2 * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 #ifndef FrameLoadRequest_h
27 #define FrameLoadRequest_h
29 #include "ResourceRequest.h"
33 struct FrameLoadRequest
{
39 FrameLoadRequest(const ResourceRequest
& resourceRequest
)
40 : m_resourceRequest(resourceRequest
)
44 FrameLoadRequest(const ResourceRequest
& resourceRequest
, const String
& frameName
)
45 : m_resourceRequest(resourceRequest
)
46 , m_frameName(frameName
)
50 bool isEmpty() const { return m_resourceRequest
.isEmpty(); }
52 ResourceRequest
& resourceRequest() { return m_resourceRequest
; }
53 const ResourceRequest
& resourceRequest() const { return m_resourceRequest
; }
55 const String
& frameName() const { return m_frameName
; }
56 void setFrameName(const String
& frameName
) { m_frameName
= frameName
; }
59 ResourceRequest m_resourceRequest
;
65 #endif // FrameLoadRequest_h