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1 #ifndef LDID_HPP
2 #define LDID_HPP
3
4 #include <cstdlib>
5 #include <map>
6 #include <sstream>
7 #include <streambuf>
8 #include <string>
9 #include <vector>
10
11 namespace ldid {
12
13 // I wish Apple cared about providing quality toolchains :/
14
15 template <typename Function_>
16 class Functor;
17
18 template <typename Type_, typename... Args_>
19 class Functor<Type_ (Args_...)> {
20 public:
21 virtual Type_ operator ()(Args_... args) const = 0;
22 };
23
24 template <typename Function_>
25 class FunctorImpl;
26
27 template <typename Value_, typename Type_, typename... Args_>
28 class FunctorImpl<Type_ (Value_::*)(Args_...) const> :
29 public Functor<Type_ (Args_...)>
30 {
31 private:
32 const Value_ *value_;
33
34 public:
35 FunctorImpl(const Value_ &value) :
36 value_(&value)
37 {
38 }
39
40 virtual Type_ operator ()(Args_... args) const {
41 return (*value_)(args...);
42 }
43 };
44
45 template <typename Function_>
46 FunctorImpl<decltype(&Function_::operator())> fun(const Function_ &value) {
47 return value;
48 }
49
50 class Folder {
51 public:
52 virtual void Save(const std::string &path, const void *flag, const Functor<void (std::streambuf &)> &code) = 0;
53 virtual bool Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code) = 0;
54 virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code) = 0;
55 };
56
57 class DiskFolder :
58 public Folder
59 {
60 private:
61 const std::string path_;
62 std::map<std::string, std::string> commit_;
63
64 std::string Path(const std::string &path);
65
66 void Find(const std::string &root, const std::string &base, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)>&code);
67
68 public:
69 DiskFolder(const std::string &path);
70 ~DiskFolder();
71
72 virtual void Save(const std::string &path, const void *flag, const Functor<void (std::streambuf &)> &code);
73 virtual bool Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code);
74 virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code);
75 };
76
77 class SubFolder :
78 public Folder
79 {
80 private:
81 Folder &parent_;
82 std::string path_;
83
84 public:
85 SubFolder(Folder &parent, const std::string &path);
86
87 virtual void Save(const std::string &path, const void *flag, const Functor<void (std::streambuf &)> &code);
88 virtual bool Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code);
89 virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code);
90 };
91
92 class UnionFolder :
93 public Folder
94 {
95 private:
96 class StringBuffer :
97 public std::stringbuf
98 {
99 public:
100 StringBuffer() {
101 }
102
103 StringBuffer(const StringBuffer &rhs) :
104 std::stringbuf(rhs.str())
105 {
106 }
107 };
108
109 Folder &parent_;
110 std::set<std::string> deletes_;
111
112 std::map<std::string, std::string> remaps_;
113 std::map<std::string, std::pair<StringBuffer, const void *>> resets_;
114
115 std::string Map(const std::string &path);
116 void Map(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code, const std::string &file, const Functor<void (const Functor<void (std::streambuf &, const void *)> &)> &save);
117
118 public:
119 UnionFolder(Folder &parent);
120
121 virtual void Save(const std::string &path, const void *flag, const Functor<void (std::streambuf &)> &code);
122 virtual bool Open(const std::string &path, const Functor<void (std::streambuf &, const void *)> &code);
123 virtual void Find(const std::string &path, const Functor<void (const std::string &, const Functor<void (const Functor<void (std::streambuf &, std::streambuf &)> &)> &)> &code);
124
125 void operator ()(const std::string &from) {
126 deletes_.insert(from);
127 }
128
129 void operator ()(const std::string &from, const std::string &to) {
130 operator ()(from);
131 remaps_[to] = from;
132 }
133
134 std::stringbuf &operator ()(const std::string &from, const void *flag) {
135 operator ()(from);
136 auto &reset(resets_[from]);
137 reset.second = flag;
138 return reset.first;
139 }
140 };
141
142 std::string Bundle(const std::string &root, Folder &folder, const std::string &key, std::map<std::string, std::vector<char>> &remote, const std::string &entitlements);
143
144 typedef std::map<uint32_t, std::vector<char>> Slots;
145
146 void Sign(const void *idata, size_t isize, std::streambuf &output, const std::string &identifier, const std::string &entitlements, const std::string &key, const Slots &slots);
147
148 }
149
150 #endif//LDID_HPP