
266 lua_pushstring(lua,"ok");
267 lua_gettable(lua,-2);
268 t = lua_type(lua,-1);
269 if (t == LUA_TSTRING) {
270 addReplySds(c,sdscatprintf(sdsempty(),
271 "+%s\r\n",(char*)lua_tostring(lua,-1)));
272 lua_pop(lua,1);
273 } else {
274 void *replylen = addDeferredMultiBulkLength(c);
275 int j = 1, mbulklen = 0;
276
277 lua_pop(lua,1); /* Discard the 'ok' field value we popped */
278 while(1) {
279 lua_pushnumber(lua,j++);
280 lua_gettable(lua,-2);
281 t = lua_type(lua,-1);
282 if (t == LUA_TNIL) {
283 lua_pop(lua,1);
284 break;
285 } else if (t == LUA_TSTRING) {
286 size_t len;
287 char *s = (char*) lua_tolstring(lua,-1,&len);
288
289 addReplyBulkCBuffer(c,s,len);
290 mbulklen++;
291 } else if (t == LUA_TNUMBER) {
292 addReplyLongLong(c,(long long)lua_tonumber(lua,-1));
293 mbulklen++;
294 }
295 lua_pop(lua,1);
296 }
297 setDeferredMultiBulkLength(c,replylen,mbulklen);
298 }
299 break;
300 default:
301 addReply(c,shared.nullbulk);
302 }
303 lua_pop(lua,1);
304 }
305
306 /* Set an array of Redis String Objects as a Lua array (table) stored into a
307 * global variable. */
308 void luaSetGlobalArray(lua_State *lua, char *var, robj **elev, int elec) {
309 int j;
310
311 lua_newtable(lua);
312 for (j = 0; j < elec; j++) {
313 lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr));
314 lua_rawseti(lua,-2,j+1);
315 }
316 lua_setglobal(lua,var);
317 }
318
319 void evalCommand(redisClient *c) {
320 lua_State *lua = server.lua;
321 char funcname[43];
322 long long numkeys;
323
324 /* Get the number of arguments that are keys */
325 if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != REDIS_OK)
326 return;
327 if (numkeys > (c->argc - 3)) {
328 addReplyError(c,"Number of keys can't be greater than number of args");
329 return;
330 }
331
332 /* We obtain the script SHA1, then check if this function is already
333 * defined into the Lua state */
334 funcname[0] = 'f';
335 funcname[1] = '_';
336 hashScript(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr));
337 lua_getglobal(lua, funcname);
338 if (lua_isnil(lua,1)) {
339 /* Function not defined... let's define it. */
340 sds funcdef = sdsempty();
341
342 lua_pop(lua,1); /* remove the nil from the stack */
343 funcdef = sdscat(funcdef,"function ");
344 funcdef = sdscatlen(funcdef,funcname,42);
345 funcdef = sdscatlen(funcdef," ()\n",4);
346 funcdef = sdscatlen(funcdef,c->argv[1]->ptr,sdslen(c->argv[1]->ptr));
347 funcdef = sdscatlen(funcdef,"\nend\n",5);
348 /* printf("Defining:\n%s\n",funcdef); */
349
350 if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"func definition")) {
351 addReplyErrorFormat(c,"Error compiling script (new function): %s\n",
352 lua_tostring(lua,-1));
353 lua_pop(lua,1);
354 sdsfree(funcdef);
355 return;
356 }
357 sdsfree(funcdef);
358 if (lua_pcall(lua,0,0,0)) {
359 addReplyErrorFormat(c,"Error running script (new function): %s\n",
360 lua_tostring(lua,-1));
361 lua_pop(lua,1);
362 return;
363 }
364 lua_getglobal(lua, funcname);
365 }
366
367 /* Populate the argv and keys table accordingly to the arguments that
368 * EVAL received. */
369 luaSetGlobalArray(lua,"KEYS",c->argv+3,numkeys);
370 luaSetGlobalArray(lua,"ARGV",c->argv+3+numkeys,c->argc-3-numkeys);
371
372 /* Select the right DB in the context of the Lua client */
373 selectDb(server.lua_client,c->db->id);
374
375 /* At this point whatever this script was never seen before or if it was
376 * already defined, we can call it. We have zero arguments and expect
377 * a single return value. */
378 if (lua_pcall(lua,0,1,0)) {
379 selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */
380 addReplyErrorFormat(c,"Error running script (call to %s): %s\n",
381 funcname, lua_tostring(lua,-1));
382 lua_pop(lua,1);
383 return;
384 }
385 selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */
386 luaReplyToRedisReply(c,lua);
387 }