Specifically, it now no longer shows "Loading Data" and act strange when the internet connection is very slow, and it doesn't even run that check in the case of some partial-connection scenarios where it is still attempting to determine connection status while reloading (due to an install, etc).
Also, removed the "Reloading Data" when cancelling the refresh bar (and fixed another bug cancelling the bar, as well).
Finally, made a small formatting change to the changes badge to remove redundant code.
- (void) refreshButtonClicked {
[delegate_ beginUpdate];
- (void) refreshButtonClicked {
[delegate_ beginUpdate];
- [[self navigationItem] setLeftBarButtonItem:nil];
+ [[self navigationItem] setLeftBarButtonItem:nil animated:YES];
}
- (void) upgradeButtonClicked {
}
- (void) upgradeButtonClicked {
}
- (void) completeUpdate {
}
- (void) completeUpdate {
+ if (!updating_) return;
updating_ = false;
[self raiseBar:YES];
updating_ = false;
[self raiseBar:YES];
}
- (void) cancelUpdate {
}
- (void) cancelUpdate {
- [refreshbar_ cancel];
- [self completeUpdate];
+ updating_ = false;
+ [self raiseBar:YES];
+ [refreshbar_ stop];
+ [updatedelegate_ performSelector:@selector(updateData) withObject:nil afterDelay:0];
}
- (void) cancelPressed {
}
- (void) cancelPressed {
- (void) _refreshIfPossible {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- (void) _refreshIfPossible {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ bool recently = false;
+ NSDate *update([Metadata_ objectForKey:@"LastUpdate"]);
+ if (update != nil) {
+ NSTimeInterval interval([update timeIntervalSinceNow]);
+ if (interval <= 0 && interval > -(15*60))
+ recently = true;
+ }
+
+ // Don't automatic refresh if:
+ // - We already refreshed recently.
+ // - We already auto-refreshed this launch.
+ // - Auto-refresh is disabled.
+ if (recently || loaded_ || ManualRefresh) {
+ [self performSelectorOnMainThread:@selector(_loaded) withObject:nil waitUntilDone:NO];
+
+ // If we are cancelling due to ManualRefresh or a recent refresh
+ // we need to make sure it knows it's already loaded.
+ loaded_ = true;
+ return;
+ } else {
+ // We are going to load, so remember that.
+ loaded_ = true;
+ }
+
SCNetworkReachabilityFlags flags; {
SCNetworkReachabilityRef reachability(SCNetworkReachabilityCreateWithName(NULL, "cydia.saurik.com"));
SCNetworkReachabilityGetFlags(reachability, &flags);
SCNetworkReachabilityFlags flags; {
SCNetworkReachabilityRef reachability(SCNetworkReachabilityCreateWithName(NULL, "cydia.saurik.com"));
SCNetworkReachabilityGetFlags(reachability, &flags);
- if (loaded_ || ManualRefresh || !reachable) loaded:
- [self performSelectorOnMainThread:@selector(_loaded) withObject:nil waitUntilDone:NO];
- else {
- loaded_ = true;
-
- NSDate *update([Metadata_ objectForKey:@"LastUpdate"]);
-
- if (update != nil) {
- NSTimeInterval interval([update timeIntervalSinceNow]);
- if (interval <= 0 && interval > -(15*60))
- goto loaded;
- }
-
+ // If we can reach the server, auto-refresh!
+ if (reachable)
[container_ performSelectorOnMainThread:@selector(setUpdate:) withObject:update waitUntilDone:NO];
[container_ performSelectorOnMainThread:@selector(setUpdate:) withObject:update waitUntilDone:NO];
+ UITabBarItem *changesItem = [[[tabbar_ viewControllers] objectAtIndex:[self indexOfTabWithTag:kChangesTag]] tabBarItem];
if (changes != 0) {
NSString *badge([[NSNumber numberWithInt:changes] stringValue]);
if (changes != 0) {
NSString *badge([[NSNumber numberWithInt:changes] stringValue]);
- [[[[tabbar_ viewControllers] objectAtIndex:[self indexOfTabWithTag:kChangesTag]] tabBarItem] setBadgeValue:badge];
- [[[[tabbar_ viewControllers] objectAtIndex:[self indexOfTabWithTag:kChangesTag]] tabBarItem] setAnimatedBadge:YES];
+ [changesItem setBadgeValue:badge];
+ [changesItem setAnimatedBadge:YES];
if ([self respondsToSelector:@selector(setApplicationBadge:)])
[self setApplicationBadge:badge];
else
[self setApplicationBadgeString:badge];
} else {
if ([self respondsToSelector:@selector(setApplicationBadge:)])
[self setApplicationBadge:badge];
else
[self setApplicationBadgeString:badge];
} else {
- [[[[tabbar_ viewControllers] objectAtIndex:[self indexOfTabWithTag:kChangesTag]] tabBarItem] setBadgeValue:nil];
- [[[[tabbar_ viewControllers] objectAtIndex:[self indexOfTabWithTag:kChangesTag]] tabBarItem] setAnimatedBadge:NO];
+ [changesItem setBadgeValue:nil];
+ [changesItem setAnimatedBadge:NO];
if ([self respondsToSelector:@selector(removeApplicationBadge)])
[self removeApplicationBadge];
if ([self respondsToSelector:@selector(removeApplicationBadge)])
[self removeApplicationBadge];