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26 #ifndef PerspectiveTransformOperation_h
27 #define PerspectiveTransformOperation_h
29 #include "TransformOperation.h"
33 class PerspectiveTransformOperation
: public TransformOperation
{
35 static PassRefPtr
<PerspectiveTransformOperation
> create(double p
)
37 return adoptRef(new PerspectiveTransformOperation(p
));
41 virtual bool isIdentity() const { return m_p
== 0; }
42 virtual OperationType
getOperationType() const { return PERSPECTIVE
; }
43 virtual bool isSameType(const TransformOperation
& o
) const { return o
.getOperationType() == PERSPECTIVE
; }
45 virtual bool operator==(const TransformOperation
& o
) const
49 const PerspectiveTransformOperation
* p
= static_cast<const PerspectiveTransformOperation
*>(&o
);
53 virtual bool apply(TransformationMatrix
& transform
, const IntSize
&) const
55 transform
.applyPerspective(m_p
);
59 virtual PassRefPtr
<TransformOperation
> blend(const TransformOperation
* from
, double progress
, bool blendToIdentity
= false);
61 PerspectiveTransformOperation(double p
)
69 } // namespace WebCore
71 #endif // PerspectiveTransformOperation_h