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git.saurik.com Git - iphone-api.git/blob - WebCore/FloatPoint3D.h
   2     Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> 
   3                   2004, 2005 Rob Buis <buis@kde.org> 
   4                   2005 Eric Seidel <eric@webkit.org> 
   6     This library is free software; you can redistribute it and/or 
   7     modify it under the terms of the GNU Library General Public 
   8     License as published by the Free Software Foundation; either 
   9     version 2 of the License, or (at your option) any later version. 
  11     This library is distributed in the hope that it will be useful, 
  12     but WITHOUT ANY WARRANTY; without even the implied warranty of 
  13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
  14     Library General Public License for more details. 
  16     You should have received a copy of the GNU Library General Public License 
  17     aint with this library; see the file COPYING.LIB.  If not, write to 
  18     the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 
  19     Boston, MA 02110-1301, USA. 
  22 #ifndef FloatPoint3D_h 
  23 #define FloatPoint3D_h 
  25 #if ENABLE(SVG) || USE(ACCELERATED_COMPOSITING) 
  34     FloatPoint3D(float x
, float y
, float z
); 
  35     FloatPoint3D(const FloatPoint
&); 
  37     float x() const { return m_x
; } 
  38     void setX(float x
) { m_x 
= x
; } 
  40     float y() const { return m_y
; } 
  41     void setY(float y
) { m_y 
= y
; } 
  43     float z() const { return m_z
; } 
  44     void setZ(float z
) { m_z 
= z
; } 
  54 } // namespace WebCore 
  56 #endif // ENABLE(SVG) || USE(ACCELERATED_COMPOSITING) 
  58 #endif // FloatPoint3D_h