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1 | /* |
2 | * Copyright 2001-2004 Unicode, Inc. | |
3 | * | |
4 | * Disclaimer | |
5 | * | |
6 | * This source code is provided as is by Unicode, Inc. No claims are | |
7 | * made as to fitness for any particular purpose. No warranties of any | |
8 | * kind are expressed or implied. The recipient agrees to determine | |
9 | * applicability of information provided. If this file has been | |
10 | * purchased on magnetic or optical media from Unicode, Inc., the | |
11 | * sole remedy for any claim will be exchange of defective media | |
12 | * within 90 days of receipt. | |
13 | * | |
14 | * Limitations on Rights to Redistribute This Code | |
15 | * | |
16 | * Unicode, Inc. hereby grants the right to freely use the information | |
17 | * supplied in this file in the creation of products supporting the | |
18 | * Unicode Standard, and to make copies of this file in any form | |
19 | * for internal or external distribution as long as this notice | |
20 | * remains attached. | |
21 | */ | |
22 | ||
23 | /* --------------------------------------------------------------------- | |
24 | ||
25 | Conversions between UTF32, UTF-16, and UTF-8. Source code file. | |
26 | Author: Mark E. Davis, 1994. | |
27 | Rev History: Rick McGowan, fixes & updates May 2001. | |
28 | Sept 2001: fixed const & error conditions per | |
29 | mods suggested by S. Parent & A. Lillich. | |
30 | June 2002: Tim Dodd added detection and handling of incomplete | |
31 | source sequences, enhanced error detection, added casts | |
32 | to eliminate compiler warnings. | |
33 | July 2003: slight mods to back out aggressive FFFE detection. | |
34 | Jan 2004: updated switches in from-UTF8 conversions. | |
35 | Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions. | |
36 | ||
37 | See the header file "ConvertUTF.h" for complete documentation. | |
38 | ||
39 | ------------------------------------------------------------------------ */ | |
40 | ||
41 | ||
42 | #include "ConvertUTF.h" | |
43 | #ifdef CVTUTF_DEBUG | |
44 | #include <stdio.h> | |
45 | #endif | |
46 | ||
47 | static const int halfShift = 10; /* used for shifting by 10 bits */ | |
48 | ||
49 | static const UTF32 halfBase = 0x0010000UL; | |
50 | static const UTF32 halfMask = 0x3FFUL; | |
51 | ||
52 | #define UNI_SUR_HIGH_START (UTF32)0xD800 | |
53 | #define UNI_SUR_HIGH_END (UTF32)0xDBFF | |
54 | #define UNI_SUR_LOW_START (UTF32)0xDC00 | |
55 | #define UNI_SUR_LOW_END (UTF32)0xDFFF | |
56 | #define false 0 | |
57 | #define true 1 | |
58 | ||
59 | /* --------------------------------------------------------------------- */ | |
60 | ||
61 | ConversionResult ConvertUTF32toUTF16 ( | |
62 | const UTF32** sourceStart, const UTF32* sourceEnd, | |
63 | UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) { | |
64 | ConversionResult result = conversionOK; | |
65 | const UTF32* source = *sourceStart; | |
66 | UTF16* target = *targetStart; | |
67 | while (source < sourceEnd) { | |
68 | UTF32 ch; | |
69 | if (target >= targetEnd) { | |
70 | result = targetExhausted; break; | |
71 | } | |
72 | ch = *source++; | |
73 | if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */ | |
74 | /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */ | |
75 | if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { | |
76 | if (flags == strictConversion) { | |
77 | --source; /* return to the illegal value itself */ | |
78 | result = sourceIllegal; | |
79 | break; | |
80 | } else { | |
81 | *target++ = UNI_REPLACEMENT_CHAR; | |
82 | } | |
83 | } else { | |
84 | *target++ = (UTF16)ch; /* normal case */ | |
85 | } | |
86 | } else if (ch > UNI_MAX_LEGAL_UTF32) { | |
87 | if (flags == strictConversion) { | |
88 | result = sourceIllegal; | |
89 | } else { | |
90 | *target++ = UNI_REPLACEMENT_CHAR; | |
91 | } | |
92 | } else { | |
93 | /* target is a character in range 0xFFFF - 0x10FFFF. */ | |
94 | if (target + 1 >= targetEnd) { | |
95 | --source; /* Back up source pointer! */ | |
96 | result = targetExhausted; break; | |
97 | } | |
98 | ch -= halfBase; | |
99 | *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START); | |
100 | *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); | |
101 | } | |
102 | } | |
103 | *sourceStart = source; | |
104 | *targetStart = target; | |
105 | return result; | |
106 | } | |
107 | ||
108 | /* --------------------------------------------------------------------- */ | |
109 | ||
110 | ConversionResult ConvertUTF16toUTF32 ( | |
111 | const UTF16** sourceStart, const UTF16* sourceEnd, | |
112 | UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) { | |
113 | ConversionResult result = conversionOK; | |
114 | const UTF16* source = *sourceStart; | |
115 | UTF32* target = *targetStart; | |
116 | UTF32 ch, ch2; | |
117 | while (source < sourceEnd) { | |
118 | const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ | |
119 | ch = *source++; | |
120 | /* If we have a surrogate pair, convert to UTF32 first. */ | |
121 | if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) { | |
122 | /* If the 16 bits following the high surrogate are in the source buffer... */ | |
123 | if (source < sourceEnd) { | |
124 | ch2 = *source; | |
125 | /* If it's a low surrogate, convert to UTF32. */ | |
126 | if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) { | |
127 | ch = ((ch - UNI_SUR_HIGH_START) << halfShift) | |
128 | + (ch2 - UNI_SUR_LOW_START) + halfBase; | |
129 | ++source; | |
130 | } else if (flags == strictConversion) { /* it's an unpaired high surrogate */ | |
131 | --source; /* return to the illegal value itself */ | |
132 | result = sourceIllegal; | |
133 | break; | |
134 | } | |
135 | } else { /* We don't have the 16 bits following the high surrogate. */ | |
136 | --source; /* return to the high surrogate */ | |
137 | result = sourceExhausted; | |
138 | break; | |
139 | } | |
140 | } else if (flags == strictConversion) { | |
141 | /* UTF-16 surrogate values are illegal in UTF-32 */ | |
142 | if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) { | |
143 | --source; /* return to the illegal value itself */ | |
144 | result = sourceIllegal; | |
145 | break; | |
146 | } | |
147 | } | |
148 | if (target >= targetEnd) { | |
149 | source = oldSource; /* Back up source pointer! */ | |
150 | result = targetExhausted; break; | |
151 | } | |
152 | *target++ = ch; | |
153 | } | |
154 | *sourceStart = source; | |
155 | *targetStart = target; | |
156 | #ifdef CVTUTF_DEBUG | |
157 | if (result == sourceIllegal) { | |
158 | fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2); | |
159 | fflush(stderr); | |
160 | } | |
161 | #endif | |
162 | return result; | |
163 | } | |
164 | ||
165 | /* --------------------------------------------------------------------- */ | |
166 | ||
167 | /* | |
168 | * Index into the table below with the first byte of a UTF-8 sequence to | |
169 | * get the number of trailing bytes that are supposed to follow it. | |
170 | * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is | |
171 | * left as-is for anyone who may want to do such conversion, which was | |
172 | * allowed in earlier algorithms. | |
173 | */ | |
174 | static const char trailingBytesForUTF8[256] = { | |
175 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | |
176 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | |
177 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | |
178 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | |
179 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | |
180 | 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, | |
181 | 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, | |
182 | 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5 | |
183 | }; | |
184 | ||
185 | /* | |
186 | * Magic values subtracted from a buffer value during UTF8 conversion. | |
187 | * This table contains as many values as there might be trailing bytes | |
188 | * in a UTF-8 sequence. | |
189 | */ | |
190 | static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL, | |
191 | 0x03C82080UL, 0xFA082080UL, 0x82082080UL }; | |
192 | ||
193 | /* | |
194 | * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed | |
195 | * into the first byte, depending on how many bytes follow. There are | |
196 | * as many entries in this table as there are UTF-8 sequence types. | |
197 | * (I.e., one byte sequence, two byte... etc.). Remember that sequencs | |
198 | * for *legal* UTF-8 will be 4 or fewer bytes total. | |
199 | */ | |
200 | static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC }; | |
201 | ||
202 | /* --------------------------------------------------------------------- */ | |
203 | ||
204 | /* The interface converts a whole buffer to avoid function-call overhead. | |
205 | * Constants have been gathered. Loops & conditionals have been removed as | |
206 | * much as possible for efficiency, in favor of drop-through switches. | |
207 | * (See "Note A" at the bottom of the file for equivalent code.) | |
208 | * If your compiler supports it, the "isLegalUTF8" call can be turned | |
209 | * into an inline function. | |
210 | */ | |
211 | ||
212 | /* --------------------------------------------------------------------- */ | |
213 | ||
214 | ConversionResult ConvertUTF16toUTF8 ( | |
215 | const UTF16** sourceStart, const UTF16* sourceEnd, | |
216 | UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) { | |
217 | ConversionResult result = conversionOK; | |
218 | const UTF16* source = *sourceStart; | |
219 | UTF8* target = *targetStart; | |
220 | while (source < sourceEnd) { | |
221 | UTF32 ch; | |
222 | unsigned short bytesToWrite = 0; | |
223 | const UTF32 byteMask = 0xBF; | |
224 | const UTF32 byteMark = 0x80; | |
225 | const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */ | |
226 | ch = *source++; | |
227 | /* If we have a surrogate pair, convert to UTF32 first. */ | |
228 | if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) { | |
229 | /* If the 16 bits following the high surrogate are in the source buffer... */ | |
230 | if (source < sourceEnd) { | |
231 | UTF32 ch2 = *source; | |
232 | /* If it's a low surrogate, convert to UTF32. */ | |
233 | if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) { | |
234 | ch = ((ch - UNI_SUR_HIGH_START) << halfShift) | |
235 | + (ch2 - UNI_SUR_LOW_START) + halfBase; | |
236 | ++source; | |
237 | } else if (flags == strictConversion) { /* it's an unpaired high surrogate */ | |
238 | --source; /* return to the illegal value itself */ | |
239 | result = sourceIllegal; | |
240 | break; | |
241 | } | |
242 | } else { /* We don't have the 16 bits following the high surrogate. */ | |
243 | --source; /* return to the high surrogate */ | |
244 | result = sourceExhausted; | |
245 | break; | |
246 | } | |
247 | } else if (flags == strictConversion) { | |
248 | /* UTF-16 surrogate values are illegal in UTF-32 */ | |
249 | if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) { | |
250 | --source; /* return to the illegal value itself */ | |
251 | result = sourceIllegal; | |
252 | break; | |
253 | } | |
254 | } | |
255 | /* Figure out how many bytes the result will require */ | |
256 | if (ch < (UTF32)0x80) { bytesToWrite = 1; | |
257 | } else if (ch < (UTF32)0x800) { bytesToWrite = 2; | |
258 | } else if (ch < (UTF32)0x10000) { bytesToWrite = 3; | |
259 | } else if (ch < (UTF32)0x110000) { bytesToWrite = 4; | |
260 | } else { bytesToWrite = 3; | |
261 | ch = UNI_REPLACEMENT_CHAR; | |
262 | } | |
263 | ||
264 | target += bytesToWrite; | |
265 | if (target > targetEnd) { | |
266 | source = oldSource; /* Back up source pointer! */ | |
267 | target -= bytesToWrite; result = targetExhausted; break; | |
268 | } | |
269 | switch (bytesToWrite) { /* note: everything falls through. */ | |
270 | case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; | |
271 | case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; | |
272 | case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; | |
273 | case 1: *--target = (UTF8)(ch | firstByteMark[bytesToWrite]); | |
274 | } | |
275 | target += bytesToWrite; | |
276 | } | |
277 | *sourceStart = source; | |
278 | *targetStart = target; | |
279 | return result; | |
280 | } | |
281 | ||
282 | /* --------------------------------------------------------------------- */ | |
283 | ||
284 | /* | |
285 | * Utility routine to tell whether a sequence of bytes is legal UTF-8. | |
286 | * This must be called with the length pre-determined by the first byte. | |
287 | * If not calling this from ConvertUTF8to*, then the length can be set by: | |
288 | * length = trailingBytesForUTF8[*source]+1; | |
289 | * and the sequence is illegal right away if there aren't that many bytes | |
290 | * available. | |
291 | * If presented with a length > 4, this returns false. The Unicode | |
292 | * definition of UTF-8 goes up to 4-byte sequences. | |
293 | */ | |
294 | ||
295 | static Boolean isLegalUTF8(const UTF8 *source, int length) { | |
296 | UTF8 a; | |
297 | const UTF8 *srcptr = source+length; | |
298 | switch (length) { | |
299 | default: return false; | |
300 | /* Everything else falls through when "true"... */ | |
301 | case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; | |
302 | case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false; | |
303 | case 2: if ((a = (*--srcptr)) > 0xBF) return false; | |
304 | ||
305 | switch (*source) { | |
306 | /* no fall-through in this inner switch */ | |
307 | case 0xE0: if (a < 0xA0) return false; break; | |
308 | case 0xED: if (a > 0x9F) return false; break; | |
309 | case 0xF0: if (a < 0x90) return false; break; | |
310 | case 0xF4: if (a > 0x8F) return false; break; | |
311 | default: if (a < 0x80) return false; | |
312 | } | |
313 | ||
314 | case 1: if (*source >= 0x80 && *source < 0xC2) return false; | |
315 | } | |
316 | if (*source > 0xF4) return false; | |
317 | return true; | |
318 | } | |
319 | ||
320 | /* --------------------------------------------------------------------- */ | |
321 | ||
322 | /* | |
323 | * Exported function to return whether a UTF-8 sequence is legal or not. | |
324 | * This is not used here; it's just exported. | |
325 | */ | |
326 | Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) { | |
327 | int length = trailingBytesForUTF8[*source]+1; | |
328 | if (source+length > sourceEnd) { | |
329 | return false; | |
330 | } | |
331 | return isLegalUTF8(source, length); | |
332 | } | |
333 | ||
334 | /* --------------------------------------------------------------------- */ | |
335 | ||
336 | ConversionResult ConvertUTF8toUTF16 ( | |
337 | const UTF8** sourceStart, const UTF8* sourceEnd, | |
338 | UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) { | |
339 | ConversionResult result = conversionOK; | |
340 | const UTF8* source = *sourceStart; | |
341 | UTF16* target = *targetStart; | |
342 | while (source < sourceEnd) { | |
343 | UTF32 ch = 0; | |
344 | unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; | |
345 | if (source + extraBytesToRead >= sourceEnd) { | |
346 | result = sourceExhausted; break; | |
347 | } | |
348 | /* Do this check whether lenient or strict */ | |
349 | if (! isLegalUTF8(source, extraBytesToRead+1)) { | |
350 | result = sourceIllegal; | |
351 | break; | |
352 | } | |
353 | /* | |
354 | * The cases all fall through. See "Note A" below. | |
355 | */ | |
356 | switch (extraBytesToRead) { | |
357 | case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ | |
358 | case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */ | |
359 | case 3: ch += *source++; ch <<= 6; | |
360 | case 2: ch += *source++; ch <<= 6; | |
361 | case 1: ch += *source++; ch <<= 6; | |
362 | case 0: ch += *source++; | |
363 | } | |
364 | ch -= offsetsFromUTF8[extraBytesToRead]; | |
365 | ||
366 | if (target >= targetEnd) { | |
367 | source -= (extraBytesToRead+1); /* Back up source pointer! */ | |
368 | result = targetExhausted; break; | |
369 | } | |
370 | if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */ | |
371 | /* UTF-16 surrogate values are illegal in UTF-32 */ | |
372 | if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { | |
373 | if (flags == strictConversion) { | |
374 | source -= (extraBytesToRead+1); /* return to the illegal value itself */ | |
375 | result = sourceIllegal; | |
376 | break; | |
377 | } else { | |
378 | *target++ = UNI_REPLACEMENT_CHAR; | |
379 | } | |
380 | } else { | |
381 | *target++ = (UTF16)ch; /* normal case */ | |
382 | } | |
383 | } else if (ch > UNI_MAX_UTF16) { | |
384 | if (flags == strictConversion) { | |
385 | result = sourceIllegal; | |
386 | source -= (extraBytesToRead+1); /* return to the start */ | |
387 | break; /* Bail out; shouldn't continue */ | |
388 | } else { | |
389 | *target++ = UNI_REPLACEMENT_CHAR; | |
390 | } | |
391 | } else { | |
392 | /* target is a character in range 0xFFFF - 0x10FFFF. */ | |
393 | if (target + 1 >= targetEnd) { | |
394 | source -= (extraBytesToRead+1); /* Back up source pointer! */ | |
395 | result = targetExhausted; break; | |
396 | } | |
397 | ch -= halfBase; | |
398 | *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START); | |
399 | *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START); | |
400 | } | |
401 | } | |
402 | *sourceStart = source; | |
403 | *targetStart = target; | |
404 | return result; | |
405 | } | |
406 | ||
407 | /* --------------------------------------------------------------------- */ | |
408 | ||
409 | ConversionResult ConvertUTF32toUTF8 ( | |
410 | const UTF32** sourceStart, const UTF32* sourceEnd, | |
411 | UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) { | |
412 | ConversionResult result = conversionOK; | |
413 | const UTF32* source = *sourceStart; | |
414 | UTF8* target = *targetStart; | |
415 | while (source < sourceEnd) { | |
416 | UTF32 ch; | |
417 | unsigned short bytesToWrite = 0; | |
418 | const UTF32 byteMask = 0xBF; | |
419 | const UTF32 byteMark = 0x80; | |
420 | ch = *source++; | |
421 | if (flags == strictConversion ) { | |
422 | /* UTF-16 surrogate values are illegal in UTF-32 */ | |
423 | if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { | |
424 | --source; /* return to the illegal value itself */ | |
425 | result = sourceIllegal; | |
426 | break; | |
427 | } | |
428 | } | |
429 | /* | |
430 | * Figure out how many bytes the result will require. Turn any | |
431 | * illegally large UTF32 things (> Plane 17) into replacement chars. | |
432 | */ | |
433 | if (ch < (UTF32)0x80) { bytesToWrite = 1; | |
434 | } else if (ch < (UTF32)0x800) { bytesToWrite = 2; | |
435 | } else if (ch < (UTF32)0x10000) { bytesToWrite = 3; | |
436 | } else if (ch <= UNI_MAX_LEGAL_UTF32) { bytesToWrite = 4; | |
437 | } else { bytesToWrite = 3; | |
438 | ch = UNI_REPLACEMENT_CHAR; | |
439 | result = sourceIllegal; | |
440 | } | |
441 | ||
442 | target += bytesToWrite; | |
443 | if (target > targetEnd) { | |
444 | --source; /* Back up source pointer! */ | |
445 | target -= bytesToWrite; result = targetExhausted; break; | |
446 | } | |
447 | switch (bytesToWrite) { /* note: everything falls through. */ | |
448 | case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; | |
449 | case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; | |
450 | case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6; | |
451 | case 1: *--target = (UTF8) (ch | firstByteMark[bytesToWrite]); | |
452 | } | |
453 | target += bytesToWrite; | |
454 | } | |
455 | *sourceStart = source; | |
456 | *targetStart = target; | |
457 | return result; | |
458 | } | |
459 | ||
460 | /* --------------------------------------------------------------------- */ | |
461 | ||
462 | ConversionResult ConvertUTF8toUTF32 ( | |
463 | const UTF8** sourceStart, const UTF8* sourceEnd, | |
464 | UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) { | |
465 | ConversionResult result = conversionOK; | |
466 | const UTF8* source = *sourceStart; | |
467 | UTF32* target = *targetStart; | |
468 | while (source < sourceEnd) { | |
469 | UTF32 ch = 0; | |
470 | unsigned short extraBytesToRead = trailingBytesForUTF8[*source]; | |
471 | if (source + extraBytesToRead >= sourceEnd) { | |
472 | result = sourceExhausted; break; | |
473 | } | |
474 | /* Do this check whether lenient or strict */ | |
475 | if (! isLegalUTF8(source, extraBytesToRead+1)) { | |
476 | result = sourceIllegal; | |
477 | break; | |
478 | } | |
479 | /* | |
480 | * The cases all fall through. See "Note A" below. | |
481 | */ | |
482 | switch (extraBytesToRead) { | |
483 | case 5: ch += *source++; ch <<= 6; | |
484 | case 4: ch += *source++; ch <<= 6; | |
485 | case 3: ch += *source++; ch <<= 6; | |
486 | case 2: ch += *source++; ch <<= 6; | |
487 | case 1: ch += *source++; ch <<= 6; | |
488 | case 0: ch += *source++; | |
489 | } | |
490 | ch -= offsetsFromUTF8[extraBytesToRead]; | |
491 | ||
492 | if (target >= targetEnd) { | |
493 | source -= (extraBytesToRead+1); /* Back up the source pointer! */ | |
494 | result = targetExhausted; break; | |
495 | } | |
496 | if (ch <= UNI_MAX_LEGAL_UTF32) { | |
497 | /* | |
498 | * UTF-16 surrogate values are illegal in UTF-32, and anything | |
499 | * over Plane 17 (> 0x10FFFF) is illegal. | |
500 | */ | |
501 | if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) { | |
502 | if (flags == strictConversion) { | |
503 | source -= (extraBytesToRead+1); /* return to the illegal value itself */ | |
504 | result = sourceIllegal; | |
505 | break; | |
506 | } else { | |
507 | *target++ = UNI_REPLACEMENT_CHAR; | |
508 | } | |
509 | } else { | |
510 | *target++ = ch; | |
511 | } | |
512 | } else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */ | |
513 | result = sourceIllegal; | |
514 | *target++ = UNI_REPLACEMENT_CHAR; | |
515 | } | |
516 | } | |
517 | *sourceStart = source; | |
518 | *targetStart = target; | |
519 | return result; | |
520 | } | |
521 | ||
522 | /* --------------------------------------------------------------------- | |
523 | ||
524 | Note A. | |
525 | The fall-through switches in UTF-8 reading code save a | |
526 | temp variable, some decrements & conditionals. The switches | |
527 | are equivalent to the following loop: | |
528 | { | |
529 | int tmpBytesToRead = extraBytesToRead+1; | |
530 | do { | |
531 | ch += *source++; | |
532 | --tmpBytesToRead; | |
533 | if (tmpBytesToRead) ch <<= 6; | |
534 | } while (tmpBytesToRead > 0); | |
535 | } | |
536 | In UTF-8 writing code, the switches on "bytesToWrite" are | |
537 | similarly unrolled loops. | |
538 | ||
539 | --------------------------------------------------------------------- */ |