/* All the decorated states, indexed by the state number. Warning:
there is a state_TABLE in LR0.c, but it is different and static.
*/
-state_t *state_table = NULL;
+state_t **state_table = NULL;
int tokensetsize;
short *LAruleno;
}
-/*--------------------.
-| Build STATE_TABLE. |
-`--------------------*/
-
-static void
-set_state_table (void)
-{
- /* NSTATES + 1 because lookahead for the pseudo state number NSTATES
- might be used (see conflicts.c). It is too opaque for me to
- provide a probably less hacky implementation. --akim */
- state_table = XCALLOC (state_t, nstates + 1);
-
- {
- core *sp;
- for (sp = first_state; sp; sp = sp->next)
- {
- state_table[sp->number].state = sp;
- state_table[sp->number].accessing_symbol = sp->accessing_symbol;
- }
- }
-
- {
- shifts *sp;
- for (sp = first_shift; sp; sp = sp->next)
- state_table[sp->number].shift_table = sp;
- }
-
- {
- reductions *rp;
- for (rp = first_reduction; rp; rp = rp->next)
- state_table[rp->number].reduction_table = rp;
- }
-
- /* Pessimization, but simplification of the code: make sense all the
- states have a shift_table, even if reduced to 0 shifts. */
- {
- int i;
- for (i = 0; i < nstates; i++)
- if (!state_table[i].shift_table)
- state_table[i].shift_table = shifts_new (0);
- }
-
- /* Initializing the lookaheads members. Please note that it must be
- performed after having set some of the other members which are
- used below. Change with extreme caution. */
- {
- int i;
- int count = 0;
- for (i = 0; i < nstates; i++)
- {
- int k;
- reductions *rp = state_table[i].reduction_table;
- shifts *sp = state_table[i].shift_table;
-
- state_table[i].lookaheads = count;
-
- if (rp
- && (rp->nreds > 1 || (sp->nshifts && SHIFT_IS_SHIFT (sp, 0))))
- count += rp->nreds;
- else
- state_table[i].consistent = 1;
-
- for (k = 0; k < sp->nshifts; k++)
- if (SHIFT_IS_ERROR (sp, k))
- {
- state_table[i].consistent = 0;
- break;
- }
- }
- state_table[nstates].lookaheads = count;
- }
-}
-
-
static void
initialize_LA (void)
{
short *np;
reductions *rp;
- size_t nLA = state_table[nstates].lookaheads;
+ size_t nLA = state_table[nstates]->lookaheads;
if (!nLA)
nLA = 1;
np = LAruleno;
for (i = 0; i < nstates; i++)
- if (!state_table[i].consistent)
- if ((rp = state_table[i].reduction_table))
+ if (!state_table[i]->consistent)
+ if ((rp = state_table[i]->reductions))
for (j = 0; j < rp->nreds; j++)
*np++ = rp->rules[j];
}
static void
set_goto_map (void)
{
- shifts *sp;
+ int state;
int i;
int symbol;
int k;
short *temp_map;
int state2;
- int state1;
goto_map = XCALLOC (short, nvars + 1) - ntokens;
temp_map = XCALLOC (short, nvars + 1) - ntokens;
ngotos = 0;
- for (sp = first_shift; sp; sp = sp->next)
- for (i = sp->nshifts - 1; i >= 0 && SHIFT_IS_GOTO (sp, i); --i)
- {
- symbol = state_table[sp->shifts[i]].accessing_symbol;
+ for (state = 0; state < nstates; ++state)
+ {
+ shifts *sp = state_table[state]->shifts;
+ for (i = sp->nshifts - 1; i >= 0 && SHIFT_IS_GOTO (sp, i); --i)
+ {
+ symbol = state_table[sp->shifts[i]]->accessing_symbol;
- if (ngotos == MAXSHORT)
- fatal (_("too many gotos (max %d)"), MAXSHORT);
+ if (ngotos == MAXSHORT)
+ fatal (_("too many gotos (max %d)"), MAXSHORT);
- ngotos++;
- goto_map[symbol]++;
- }
+ ngotos++;
+ goto_map[symbol]++;
+ }
+ }
k = 0;
for (i = ntokens; i < nsyms; i++)
from_state = XCALLOC (short, ngotos);
to_state = XCALLOC (short, ngotos);
- for (sp = first_shift; sp; sp = sp->next)
+ for (state = 0; state < nstates; ++state)
{
- state1 = sp->number;
+ shifts *sp = state_table[state]->shifts;
for (i = sp->nshifts - 1; i >= 0 && SHIFT_IS_GOTO (sp, i); --i)
{
- state2 = sp->shifts[i];
- symbol = state_table[state2].accessing_symbol;
+ for (i = sp->nshifts - 1; i >= 0 && SHIFT_IS_GOTO (sp, i); --i)
+ {
+ state2 = sp->shifts[i];
+ symbol = state_table[state2]->accessing_symbol;
- k = temp_map[symbol]++;
- from_state[k] = state1;
- to_state[k] = state2;
+ k = temp_map[symbol]++;
+ from_state[k] = state;
+ to_state[k] = state2;
+ }
}
}
for (i = 0; i < ngotos; i++)
{
int stateno = to_state[i];
- shifts *sp = state_table[stateno].shift_table;
+ shifts *sp = state_table[stateno]->shifts;
int j;
for (j = 0; j < sp->nshifts && SHIFT_IS_SHIFT (sp, j); j++)
{
- int symbol = state_table[sp->shifts[j]].accessing_symbol;
- SETBIT (F + i * tokensetsize, symbol);
+ int symbol = state_table[sp->shifts[j]]->accessing_symbol;
+ SETBIT (F (i), symbol);
}
for (; j < sp->nshifts; j++)
{
- int symbol = state_table[sp->shifts[j]].accessing_symbol;
+ int symbol = state_table[sp->shifts[j]]->accessing_symbol;
if (nullable[symbol])
edge[nedges++] = map_goto (stateno, symbol);
}
int found;
shorts *sp;
- i = state_table[stateno].lookaheads;
- k = state_table[stateno + 1].lookaheads;
+ i = state_table[stateno]->lookaheads;
+ k = state_table[stateno + 1]->lookaheads;
found = 0;
while (!found && i < k)
{
{
int nedges = 0;
int state1 = from_state[i];
- int symbol1 = state_table[to_state[i]].accessing_symbol;
+ int symbol1 = state_table[to_state[i]]->accessing_symbol;
short *rulep;
for (rulep = derives[symbol1]; *rulep > 0; rulep++)
for (rp = ritem + rule_table[*rulep].rhs; *rp > 0; rp++)
{
- shifts *sp = state_table[stateno].shift_table;
+ shifts *sp = state_table[stateno]->shifts;
int j;
for (j = 0; j < sp->nshifts; j++)
{
stateno = sp->shifts[j];
- if (state_table[stateno].accessing_symbol == *rp)
+ if (state_table[stateno]->accessing_symbol == *rp)
break;
}
states[length++] = stateno;
}
- if (!state_table[stateno].consistent)
+ if (!state_table[stateno]->consistent)
add_lookback_edge (stateno, *rulep, i);
length--;
int i;
shorts *sp;
- for (i = 0; i < state_table[nstates].lookaheads; i++)
+ for (i = 0; i < state_table[nstates]->lookaheads; i++)
for (sp = lookback[i]; sp; sp = sp->next)
{
int size = LA (i + 1) - LA (i);
}
/* Free LOOKBACK. */
- for (i = 0; i < state_table[nstates].lookaheads; i++)
+ for (i = 0; i < state_table[nstates]->lookaheads; i++)
LIST_FREE (shorts, lookback[i]);
XFREE (lookback);
}
+/*--------------------------------------.
+| Initializing the lookaheads members. |
+`--------------------------------------*/
+
+static void
+initialize_lookaheads (void)
+{
+ int i;
+ int count = 0;
+ for (i = 0; i < nstates; i++)
+ {
+ int k;
+ reductions *rp = state_table[i]->reductions;
+ shifts *sp = state_table[i]->shifts;
+
+ state_table[i]->lookaheads = count;
+
+ if (rp
+ && (rp->nreds > 1 || (sp->nshifts && SHIFT_IS_SHIFT (sp, 0))))
+ count += rp->nreds;
+ else
+ state_table[i]->consistent = 1;
+
+ for (k = 0; k < sp->nshifts; k++)
+ if (SHIFT_IS_ERROR (sp, k))
+ {
+ state_table[i]->consistent = 0;
+ break;
+ }
+ }
+
+ /* Seems to be needed by conflicts.c. */
+ state_table[nstates] = STATE_ALLOC (0);
+ state_table[nstates]->lookaheads = count;
+}
+
void
lalr (void)
{
tokensetsize = WORDSIZE (ntokens);
- set_state_table ();
+ initialize_lookaheads ();
initialize_LA ();
set_goto_map ();
initialize_F ();