]> git.saurik.com Git - iphone-api.git/blob - WebCore/TextEncoding.h
Adding the WebCore headers (for Cydget).
[iphone-api.git] / WebCore / TextEncoding.h
1 /*
2 * Copyright (C) 2004, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef TextEncoding_h
27 #define TextEncoding_h
28
29 #include "TextCodec.h"
30 #include <wtf/unicode/Unicode.h>
31
32 namespace WebCore {
33
34 class CString;
35 class String;
36
37 class TextEncoding {
38 public:
39 TextEncoding() : m_name(0) { }
40 TextEncoding(const char* name);
41 TextEncoding(const String& name);
42
43 bool isValid() const { return m_name; }
44 const char* name() const { return m_name; }
45 bool usesVisualOrdering() const;
46 bool isJapanese() const;
47
48 PassRefPtr<StringImpl> displayString(PassRefPtr<StringImpl> str) const
49 {
50 if (m_backslashAsCurrencySymbol == '\\' || !str)
51 return str;
52 return str->replace('\\', m_backslashAsCurrencySymbol);
53 }
54 void displayBuffer(UChar* characters, unsigned len) const
55 {
56 if (m_backslashAsCurrencySymbol == '\\')
57 return;
58 for (unsigned i = 0; i < len; ++i) {
59 if (characters[i] == '\\')
60 characters[i] = m_backslashAsCurrencySymbol;
61 }
62 }
63
64 const TextEncoding& closestByteBasedEquivalent() const;
65 const TextEncoding& encodingForFormSubmission() const;
66
67 String decode(const char* str, size_t length) const
68 {
69 bool ignored;
70 return decode(str, length, false, ignored);
71 }
72 String decode(const char*, size_t length, bool stopOnError, bool& sawError) const;
73 CString encode(const UChar*, size_t length, UnencodableHandling) const;
74
75 private:
76 UChar backslashAsCurrencySymbol() const;
77 bool isNonByteBasedEncoding() const;
78 bool isUTF7Encoding() const;
79
80 const char* m_name;
81 UChar m_backslashAsCurrencySymbol;
82 };
83
84 inline bool operator==(const TextEncoding& a, const TextEncoding& b) { return a.name() == b.name(); }
85 inline bool operator!=(const TextEncoding& a, const TextEncoding& b) { return a.name() != b.name(); }
86
87 const TextEncoding& ASCIIEncoding();
88 const TextEncoding& Latin1Encoding();
89 const TextEncoding& UTF16BigEndianEncoding();
90 const TextEncoding& UTF16LittleEndianEncoding();
91 const TextEncoding& UTF32BigEndianEncoding();
92 const TextEncoding& UTF32LittleEndianEncoding();
93 const TextEncoding& UTF8Encoding();
94 const TextEncoding& WindowsLatin1Encoding();
95
96 } // namespace WebCore
97
98 #endif // TextEncoding_h