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git.saurik.com Git - redis.git/blob - ae.c
1 /* A simple event-driven programming library. Originally I wrote this code
2 * for the Jim's event-loop (Jim is a Tcl interpreter) but later translated
3 * it in form of a library for easy reuse.
5 * Copyright (c) 2006-2009, Salvatore Sanfilippo <antirez at gmail dot com>
8 * Redistribution and use in source and binary forms, with or without
9 * modification, are permitted provided that the following conditions are met:
11 * * Redistributions of source code must retain the above copyright notice,
12 * this list of conditions and the following disclaimer.
13 * * Redistributions in binary form must reproduce the above copyright
14 * notice, this list of conditions and the following disclaimer in the
15 * documentation and/or other materials provided with the distribution.
16 * * Neither the name of Redis nor the names of its contributors may be used
17 * to endorse or promote products derived from this software without
18 * specific prior written permission.
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
21 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
24 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
25 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
26 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
27 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
28 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
29 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
30 * POSSIBILITY OF SUCH DAMAGE.
35 #include <sys/types.h>
43 /* Include the best multiplexing layer supported by this system.
44 * The following should be ordered by performances, descending. */
49 #include "ae_kqueue.c"
51 #include "ae_select.c"
55 aeEventLoop
*aeCreateEventLoop(void) {
56 aeEventLoop
*eventLoop
;
59 eventLoop
= zmalloc(sizeof(*eventLoop
));
60 if (!eventLoop
) return NULL
;
61 eventLoop
->timeEventHead
= NULL
;
62 eventLoop
->timeEventNextId
= 0;
64 eventLoop
->maxfd
= -1;
65 if (aeApiCreate(eventLoop
) == -1) {
69 /* Events with mask == AE_NONE are not set. So let's initialize the
71 for (i
= 0; i
< AE_SETSIZE
; i
++)
72 eventLoop
->events
[i
].mask
= AE_NONE
;
76 void aeDeleteEventLoop(aeEventLoop
*eventLoop
) {
81 void aeStop(aeEventLoop
*eventLoop
) {
85 int aeCreateFileEvent(aeEventLoop
*eventLoop
, int fd
, int mask
,
86 aeFileProc
*proc
, void *clientData
)
88 if (fd
>= AE_SETSIZE
) return AE_ERR
;
89 aeFileEvent
*fe
= &eventLoop
->events
[fd
];
91 if (aeApiAddEvent(eventLoop
, fd
, mask
) == -1)
94 if (mask
& AE_READABLE
) fe
->rfileProc
= proc
;
95 if (mask
& AE_WRITABLE
) fe
->wfileProc
= proc
;
96 if (mask
& AE_EXCEPTION
) fe
->efileProc
= proc
;
97 fe
->clientData
= clientData
;
98 if (fd
> eventLoop
->maxfd
)
99 eventLoop
->maxfd
= fd
;
103 void aeDeleteFileEvent(aeEventLoop
*eventLoop
, int fd
, int mask
)
105 if (fd
>= AE_SETSIZE
) return;
106 aeFileEvent
*fe
= &eventLoop
->events
[fd
];
108 if (fe
->mask
== AE_NONE
) return;
109 fe
->mask
= fe
->mask
& (~mask
);
110 if (fd
== eventLoop
->maxfd
&& fe
->mask
== AE_NONE
) {
111 /* Update the max fd */
114 for (j
= eventLoop
->maxfd
-1; j
>= 0; j
--)
115 if (eventLoop
->events
[j
].mask
!= AE_NONE
) break;
116 eventLoop
->maxfd
= j
;
118 aeApiDelEvent(eventLoop
, fd
, mask
);
121 static void aeGetTime(long *seconds
, long *milliseconds
)
125 gettimeofday(&tv
, NULL
);
126 *seconds
= tv
.tv_sec
;
127 *milliseconds
= tv
.tv_usec
/1000;
130 static void aeAddMillisecondsToNow(long long milliseconds
, long *sec
, long *ms
) {
131 long cur_sec
, cur_ms
, when_sec
, when_ms
;
133 aeGetTime(&cur_sec
, &cur_ms
);
134 when_sec
= cur_sec
+ milliseconds
/1000;
135 when_ms
= cur_ms
+ milliseconds%1000
;
136 if (when_ms
>= 1000) {
144 long long aeCreateTimeEvent(aeEventLoop
*eventLoop
, long long milliseconds
,
145 aeTimeProc
*proc
, void *clientData
,
146 aeEventFinalizerProc
*finalizerProc
)
148 long long id
= eventLoop
->timeEventNextId
++;
151 te
= zmalloc(sizeof(*te
));
152 if (te
== NULL
) return AE_ERR
;
154 aeAddMillisecondsToNow(milliseconds
,&te
->when_sec
,&te
->when_ms
);
156 te
->finalizerProc
= finalizerProc
;
157 te
->clientData
= clientData
;
158 te
->next
= eventLoop
->timeEventHead
;
159 eventLoop
->timeEventHead
= te
;
163 int aeDeleteTimeEvent(aeEventLoop
*eventLoop
, long long id
)
165 aeTimeEvent
*te
, *prev
= NULL
;
167 te
= eventLoop
->timeEventHead
;
171 eventLoop
->timeEventHead
= te
->next
;
173 prev
->next
= te
->next
;
174 if (te
->finalizerProc
)
175 te
->finalizerProc(eventLoop
, te
->clientData
);
182 return AE_ERR
; /* NO event with the specified ID found */
185 /* Search the first timer to fire.
186 * This operation is useful to know how many time the select can be
187 * put in sleep without to delay any event.
188 * If there are no timers NULL is returned.
190 * Note that's O(N) since time events are unsorted.
191 * Possible optimizations (not needed by Redis so far, but...):
192 * 1) Insert the event in order, so that the nearest is just the head.
193 * Much better but still insertion or deletion of timers is O(N).
194 * 2) Use a skiplist to have this operation as O(1) and insertion as O(log(N)).
196 static aeTimeEvent
*aeSearchNearestTimer(aeEventLoop
*eventLoop
)
198 aeTimeEvent
*te
= eventLoop
->timeEventHead
;
199 aeTimeEvent
*nearest
= NULL
;
202 if (!nearest
|| te
->when_sec
< nearest
->when_sec
||
203 (te
->when_sec
== nearest
->when_sec
&&
204 te
->when_ms
< nearest
->when_ms
))
211 /* Process time events */
212 static int processTimeEvents(aeEventLoop
*eventLoop
) {
217 te
= eventLoop
->timeEventHead
;
218 maxId
= eventLoop
->timeEventNextId
-1;
220 long now_sec
, now_ms
;
223 if (te
->id
> maxId
) {
227 aeGetTime(&now_sec
, &now_ms
);
228 if (now_sec
> te
->when_sec
||
229 (now_sec
== te
->when_sec
&& now_ms
>= te
->when_ms
))
234 retval
= te
->timeProc(eventLoop
, id
, te
->clientData
);
236 /* After an event is processed our time event list may
237 * no longer be the same, so we restart from head.
238 * Still we make sure to don't process events registered
239 * by event handlers itself in order to don't loop forever.
240 * To do so we saved the max ID we want to handle.
242 * FUTURE OPTIMIZATIONS:
243 * Note that this is NOT great algorithmically. Redis uses
244 * a single time event so it's not a problem but the right
245 * way to do this is to add the new elements on head, and
246 * to flag deleted elements in a special way for later
247 * deletion (putting references to the nodes to delete into
248 * another linked list). */
249 if (retval
!= AE_NOMORE
) {
250 aeAddMillisecondsToNow(retval
,&te
->when_sec
,&te
->when_ms
);
252 aeDeleteTimeEvent(eventLoop
, id
);
254 te
= eventLoop
->timeEventHead
;
262 /* Process every pending time event, then every pending file event
263 * (that may be registered by time event callbacks just processed).
264 * Without special flags the function sleeps until some file event
265 * fires, or when the next time event occurrs (if any).
267 * If flags is 0, the function does nothing and returns.
268 * if flags has AE_ALL_EVENTS set, all the kind of events are processed.
269 * if flags has AE_FILE_EVENTS set, file events are processed.
270 * if flags has AE_TIME_EVENTS set, time events are processed.
271 * if flags has AE_DONT_WAIT set the function returns ASAP until all
272 * the events that's possible to process without to wait are processed.
274 * The function returns the number of events processed. */
275 int aeProcessEvents(aeEventLoop
*eventLoop
, int flags
)
277 int processed
= 0, numevents
;
279 /* Nothing to do? return ASAP */
280 if (!(flags
& AE_TIME_EVENTS
) && !(flags
& AE_FILE_EVENTS
)) return 0;
282 /* Note that we want call select() even if there are no
283 * file events to process as long as we want to process time
284 * events, in order to sleep until the next time event is ready
286 if (eventLoop
->maxfd
!= -1 ||
287 ((flags
& AE_TIME_EVENTS
) && !(flags
& AE_DONT_WAIT
))) {
289 aeTimeEvent
*shortest
= NULL
;
290 struct timeval tv
, *tvp
;
292 if (flags
& AE_TIME_EVENTS
&& !(flags
& AE_DONT_WAIT
))
293 shortest
= aeSearchNearestTimer(eventLoop
);
295 long now_sec
, now_ms
;
297 /* Calculate the time missing for the nearest
299 aeGetTime(&now_sec
, &now_ms
);
301 tvp
->tv_sec
= shortest
->when_sec
- now_sec
;
302 if (shortest
->when_ms
< now_ms
) {
303 tvp
->tv_usec
= ((shortest
->when_ms
+1000) - now_ms
)*1000;
306 tvp
->tv_usec
= (shortest
->when_ms
- now_ms
)*1000;
308 if (tvp
->tv_sec
< 0) tvp
->tv_sec
= 0;
309 if (tvp
->tv_usec
< 0) tvp
->tv_usec
= 0;
311 /* If we have to check for events but need to return
312 * ASAP because of AE_DONT_WAIT we need to se the timeout
314 if (flags
& AE_DONT_WAIT
) {
315 tv
.tv_sec
= tv
.tv_usec
= 0;
318 /* Otherwise we can block */
319 tvp
= NULL
; /* wait forever */
323 numevents
= aeApiPoll(eventLoop
, tvp
);
324 for (j
= 0; j
< numevents
; j
++) {
325 aeFileEvent
*fe
= &eventLoop
->events
[eventLoop
->fired
[j
].fd
];
326 int mask
= eventLoop
->fired
[j
].mask
;
327 int fd
= eventLoop
->fired
[j
].fd
;
329 /* note the fe->mask & mask & ... code: maybe an already processed
330 * event removed an element that fired and we still didn't
331 * processed, so we check if the event is still valid. */
332 if (fe
->mask
& mask
& AE_READABLE
)
333 fe
->rfileProc(eventLoop
,fd
,fe
->clientData
,mask
);
334 if (fe
->mask
& mask
& AE_WRITABLE
&& fe
->wfileProc
!= fe
->rfileProc
)
335 fe
->wfileProc(eventLoop
,fd
,fe
->clientData
,mask
);
336 if (fe
->mask
& mask
& AE_EXCEPTION
&&
337 fe
->efileProc
!= fe
->wfileProc
&&
338 fe
->efileProc
!= fe
->rfileProc
)
339 fe
->efileProc(eventLoop
,fd
,fe
->clientData
,mask
);
343 /* Check time events */
344 if (flags
& AE_TIME_EVENTS
)
345 processed
+= processTimeEvents(eventLoop
);
347 return processed
; /* return the number of processed file/time events */
350 /* Wait for millseconds until the given file descriptor becomes
351 * writable/readable/exception */
352 int aeWait(int fd
, int mask
, long long milliseconds
) {
354 fd_set rfds
, wfds
, efds
;
355 int retmask
= 0, retval
;
357 tv
.tv_sec
= milliseconds
/1000;
358 tv
.tv_usec
= (milliseconds%1000
)*1000;
363 if (mask
& AE_READABLE
) FD_SET(fd
,&rfds
);
364 if (mask
& AE_WRITABLE
) FD_SET(fd
,&wfds
);
365 if (mask
& AE_EXCEPTION
) FD_SET(fd
,&efds
);
366 if ((retval
= select(fd
+1, &rfds
, &wfds
, &efds
, &tv
)) > 0) {
367 if (FD_ISSET(fd
,&rfds
)) retmask
|= AE_READABLE
;
368 if (FD_ISSET(fd
,&wfds
)) retmask
|= AE_WRITABLE
;
369 if (FD_ISSET(fd
,&efds
)) retmask
|= AE_EXCEPTION
;
376 void aeMain(aeEventLoop
*eventLoop
)
379 while (!eventLoop
->stop
)
380 aeProcessEvents(eventLoop
, AE_ALL_EVENTS
);