struct Void :
Type
{
+ Void() {
+ }
+
+ Void(bool constant) {
+ if (constant)
+ flags |= JOC_TYPE_CONST;
+ }
+
Void *Copy(CYPool &pool, const char *rename = NULL) const override;
const char *Encode(CYPool &pool) const override;
struct String :
Type
{
+ String() {
+ }
+
+ String(bool constant) {
+ if (constant)
+ flags |= JOC_TYPE_CONST;
+ }
+
String *Copy(CYPool &pool, const char *rename = NULL) const override;
const char *Encode(CYPool &pool) const override;