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git.saurik.com Git - iphone-api.git/blob - WebCore/FloatPoint3D.h
2 Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org>
3 2004, 2005 Rob Buis <buis@kde.org>
4 2005 Eric Seidel <eric@webkit.org>
6 This library is free software; you can redistribute it and/or
7 modify it under the terms of the GNU Library General Public
8 License as published by the Free Software Foundation; either
9 version 2 of the License, or (at your option) any later version.
11 This library is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 Library General Public License for more details.
16 You should have received a copy of the GNU Library General Public License
17 aint with this library; see the file COPYING.LIB. If not, write to
18 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 Boston, MA 02110-1301, USA.
22 #ifndef FloatPoint3D_h
23 #define FloatPoint3D_h
25 #if ENABLE(SVG) || USE(ACCELERATED_COMPOSITING)
34 FloatPoint3D(float x
, float y
, float z
);
35 FloatPoint3D(const FloatPoint
&);
37 float x() const { return m_x
; }
38 void setX(float x
) { m_x
= x
; }
40 float y() const { return m_y
; }
41 void setY(float y
) { m_y
= y
; }
43 float z() const { return m_z
; }
44 void setZ(float z
) { m_z
= z
; }
54 } // namespace WebCore
56 #endif // ENABLE(SVG) || USE(ACCELERATED_COMPOSITING)
58 #endif // FloatPoint3D_h