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Commit | Line | Data |
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7585836e | 1 | #include "redis.h" |
2 | #include "sha1.h" | |
e108bab0 | 3 | #include "rand.h" |
7585836e | 4 | |
5 | #include <lua.h> | |
6 | #include <lauxlib.h> | |
7 | #include <lualib.h> | |
7229d60d | 8 | #include <ctype.h> |
e108bab0 | 9 | #include <math.h> |
7585836e | 10 | |
532e0f5d | 11 | char *redisProtocolToLuaType_Int(lua_State *lua, char *reply); |
12 | char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply); | |
13 | char *redisProtocolToLuaType_Status(lua_State *lua, char *reply); | |
3791000f | 14 | char *redisProtocolToLuaType_Error(lua_State *lua, char *reply); |
15 | char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply); | |
e108bab0 | 16 | int redis_math_random (lua_State *L); |
17 | int redis_math_randomseed (lua_State *L); | |
532e0f5d | 18 | |
19 | /* Take a Redis reply in the Redis protocol format and convert it into a | |
20 | * Lua type. Thanks to this function, and the introduction of not connected | |
21 | * clients, it is trvial to implement the redis() lua function. | |
22 | * | |
23 | * Basically we take the arguments, execute the Redis command in the context | |
24 | * of a non connected client, then take the generated reply and convert it | |
25 | * into a suitable Lua type. With this trick the scripting feature does not | |
26 | * need the introduction of a full Redis internals API. Basically the script | |
27 | * is like a normal client that bypasses all the slow I/O paths. | |
28 | * | |
29 | * Note: in this function we do not do any sanity check as the reply is | |
548efd91 | 30 | * generated by Redis directly. This allows us to go faster. |
532e0f5d | 31 | * The reply string can be altered during the parsing as it is discared |
32 | * after the conversion is completed. | |
33 | * | |
34 | * Errors are returned as a table with a single 'err' field set to the | |
35 | * error string. | |
36 | */ | |
37 | ||
38 | char *redisProtocolToLuaType(lua_State *lua, char* reply) { | |
39 | char *p = reply; | |
40 | ||
41 | switch(*p) { | |
42 | case ':': | |
43 | p = redisProtocolToLuaType_Int(lua,reply); | |
44 | break; | |
45 | case '$': | |
46 | p = redisProtocolToLuaType_Bulk(lua,reply); | |
47 | break; | |
48 | case '+': | |
49 | p = redisProtocolToLuaType_Status(lua,reply); | |
50 | break; | |
3791000f | 51 | case '-': |
52 | p = redisProtocolToLuaType_Error(lua,reply); | |
53 | break; | |
54 | case '*': | |
55 | p = redisProtocolToLuaType_MultiBulk(lua,reply); | |
56 | break; | |
532e0f5d | 57 | } |
58 | return p; | |
59 | } | |
60 | ||
61 | char *redisProtocolToLuaType_Int(lua_State *lua, char *reply) { | |
62 | char *p = strchr(reply+1,'\r'); | |
63 | long long value; | |
64 | ||
65 | string2ll(reply+1,p-reply-1,&value); | |
66 | lua_pushnumber(lua,(lua_Number)value); | |
67 | return p+2; | |
68 | } | |
69 | ||
70 | char *redisProtocolToLuaType_Bulk(lua_State *lua, char *reply) { | |
71 | char *p = strchr(reply+1,'\r'); | |
72 | long long bulklen; | |
73 | ||
74 | string2ll(reply+1,p-reply-1,&bulklen); | |
379789cc | 75 | if (bulklen == -1) { |
82c6b825 | 76 | lua_pushboolean(lua,0); |
532e0f5d | 77 | return p+2; |
78 | } else { | |
79 | lua_pushlstring(lua,p+2,bulklen); | |
80 | return p+2+bulklen+2; | |
81 | } | |
82 | } | |
83 | ||
84 | char *redisProtocolToLuaType_Status(lua_State *lua, char *reply) { | |
85 | char *p = strchr(reply+1,'\r'); | |
86 | ||
0d916763 | 87 | lua_newtable(lua); |
88 | lua_pushstring(lua,"ok"); | |
532e0f5d | 89 | lua_pushlstring(lua,reply+1,p-reply-1); |
0d916763 | 90 | lua_settable(lua,-3); |
532e0f5d | 91 | return p+2; |
92 | } | |
93 | ||
3791000f | 94 | char *redisProtocolToLuaType_Error(lua_State *lua, char *reply) { |
95 | char *p = strchr(reply+1,'\r'); | |
96 | ||
97 | lua_newtable(lua); | |
98 | lua_pushstring(lua,"err"); | |
99 | lua_pushlstring(lua,reply+1,p-reply-1); | |
100 | lua_settable(lua,-3); | |
101 | return p+2; | |
102 | } | |
103 | ||
104 | char *redisProtocolToLuaType_MultiBulk(lua_State *lua, char *reply) { | |
105 | char *p = strchr(reply+1,'\r'); | |
106 | long long mbulklen; | |
107 | int j = 0; | |
108 | ||
3791000f | 109 | string2ll(reply+1,p-reply-1,&mbulklen); |
110 | p += 2; | |
111 | if (mbulklen == -1) { | |
82c6b825 | 112 | lua_pushboolean(lua,0); |
3791000f | 113 | return p; |
114 | } | |
3791000f | 115 | lua_newtable(lua); |
116 | for (j = 0; j < mbulklen; j++) { | |
10a6da7a | 117 | lua_pushnumber(lua,j+1); |
3791000f | 118 | p = redisProtocolToLuaType(lua,p); |
119 | lua_settable(lua,-3); | |
120 | } | |
121 | return p; | |
122 | } | |
123 | ||
379789cc | 124 | void luaPushError(lua_State *lua, char *error) { |
125 | lua_newtable(lua); | |
126 | lua_pushstring(lua,"err"); | |
127 | lua_pushstring(lua, error); | |
128 | lua_settable(lua,-3); | |
129 | } | |
130 | ||
548efd91 | 131 | /* Sort the array currently in the stack. We do this to make the output |
132 | * of commands like KEYS or SMEMBERS something deterministic when called | |
133 | * from Lua (to play well with AOf/replication). | |
134 | * | |
135 | * The array is sorted using table.sort itself, and assuming all the | |
136 | * list elements are strings. */ | |
137 | void luaSortArray(lua_State *lua) { | |
138 | /* Initial Stack: array */ | |
139 | lua_getglobal(lua,"table"); | |
140 | lua_pushstring(lua,"sort"); | |
141 | lua_gettable(lua,-2); /* Stack: array, table, table.sort */ | |
142 | lua_pushvalue(lua,-3); /* Stack: array, table, table.sort, array */ | |
2c861050 | 143 | if (lua_pcall(lua,1,0,0)) { |
144 | /* Stack: array, table, error */ | |
145 | ||
146 | /* We are not interested in the error, we assume that the problem is | |
147 | * that there are 'false' elements inside the array, so we try | |
148 | * again with a slower function but able to handle this case, that | |
149 | * is: table.sort(table, __redis__compare_helper) */ | |
150 | lua_pop(lua,1); /* Stack: array, table */ | |
151 | lua_pushstring(lua,"sort"); /* Stack: array, table, sort */ | |
152 | lua_gettable(lua,-2); /* Stack: array, table, table.sort */ | |
153 | lua_pushvalue(lua,-3); /* Stack: array, table, table.sort, array */ | |
154 | lua_getglobal(lua,"__redis__compare_helper"); | |
155 | /* Stack: array, table, table.sort, array, __redis__compare_helper */ | |
156 | lua_call(lua,2,0); | |
157 | } | |
158 | /* Stack: array (sorted), table */ | |
548efd91 | 159 | lua_pop(lua,1); /* Stack: array (sorted) */ |
160 | } | |
161 | ||
9ed32ba0 | 162 | int luaRedisGenericCommand(lua_State *lua, int raise_error) { |
0f1d64ca | 163 | int j, argc = lua_gettop(lua); |
164 | struct redisCommand *cmd; | |
165 | robj **argv; | |
166 | redisClient *c = server.lua_client; | |
167 | sds reply; | |
168 | ||
532e0f5d | 169 | /* Build the arguments vector */ |
0f1d64ca | 170 | argv = zmalloc(sizeof(robj*)*argc); |
379789cc | 171 | for (j = 0; j < argc; j++) { |
172 | if (!lua_isstring(lua,j+1)) break; | |
532e0f5d | 173 | argv[j] = createStringObject((char*)lua_tostring(lua,j+1), |
174 | lua_strlen(lua,j+1)); | |
379789cc | 175 | } |
176 | ||
177 | /* Check if one of the arguments passed by the Lua script | |
178 | * is not a string or an integer (lua_isstring() return true for | |
179 | * integers as well). */ | |
180 | if (j != argc) { | |
181 | j--; | |
182 | while (j >= 0) { | |
183 | decrRefCount(argv[j]); | |
184 | j--; | |
185 | } | |
186 | zfree(argv); | |
187 | luaPushError(lua, | |
188 | "Lua redis() command arguments must be strings or integers"); | |
189 | return 1; | |
190 | } | |
0f1d64ca | 191 | |
15ef6053 | 192 | /* Setup our fake client for command execution */ |
193 | c->argv = argv; | |
194 | c->argc = argc; | |
195 | ||
0f1d64ca | 196 | /* Command lookup */ |
197 | cmd = lookupCommand(argv[0]->ptr); | |
3791000f | 198 | if (!cmd || ((cmd->arity > 0 && cmd->arity != argc) || |
199 | (argc < -cmd->arity))) | |
200 | { | |
3791000f | 201 | if (cmd) |
379789cc | 202 | luaPushError(lua, |
3791000f | 203 | "Wrong number of args calling Redis command From Lua script"); |
204 | else | |
379789cc | 205 | luaPushError(lua,"Unknown Redis command called from Lua script"); |
15ef6053 | 206 | goto cleanup; |
0f1d64ca | 207 | } |
532e0f5d | 208 | |
15ef6053 | 209 | if (cmd->flags & REDIS_CMD_NOSCRIPT) { |
210 | luaPushError(lua, "This Redis command is not allowed from scripts"); | |
211 | goto cleanup; | |
212 | } | |
213 | ||
9f772cc2 | 214 | if (cmd->flags & REDIS_CMD_WRITE && server.lua_random_dirty) { |
215 | luaPushError(lua, | |
216 | "Write commands not allowed after non deterministic commands"); | |
217 | goto cleanup; | |
218 | } | |
219 | ||
220 | if (cmd->flags & REDIS_CMD_RANDOM) server.lua_random_dirty = 1; | |
4ab8695d | 221 | if (cmd->flags & REDIS_CMD_WRITE) server.lua_write_dirty = 1; |
9f772cc2 | 222 | |
15ef6053 | 223 | /* Run the command */ |
ce8b772b | 224 | c->cmd = cmd; |
225 | call(c,REDIS_CALL_SLOWLOG | REDIS_CALL_STATS); | |
0f1d64ca | 226 | |
227 | /* Convert the result of the Redis command into a suitable Lua type. | |
228 | * The first thing we need is to create a single string from the client | |
229 | * output buffers. */ | |
230 | reply = sdsempty(); | |
231 | if (c->bufpos) { | |
7156f43c | 232 | reply = sdscatlen(reply,c->buf,c->bufpos); |
0f1d64ca | 233 | c->bufpos = 0; |
234 | } | |
235 | while(listLength(c->reply)) { | |
236 | robj *o = listNodeValue(listFirst(c->reply)); | |
237 | ||
09ab5591 | 238 | reply = sdscatlen(reply,o->ptr,sdslen(o->ptr)); |
0f1d64ca | 239 | listDelNode(c->reply,listFirst(c->reply)); |
240 | } | |
9ed32ba0 | 241 | if (raise_error && reply[0] != '-') raise_error = 0; |
532e0f5d | 242 | redisProtocolToLuaType(lua,reply); |
548efd91 | 243 | /* Sort the output array if needed, assuming it is a non-null multi bulk |
244 | * reply as expected. */ | |
245 | if ((cmd->flags & REDIS_CMD_SORT_FOR_SCRIPT) && | |
246 | (reply[0] == '*' && reply[1] != '-')) { | |
2c861050 | 247 | /* Skip this step if command is SORT but output was already sorted */ |
248 | if (cmd->proc != sortCommand || server.sort_dontsort) | |
249 | luaSortArray(lua); | |
548efd91 | 250 | } |
7156f43c | 251 | sdsfree(reply); |
0f1d64ca | 252 | |
15ef6053 | 253 | cleanup: |
0f1d64ca | 254 | /* Clean up. Command code may have changed argv/argc so we use the |
255 | * argv/argc of the client instead of the local variables. */ | |
256 | for (j = 0; j < c->argc; j++) | |
257 | decrRefCount(c->argv[j]); | |
258 | zfree(c->argv); | |
259 | ||
9ed32ba0 | 260 | if (raise_error) { |
261 | /* If we are here we should have an error in the stack, in the | |
262 | * form of a table with an "err" field. Extract the string to | |
263 | * return the plain error. */ | |
264 | lua_pushstring(lua,"err"); | |
265 | lua_gettable(lua,-2); | |
266 | return lua_error(lua); | |
267 | } | |
0f1d64ca | 268 | return 1; |
269 | } | |
270 | ||
9ed32ba0 | 271 | int luaRedisCallCommand(lua_State *lua) { |
272 | return luaRedisGenericCommand(lua,1); | |
273 | } | |
274 | ||
275 | int luaRedisPCallCommand(lua_State *lua) { | |
276 | return luaRedisGenericCommand(lua,0); | |
277 | } | |
278 | ||
288f811f | 279 | int luaLogCommand(lua_State *lua) { |
280 | int j, argc = lua_gettop(lua); | |
281 | int level; | |
282 | sds log; | |
283 | ||
284 | if (argc < 2) { | |
285 | luaPushError(lua, "redis.log() requires two arguments or more."); | |
286 | return 1; | |
287 | } else if (!lua_isnumber(lua,-argc)) { | |
e927a246 | 288 | luaPushError(lua, "First argument must be a number (log level)."); |
288f811f | 289 | return 1; |
290 | } | |
291 | level = lua_tonumber(lua,-argc); | |
e927a246 | 292 | if (level < REDIS_DEBUG || level > REDIS_WARNING) { |
288f811f | 293 | luaPushError(lua, "Invalid debug level."); |
294 | return 1; | |
295 | } | |
296 | ||
297 | /* Glue together all the arguments */ | |
298 | log = sdsempty(); | |
299 | for (j = 1; j < argc; j++) { | |
300 | size_t len; | |
301 | char *s; | |
302 | ||
303 | s = (char*)lua_tolstring(lua,(-argc)+j,&len); | |
304 | if (s) { | |
305 | if (j != 1) log = sdscatlen(log," ",1); | |
306 | log = sdscatlen(log,s,len); | |
307 | } | |
308 | } | |
309 | redisLogRaw(level,log); | |
310 | sdsfree(log); | |
311 | return 0; | |
312 | } | |
313 | ||
eeffcf38 | 314 | void luaMaskCountHook(lua_State *lua, lua_Debug *ar) { |
315 | long long elapsed; | |
316 | REDIS_NOTUSED(ar); | |
115e3ff3 | 317 | REDIS_NOTUSED(lua); |
eeffcf38 | 318 | |
eeffcf38 | 319 | elapsed = (ustime()/1000) - server.lua_time_start; |
115e3ff3 | 320 | if (elapsed >= server.lua_time_limit && server.lua_timedout == 0) { |
4ab8695d | 321 | redisLog(REDIS_WARNING,"Lua slow script detected: still in execution after %lld milliseconds. You can try killing the script using the SCRIPT KILL command.",elapsed); |
115e3ff3 | 322 | server.lua_timedout = 1; |
4ab8695d | 323 | /* Once the script timeouts we reenter the event loop to permit others |
324 | * to call SCRIPT KILL or SHUTDOWN NOSAVE if needed. For this reason | |
325 | * we need to mask the client executing the script from the event loop. | |
326 | * If we don't do that the client may disconnect and could no longer be | |
327 | * here when the EVAL command will return. */ | |
328 | aeDeleteFileEvent(server.el, server.lua_caller->fd, AE_READABLE); | |
eeffcf38 | 329 | } |
115e3ff3 | 330 | if (server.lua_timedout) |
331 | aeProcessEvents(server.el, AE_FILE_EVENTS|AE_DONT_WAIT); | |
4ab8695d | 332 | if (server.lua_kill) { |
333 | redisLog(REDIS_WARNING,"Lua script killed by user with SCRIPT KILL."); | |
334 | lua_pushstring(lua,"Script killed by user with SCRIPT KILL..."); | |
335 | lua_error(lua); | |
336 | } | |
eeffcf38 | 337 | } |
338 | ||
002d5626 | 339 | void luaLoadLib(lua_State *lua, const char *libname, lua_CFunction luafunc) { |
340 | lua_pushcfunction(lua, luafunc); | |
341 | lua_pushstring(lua, libname); | |
342 | lua_call(lua, 1, 0); | |
343 | } | |
344 | ||
15108778 | 345 | LUALIB_API int (luaopen_cjson) (lua_State *L); |
2f75bbab | 346 | LUALIB_API int (luaopen_struct) (lua_State *L); |
15108778 | 347 | |
002d5626 | 348 | void luaLoadLibraries(lua_State *lua) { |
349 | luaLoadLib(lua, "", luaopen_base); | |
350 | luaLoadLib(lua, LUA_TABLIBNAME, luaopen_table); | |
351 | luaLoadLib(lua, LUA_STRLIBNAME, luaopen_string); | |
352 | luaLoadLib(lua, LUA_MATHLIBNAME, luaopen_math); | |
353 | luaLoadLib(lua, LUA_DBLIBNAME, luaopen_debug); | |
2f75bbab | 354 | luaLoadLib(lua, "cjson", luaopen_cjson); |
355 | luaLoadLib(lua, "struct", luaopen_struct); | |
002d5626 | 356 | |
357 | #if 0 /* Stuff that we don't load currently, for sandboxing concerns. */ | |
358 | luaLoadLib(lua, LUA_LOADLIBNAME, luaopen_package); | |
359 | luaLoadLib(lua, LUA_OSLIBNAME, luaopen_os); | |
360 | #endif | |
361 | } | |
362 | ||
070e3945 | 363 | /* Initialize the scripting environment. |
364 | * It is possible to call this function to reset the scripting environment | |
365 | * assuming that we call scriptingRelease() before. | |
366 | * See scriptingReset() for more information. */ | |
7585836e | 367 | void scriptingInit(void) { |
368 | lua_State *lua = lua_open(); | |
002d5626 | 369 | luaLoadLibraries(lua); |
0f1d64ca | 370 | |
4dd444bb | 371 | /* Initialize a dictionary we use to map SHAs to scripts. |
372 | * This is useful for replication, as we need to replicate EVALSHA | |
373 | * as EVAL, so we need to remember the associated script. */ | |
374 | server.lua_scripts = dictCreate(&dbDictType,NULL); | |
375 | ||
288f811f | 376 | /* Register the redis commands table and fields */ |
377 | lua_newtable(lua); | |
378 | ||
379 | /* redis.call */ | |
380 | lua_pushstring(lua,"call"); | |
9ed32ba0 | 381 | lua_pushcfunction(lua,luaRedisCallCommand); |
382 | lua_settable(lua,-3); | |
383 | ||
384 | /* redis.pcall */ | |
385 | lua_pushstring(lua,"pcall"); | |
386 | lua_pushcfunction(lua,luaRedisPCallCommand); | |
288f811f | 387 | lua_settable(lua,-3); |
388 | ||
389 | /* redis.log and log levels. */ | |
390 | lua_pushstring(lua,"log"); | |
391 | lua_pushcfunction(lua,luaLogCommand); | |
392 | lua_settable(lua,-3); | |
393 | ||
394 | lua_pushstring(lua,"LOG_DEBUG"); | |
395 | lua_pushnumber(lua,REDIS_DEBUG); | |
396 | lua_settable(lua,-3); | |
397 | ||
398 | lua_pushstring(lua,"LOG_VERBOSE"); | |
399 | lua_pushnumber(lua,REDIS_VERBOSE); | |
400 | lua_settable(lua,-3); | |
401 | ||
402 | lua_pushstring(lua,"LOG_NOTICE"); | |
403 | lua_pushnumber(lua,REDIS_NOTICE); | |
404 | lua_settable(lua,-3); | |
405 | ||
406 | lua_pushstring(lua,"LOG_WARNING"); | |
407 | lua_pushnumber(lua,REDIS_WARNING); | |
408 | lua_settable(lua,-3); | |
409 | ||
410 | /* Finally set the table as 'redis' global var. */ | |
00b7541b | 411 | lua_setglobal(lua,"redis"); |
0f1d64ca | 412 | |
e108bab0 | 413 | /* Replace math.random and math.randomseed with our implementations. */ |
414 | lua_getglobal(lua,"math"); | |
415 | ||
416 | lua_pushstring(lua,"random"); | |
417 | lua_pushcfunction(lua,redis_math_random); | |
418 | lua_settable(lua,-3); | |
419 | ||
420 | lua_pushstring(lua,"randomseed"); | |
421 | lua_pushcfunction(lua,redis_math_randomseed); | |
422 | lua_settable(lua,-3); | |
423 | ||
424 | lua_setglobal(lua,"math"); | |
425 | ||
2c861050 | 426 | /* Add a helper funciton that we use to sort the multi bulk output of non |
427 | * deterministic commands, when containing 'false' elements. */ | |
428 | { | |
429 | char *compare_func = "function __redis__compare_helper(a,b)\n" | |
430 | " if a == false then a = '' end\n" | |
431 | " if b == false then b = '' end\n" | |
432 | " return a<b\n" | |
433 | "end\n"; | |
434 | luaL_loadbuffer(lua,compare_func,strlen(compare_func),"cmp_func_def"); | |
435 | lua_pcall(lua,0,0,0); | |
436 | } | |
437 | ||
0f1d64ca | 438 | /* Create the (non connected) client that we use to execute Redis commands |
070e3945 | 439 | * inside the Lua interpreter. |
440 | * Note: there is no need to create it again when this function is called | |
441 | * by scriptingReset(). */ | |
442 | if (server.lua_client == NULL) { | |
443 | server.lua_client = createClient(-1); | |
444 | server.lua_client->flags |= REDIS_LUA_CLIENT; | |
445 | } | |
0f1d64ca | 446 | |
7585836e | 447 | server.lua = lua; |
448 | } | |
449 | ||
070e3945 | 450 | /* Release resources related to Lua scripting. |
451 | * This function is used in order to reset the scripting environment. */ | |
452 | void scriptingRelease(void) { | |
453 | dictRelease(server.lua_scripts); | |
454 | lua_close(server.lua); | |
455 | } | |
456 | ||
457 | void scriptingReset(void) { | |
458 | scriptingRelease(); | |
459 | scriptingInit(); | |
460 | } | |
461 | ||
7585836e | 462 | /* Hash the scripit into a SHA1 digest. We use this as Lua function name. |
463 | * Digest should point to a 41 bytes buffer: 40 for SHA1 converted into an | |
464 | * hexadecimal number, plus 1 byte for null term. */ | |
465 | void hashScript(char *digest, char *script, size_t len) { | |
466 | SHA1_CTX ctx; | |
467 | unsigned char hash[20]; | |
468 | char *cset = "0123456789abcdef"; | |
469 | int j; | |
470 | ||
471 | SHA1Init(&ctx); | |
472 | SHA1Update(&ctx,(unsigned char*)script,len); | |
473 | SHA1Final(hash,&ctx); | |
474 | ||
475 | for (j = 0; j < 20; j++) { | |
476 | digest[j*2] = cset[((hash[j]&0xF0)>>4)]; | |
477 | digest[j*2+1] = cset[(hash[j]&0xF)]; | |
478 | } | |
479 | digest[40] = '\0'; | |
480 | } | |
481 | ||
482 | void luaReplyToRedisReply(redisClient *c, lua_State *lua) { | |
82c6b825 | 483 | int t = lua_type(lua,-1); |
7585836e | 484 | |
485 | switch(t) { | |
486 | case LUA_TSTRING: | |
82c6b825 | 487 | addReplyBulkCBuffer(c,(char*)lua_tostring(lua,-1),lua_strlen(lua,-1)); |
7585836e | 488 | break; |
489 | case LUA_TBOOLEAN: | |
82c6b825 | 490 | addReply(c,lua_toboolean(lua,-1) ? shared.cone : shared.nullbulk); |
7585836e | 491 | break; |
492 | case LUA_TNUMBER: | |
82c6b825 | 493 | addReplyLongLong(c,(long long)lua_tonumber(lua,-1)); |
7585836e | 494 | break; |
532e0f5d | 495 | case LUA_TTABLE: |
0d916763 | 496 | /* We need to check if it is an array, an error, or a status reply. |
497 | * Error are returned as a single element table with 'err' field. | |
498 | * Status replies are returned as single elment table with 'ok' field */ | |
532e0f5d | 499 | lua_pushstring(lua,"err"); |
500 | lua_gettable(lua,-2); | |
501 | t = lua_type(lua,-1); | |
502 | if (t == LUA_TSTRING) { | |
3bb818df | 503 | sds err = sdsnew(lua_tostring(lua,-1)); |
504 | sdsmapchars(err,"\r\n"," ",2); | |
505 | addReplySds(c,sdscatprintf(sdsempty(),"-%s\r\n",err)); | |
506 | sdsfree(err); | |
0d916763 | 507 | lua_pop(lua,2); |
508 | return; | |
509 | } | |
510 | ||
511 | lua_pop(lua,1); | |
512 | lua_pushstring(lua,"ok"); | |
513 | lua_gettable(lua,-2); | |
514 | t = lua_type(lua,-1); | |
515 | if (t == LUA_TSTRING) { | |
3bb818df | 516 | sds ok = sdsnew(lua_tostring(lua,-1)); |
517 | sdsmapchars(ok,"\r\n"," ",2); | |
518 | addReplySds(c,sdscatprintf(sdsempty(),"+%s\r\n",ok)); | |
519 | sdsfree(ok); | |
532e0f5d | 520 | lua_pop(lua,1); |
521 | } else { | |
522 | void *replylen = addDeferredMultiBulkLength(c); | |
523 | int j = 1, mbulklen = 0; | |
524 | ||
0d916763 | 525 | lua_pop(lua,1); /* Discard the 'ok' field value we popped */ |
532e0f5d | 526 | while(1) { |
527 | lua_pushnumber(lua,j++); | |
528 | lua_gettable(lua,-2); | |
529 | t = lua_type(lua,-1); | |
530 | if (t == LUA_TNIL) { | |
531 | lua_pop(lua,1); | |
532 | break; | |
532e0f5d | 533 | } |
82c6b825 | 534 | luaReplyToRedisReply(c, lua); |
535 | mbulklen++; | |
532e0f5d | 536 | } |
537 | setDeferredMultiBulkLength(c,replylen,mbulklen); | |
538 | } | |
539 | break; | |
7585836e | 540 | default: |
541 | addReply(c,shared.nullbulk); | |
542 | } | |
543 | lua_pop(lua,1); | |
544 | } | |
545 | ||
4ae5b5e1 | 546 | /* Set an array of Redis String Objects as a Lua array (table) stored into a |
547 | * global variable. */ | |
548 | void luaSetGlobalArray(lua_State *lua, char *var, robj **elev, int elec) { | |
549 | int j; | |
550 | ||
551 | lua_newtable(lua); | |
552 | for (j = 0; j < elec; j++) { | |
553 | lua_pushlstring(lua,(char*)elev[j]->ptr,sdslen(elev[j]->ptr)); | |
554 | lua_rawseti(lua,-2,j+1); | |
555 | } | |
556 | lua_setglobal(lua,var); | |
557 | } | |
558 | ||
a9b07ac4 | 559 | /* Define a lua function with the specified function name and body. |
560 | * The function name musts be a 2 characters long string, since all the | |
561 | * functions we defined in the Lua context are in the form: | |
562 | * | |
563 | * f_<hex sha1 sum> | |
564 | * | |
565 | * On success REDIS_OK is returned, and nothing is left on the Lua stack. | |
566 | * On error REDIS_ERR is returned and an appropriate error is set in the | |
567 | * client context. */ | |
568 | int luaCreateFunction(redisClient *c, lua_State *lua, char *funcname, robj *body) { | |
569 | sds funcdef = sdsempty(); | |
570 | ||
a9b07ac4 | 571 | funcdef = sdscat(funcdef,"function "); |
572 | funcdef = sdscatlen(funcdef,funcname,42); | |
4d776dba | 573 | funcdef = sdscatlen(funcdef,"() ",3); |
a9b07ac4 | 574 | funcdef = sdscatlen(funcdef,body->ptr,sdslen(body->ptr)); |
4d776dba | 575 | funcdef = sdscatlen(funcdef," end",4); |
a9b07ac4 | 576 | |
577 | if (luaL_loadbuffer(lua,funcdef,sdslen(funcdef),"func definition")) { | |
578 | addReplyErrorFormat(c,"Error compiling script (new function): %s\n", | |
579 | lua_tostring(lua,-1)); | |
580 | lua_pop(lua,1); | |
581 | sdsfree(funcdef); | |
582 | return REDIS_ERR; | |
583 | } | |
584 | sdsfree(funcdef); | |
585 | if (lua_pcall(lua,0,0,0)) { | |
586 | addReplyErrorFormat(c,"Error running script (new function): %s\n", | |
587 | lua_tostring(lua,-1)); | |
588 | lua_pop(lua,1); | |
589 | return REDIS_ERR; | |
590 | } | |
591 | ||
592 | /* We also save a SHA1 -> Original script map in a dictionary | |
593 | * so that we can replicate / write in the AOF all the | |
594 | * EVALSHA commands as EVAL using the original script. */ | |
595 | { | |
596 | int retval = dictAdd(server.lua_scripts, | |
597 | sdsnewlen(funcname+2,40),body); | |
598 | redisAssertWithInfo(c,NULL,retval == DICT_OK); | |
599 | incrRefCount(body); | |
600 | } | |
601 | return REDIS_OK; | |
602 | } | |
603 | ||
7229d60d | 604 | void evalGenericCommand(redisClient *c, int evalsha) { |
7585836e | 605 | lua_State *lua = server.lua; |
606 | char funcname[43]; | |
4ae5b5e1 | 607 | long long numkeys; |
608 | ||
e108bab0 | 609 | /* We want the same PRNG sequence at every call so that our PRNG is |
610 | * not affected by external state. */ | |
611 | redisSrand48(0); | |
612 | ||
9f772cc2 | 613 | /* We set this flag to zero to remember that so far no random command |
614 | * was called. This way we can allow the user to call commands like | |
615 | * SRANDMEMBER or RANDOMKEY from Lua scripts as far as no write command | |
616 | * is called (otherwise the replication and AOF would end with non | |
617 | * deterministic sequences). | |
618 | * | |
619 | * Thanks to this flag we'll raise an error every time a write command | |
620 | * is called after a random command was used. */ | |
621 | server.lua_random_dirty = 0; | |
4ab8695d | 622 | server.lua_write_dirty = 0; |
9f772cc2 | 623 | |
4ae5b5e1 | 624 | /* Get the number of arguments that are keys */ |
625 | if (getLongLongFromObjectOrReply(c,c->argv[2],&numkeys,NULL) != REDIS_OK) | |
626 | return; | |
627 | if (numkeys > (c->argc - 3)) { | |
628 | addReplyError(c,"Number of keys can't be greater than number of args"); | |
629 | return; | |
630 | } | |
7585836e | 631 | |
632 | /* We obtain the script SHA1, then check if this function is already | |
633 | * defined into the Lua state */ | |
634 | funcname[0] = 'f'; | |
635 | funcname[1] = '_'; | |
7229d60d | 636 | if (!evalsha) { |
637 | /* Hash the code if this is an EVAL call */ | |
638 | hashScript(funcname+2,c->argv[1]->ptr,sdslen(c->argv[1]->ptr)); | |
639 | } else { | |
640 | /* We already have the SHA if it is a EVALSHA */ | |
641 | int j; | |
642 | char *sha = c->argv[1]->ptr; | |
643 | ||
644 | for (j = 0; j < 40; j++) | |
645 | funcname[j+2] = tolower(sha[j]); | |
646 | funcname[42] = '\0'; | |
647 | } | |
648 | ||
a9b07ac4 | 649 | /* Try to lookup the Lua function */ |
7585836e | 650 | lua_getglobal(lua, funcname); |
651 | if (lua_isnil(lua,1)) { | |
e8c993f0 | 652 | lua_pop(lua,1); /* remove the nil from the stack */ |
7229d60d | 653 | /* Function not defined... let's define it if we have the |
654 | * body of the funciton. If this is an EVALSHA call we can just | |
655 | * return an error. */ | |
656 | if (evalsha) { | |
657 | addReply(c, shared.noscripterr); | |
7229d60d | 658 | return; |
659 | } | |
a9b07ac4 | 660 | if (luaCreateFunction(c,lua,funcname,c->argv[1]) == REDIS_ERR) return; |
661 | /* Now the following is guaranteed to return non nil */ | |
7585836e | 662 | lua_getglobal(lua, funcname); |
a9b07ac4 | 663 | redisAssert(!lua_isnil(lua,1)); |
7585836e | 664 | } |
4ae5b5e1 | 665 | |
666 | /* Populate the argv and keys table accordingly to the arguments that | |
667 | * EVAL received. */ | |
668 | luaSetGlobalArray(lua,"KEYS",c->argv+3,numkeys); | |
669 | luaSetGlobalArray(lua,"ARGV",c->argv+3+numkeys,c->argc-3-numkeys); | |
c2a7dd85 | 670 | |
671 | /* Select the right DB in the context of the Lua client */ | |
672 | selectDb(server.lua_client,c->db->id); | |
7585836e | 673 | |
da386cdf | 674 | /* Set an hook in order to be able to stop the script execution if it |
675 | * is running for too much time. | |
676 | * We set the hook only if the time limit is enabled as the hook will | |
677 | * make the Lua script execution slower. */ | |
115e3ff3 | 678 | if (server.lua_time_limit > 0 && server.masterhost == NULL) { |
da386cdf | 679 | lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,100000); |
da386cdf | 680 | } else { |
681 | lua_sethook(lua,luaMaskCountHook,0,0); | |
682 | } | |
683 | ||
7585836e | 684 | /* At this point whatever this script was never seen before or if it was |
685 | * already defined, we can call it. We have zero arguments and expect | |
686 | * a single return value. */ | |
4ab8695d | 687 | server.lua_caller = c; |
688 | server.lua_time_start = ustime()/1000; | |
689 | server.lua_kill = 0; | |
7585836e | 690 | if (lua_pcall(lua,0,1,0)) { |
4ab8695d | 691 | if (server.lua_timedout) { |
692 | server.lua_timedout = 0; | |
693 | /* Restore the readable handler that was unregistered when the | |
694 | * script timeout was detected. */ | |
695 | aeCreateFileEvent(server.el,c->fd,AE_READABLE, | |
696 | readQueryFromClient,c); | |
697 | } | |
698 | server.lua_caller = NULL; | |
c2a7dd85 | 699 | selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */ |
7585836e | 700 | addReplyErrorFormat(c,"Error running script (call to %s): %s\n", |
701 | funcname, lua_tostring(lua,-1)); | |
702 | lua_pop(lua,1); | |
40531be0 | 703 | lua_gc(lua,LUA_GCCOLLECT,0); |
7585836e | 704 | return; |
705 | } | |
115e3ff3 | 706 | server.lua_timedout = 0; |
4ab8695d | 707 | server.lua_caller = NULL; |
c2a7dd85 | 708 | selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */ |
7585836e | 709 | luaReplyToRedisReply(c,lua); |
40531be0 | 710 | lua_gc(lua,LUA_GCSTEP,1); |
4dd444bb | 711 | |
712 | /* If we have slaves attached we want to replicate this command as | |
713 | * EVAL instead of EVALSHA. We do this also in the AOF as currently there | |
714 | * is no easy way to propagate a command in a different way in the AOF | |
715 | * and in the replication link. | |
716 | * | |
717 | * IMPROVEMENT POSSIBLE: | |
718 | * 1) Replicate this command as EVALSHA in the AOF. | |
719 | * 2) Remember what slave already received a given script, and replicate | |
720 | * the EVALSHA against this slaves when possible. | |
721 | */ | |
722 | if (evalsha) { | |
723 | robj *script = dictFetchValue(server.lua_scripts,c->argv[1]->ptr); | |
724 | ||
eab0e26e | 725 | redisAssertWithInfo(c,NULL,script != NULL); |
4dd444bb | 726 | rewriteClientCommandArgument(c,0, |
727 | resetRefCount(createStringObject("EVAL",4))); | |
728 | rewriteClientCommandArgument(c,1,script); | |
729 | } | |
7585836e | 730 | } |
7229d60d | 731 | |
732 | void evalCommand(redisClient *c) { | |
733 | evalGenericCommand(c,0); | |
734 | } | |
735 | ||
736 | void evalShaCommand(redisClient *c) { | |
737 | if (sdslen(c->argv[1]->ptr) != 40) { | |
738 | /* We know that a match is not possible if the provided SHA is | |
739 | * not the right length. So we return an error ASAP, this way | |
740 | * evalGenericCommand() can be implemented without string length | |
741 | * sanity check */ | |
742 | addReply(c, shared.noscripterr); | |
743 | return; | |
744 | } | |
745 | evalGenericCommand(c,1); | |
746 | } | |
e108bab0 | 747 | |
748 | /* We replace math.random() with our implementation that is not affected | |
749 | * by specific libc random() implementations and will output the same sequence | |
750 | * (for the same seed) in every arch. */ | |
751 | ||
752 | /* The following implementation is the one shipped with Lua itself but with | |
753 | * rand() replaced by redisLrand48(). */ | |
754 | int redis_math_random (lua_State *L) { | |
755 | /* the `%' avoids the (rare) case of r==1, and is needed also because on | |
756 | some systems (SunOS!) `rand()' may return a value larger than RAND_MAX */ | |
757 | lua_Number r = (lua_Number)(redisLrand48()%REDIS_LRAND48_MAX) / | |
758 | (lua_Number)REDIS_LRAND48_MAX; | |
759 | switch (lua_gettop(L)) { /* check number of arguments */ | |
760 | case 0: { /* no arguments */ | |
761 | lua_pushnumber(L, r); /* Number between 0 and 1 */ | |
762 | break; | |
763 | } | |
764 | case 1: { /* only upper limit */ | |
765 | int u = luaL_checkint(L, 1); | |
766 | luaL_argcheck(L, 1<=u, 1, "interval is empty"); | |
767 | lua_pushnumber(L, floor(r*u)+1); /* int between 1 and `u' */ | |
768 | break; | |
769 | } | |
770 | case 2: { /* lower and upper limits */ | |
771 | int l = luaL_checkint(L, 1); | |
772 | int u = luaL_checkint(L, 2); | |
773 | luaL_argcheck(L, l<=u, 2, "interval is empty"); | |
774 | lua_pushnumber(L, floor(r*(u-l+1))+l); /* int between `l' and `u' */ | |
775 | break; | |
776 | } | |
777 | default: return luaL_error(L, "wrong number of arguments"); | |
778 | } | |
779 | return 1; | |
780 | } | |
781 | ||
782 | int redis_math_randomseed (lua_State *L) { | |
783 | redisSrand48(luaL_checkint(L, 1)); | |
784 | return 0; | |
785 | } | |
070e3945 | 786 | |
787 | /* --------------------------------------------------------------------------- | |
788 | * SCRIPT command for script environment introspection and control | |
789 | * ------------------------------------------------------------------------- */ | |
790 | ||
791 | void scriptCommand(redisClient *c) { | |
792 | if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"flush")) { | |
793 | scriptingReset(); | |
794 | addReply(c,shared.ok); | |
795 | server.dirty++; /* Replicating this command is a good idea. */ | |
796 | } else if (c->argc >= 2 && !strcasecmp(c->argv[1]->ptr,"exists")) { | |
797 | int j; | |
798 | ||
799 | addReplyMultiBulkLen(c, c->argc-2); | |
800 | for (j = 2; j < c->argc; j++) { | |
801 | if (dictFind(server.lua_scripts,c->argv[j]->ptr)) | |
802 | addReply(c,shared.cone); | |
803 | else | |
804 | addReply(c,shared.czero); | |
805 | } | |
a9b07ac4 | 806 | } else if (c->argc == 3 && !strcasecmp(c->argv[1]->ptr,"load")) { |
a9b07ac4 | 807 | char funcname[43]; |
e8c993f0 | 808 | sds sha; |
a9b07ac4 | 809 | |
810 | funcname[0] = 'f'; | |
811 | funcname[1] = '_'; | |
812 | hashScript(funcname+2,c->argv[2]->ptr,sdslen(c->argv[2]->ptr)); | |
e8c993f0 | 813 | sha = sdsnewlen(funcname+2,40); |
814 | if (dictFind(server.lua_scripts,sha) == NULL) { | |
815 | if (luaCreateFunction(c,server.lua,funcname,c->argv[2]) | |
816 | == REDIS_ERR) { | |
817 | sdsfree(sha); | |
818 | return; | |
819 | } | |
820 | } | |
e5abf6ef | 821 | addReplyBulkCBuffer(c,funcname+2,40); |
e8c993f0 | 822 | sdsfree(sha); |
4ab8695d | 823 | } else if (c->argc == 2 && !strcasecmp(c->argv[1]->ptr,"kill")) { |
824 | if (server.lua_caller == NULL) { | |
825 | addReplyError(c,"No scripts in execution right now."); | |
826 | } else if (server.lua_write_dirty) { | |
827 | addReplyError(c, "Sorry the script already executed write commands against the dataset. You can either wait the script termination or kill the server in an hard way using the SHUTDOWN NOSAVE command."); | |
828 | } else { | |
829 | server.lua_kill = 1; | |
830 | addReply(c,shared.ok); | |
831 | } | |
070e3945 | 832 | } else { |
833 | addReplyError(c, "Unknown SCRIPT subcommand or wrong # of args."); | |
834 | } | |
835 | } |