]> git.saurik.com Git - iphone-api.git/blob - WebCore/FrameLoadRequest.h
Adding the WebCore headers (for Cydget).
[iphone-api.git] / WebCore / FrameLoadRequest.h
1 /*
2 * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef FrameLoadRequest_h
27 #define FrameLoadRequest_h
28
29 #include "ResourceRequest.h"
30
31 namespace WebCore {
32
33 struct FrameLoadRequest {
34 public:
35 FrameLoadRequest()
36 {
37 }
38
39 FrameLoadRequest(const ResourceRequest& resourceRequest)
40 : m_resourceRequest(resourceRequest)
41 {
42 }
43
44 FrameLoadRequest(const ResourceRequest& resourceRequest, const String& frameName)
45 : m_resourceRequest(resourceRequest)
46 , m_frameName(frameName)
47 {
48 }
49
50 bool isEmpty() const { return m_resourceRequest.isEmpty(); }
51
52 ResourceRequest& resourceRequest() { return m_resourceRequest; }
53 const ResourceRequest& resourceRequest() const { return m_resourceRequest; }
54
55 const String& frameName() const { return m_frameName; }
56 void setFrameName(const String& frameName) { m_frameName = frameName; }
57
58 private:
59 ResourceRequest m_resourceRequest;
60 String m_frameName;
61 };
62
63 }
64
65 #endif // FrameLoadRequest_h
66