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1 /*
2 * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef Timer_h
27 #define Timer_h
28
29 #include <wtf/Noncopyable.h>
30 #include <wtf/Vector.h>
31
32 namespace WebCore {
33
34 // Time intervals are all in seconds.
35
36 class TimerHeapElement;
37
38 class TimerBase : Noncopyable {
39 public:
40 TimerBase();
41 virtual ~TimerBase();
42
43 void start(double nextFireInterval, double repeatInterval);
44
45 void startRepeating(double repeatInterval) { start(repeatInterval, repeatInterval); }
46 void startOneShot(double interval) { start(interval, 0); }
47
48 void stop();
49 bool isActive() const;
50
51 double nextFireInterval() const;
52 double repeatInterval() const { return m_repeatInterval; }
53
54 void augmentRepeatInterval(double delta) { setNextFireTime(m_nextFireTime + delta); m_repeatInterval += delta; }
55
56 static void fireTimersInNestedEventLoop();
57
58 private:
59 virtual void fired() = 0;
60
61 void checkConsistency() const;
62 void checkHeapIndex() const;
63
64 void setNextFireTime(double);
65
66 bool inHeap() const { return m_heapIndex != -1; }
67
68 void heapDecreaseKey();
69 void heapDelete();
70 void heapDeleteMin();
71 void heapIncreaseKey();
72 void heapInsert();
73 void heapPop();
74 void heapPopMin();
75
76 static void collectFiringTimers(double fireTime, Vector<TimerBase*>&);
77 static void fireTimers(double fireTime, const Vector<TimerBase*>&);
78 static void sharedTimerFired();
79
80 double m_nextFireTime; // 0 if inactive
81 double m_repeatInterval; // 0 if not repeating
82 int m_heapIndex; // -1 if not in heap
83 unsigned m_heapInsertionOrder; // Used to keep order among equal-fire-time timers
84
85 friend void updateSharedTimer();
86 friend class TimerHeapElement;
87 friend bool operator<(const TimerHeapElement&, const TimerHeapElement&);
88 };
89
90 template <typename TimerFiredClass> class Timer : public TimerBase {
91 public:
92 typedef void (TimerFiredClass::*TimerFiredFunction)(Timer*);
93
94 Timer(TimerFiredClass* o, TimerFiredFunction f)
95 : m_object(o), m_function(f) { }
96
97 private:
98 virtual void fired() { (m_object->*m_function)(this); }
99
100 TimerFiredClass* m_object;
101 TimerFiredFunction m_function;
102 };
103
104 }
105
106 #endif