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1 /* Generate the nondeterministic finite state machine for Bison.
3 Copyright (C) 1984, 1986, 1989, 2000, 2001, 2002, 2004 Free
4 Software Foundation, Inc.
6 This file is part of Bison, the GNU Compiler Compiler.
8 Bison is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
13 Bison is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with Bison; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
21 Boston, MA 02111-1307, USA. */
24 /* See comments in state.h for the data structures that represent it.
25 The entry point is generate_states. */
44 typedef struct state_list
46 struct state_list
*next
;
50 static state_list
*first_state
= NULL
;
51 static state_list
*last_state
= NULL
;
54 /*------------------------------------------------------------------.
55 | A state was just discovered from another state. Queue it for |
56 | later examination, in order to find its transitions. Return it. |
57 `------------------------------------------------------------------*/
60 state_list_append (symbol_number sym
, size_t core_size
, item_number
*core
)
62 state_list
*node
= MALLOC (node
, 1);
63 state
*s
= state_new (sym
, core_size
, core
);
65 if (trace_flag
& trace_automaton
)
66 fprintf (stderr
, "state_list_append (state = %d, symbol = %d (%s))\n",
67 nstates
, sym
, symbols
[sym
]->tag
);
69 /* If this is the endtoken, and this is not the initial state, then
70 this is the final state. */
71 if (sym
== 0 && first_state
)
80 last_state
->next
= node
;
87 static symbol_number
*shift_symbol
= NULL
;
89 static rule
**redset
= NULL
;
90 static state
**shiftset
= NULL
;
92 static item_number
**kernel_base
= NULL
;
93 static int *kernel_size
= NULL
;
94 static item_number
*kernel_items
= NULL
;
98 allocate_itemsets (void)
104 /* Count the number of occurrences of all the symbols in RITEMS.
105 Note that useless productions (hence useless nonterminals) are
106 browsed too, hence we need to allocate room for _all_ the
109 short int *symbol_count
= CALLOC (symbol_count
,
110 nsyms
+ nuseless_nonterminals
);
112 for (r
= 0; r
< nrules
; ++r
)
113 for (rhsp
= rules
[r
].rhs
; *rhsp
>= 0; ++rhsp
)
116 symbol_count
[*rhsp
]++;
119 /* See comments before new_itemsets. All the vectors of items
120 live inside KERNEL_ITEMS. The number of active items after
121 some symbol S cannot be more than the number of times that S
122 appears as an item, which is SYMBOL_COUNT[S].
123 We allocate that much space for each symbol. */
125 CALLOC (kernel_base
, nsyms
);
127 CALLOC (kernel_items
, count
);
130 for (i
= 0; i
< nsyms
; i
++)
132 kernel_base
[i
] = kernel_items
+ count
;
133 count
+= symbol_count
[i
];
137 CALLOC (kernel_size
, nsyms
);
142 allocate_storage (void)
144 allocate_itemsets ();
146 CALLOC (shiftset
, nsyms
);
147 CALLOC (redset
, nrules
);
149 CALLOC (shift_symbol
, nsyms
);
161 XFREE (kernel_items
);
168 /*---------------------------------------------------------------.
169 | Find which symbols can be shifted in S, and for each one |
170 | record which items would be active after that shift. Uses the |
171 | contents of itemset. |
173 | shift_symbol is set to a vector of the symbols that can be |
174 | shifted. For each symbol in the grammar, kernel_base[symbol] |
175 | points to a vector of item numbers activated if that symbol is |
176 | shifted, and kernel_size[symbol] is their numbers. |
177 `---------------------------------------------------------------*/
180 new_itemsets (state
*s
)
184 if (trace_flag
& trace_automaton
)
185 fprintf (stderr
, "Entering new_itemsets, state = %d\n", s
->number
);
187 for (i
= 0; i
< nsyms
; i
++)
192 for (i
= 0; i
< nritemset
; ++i
)
193 if (ritem
[itemset
[i
]] >= 0)
195 symbol_number sym
= item_number_as_symbol_number (ritem
[itemset
[i
]]);
196 if (!kernel_size
[sym
])
198 shift_symbol
[nshifts
] = sym
;
202 kernel_base
[sym
][kernel_size
[sym
]] = itemset
[i
] + 1;
209 /*--------------------------------------------------------------.
210 | Find the state we would get to (from the current state) by |
211 | shifting SYM. Create a new state if no equivalent one exists |
212 | already. Used by append_states. |
213 `--------------------------------------------------------------*/
216 get_state (symbol_number sym
, size_t core_size
, item_number
*core
)
220 if (trace_flag
& trace_automaton
)
221 fprintf (stderr
, "Entering get_state, symbol = %d (%s)\n",
222 sym
, symbols
[sym
]->tag
);
224 sp
= state_hash_lookup (core_size
, core
);
226 sp
= state_list_append (sym
, core_size
, core
);
228 if (trace_flag
& trace_automaton
)
229 fprintf (stderr
, "Exiting get_state => %d\n", sp
->number
);
234 /*---------------------------------------------------------------.
235 | Use the information computed by new_itemsets to find the state |
236 | numbers reached by each shift transition from S. |
238 | SHIFTSET is set up as a vector of those states. |
239 `---------------------------------------------------------------*/
242 append_states (state
*s
)
246 if (trace_flag
& trace_automaton
)
247 fprintf (stderr
, "Entering append_states, state = %d\n", s
->number
);
249 /* First sort shift_symbol into increasing order. */
251 for (i
= 1; i
< nshifts
; i
++)
253 symbol_number sym
= shift_symbol
[i
];
255 for (j
= i
; 0 < j
&& sym
< shift_symbol
[j
- 1]; j
--)
256 shift_symbol
[j
] = shift_symbol
[j
- 1];
257 shift_symbol
[j
] = sym
;
260 for (i
= 0; i
< nshifts
; i
++)
262 symbol_number sym
= shift_symbol
[i
];
263 shiftset
[i
] = get_state (sym
, kernel_size
[sym
], kernel_base
[sym
]);
268 /*----------------------------------------------------------------.
269 | Find which rules can be used for reduction transitions from the |
270 | current state and make a reductions structure for the state to |
271 | record their rule numbers. |
272 `----------------------------------------------------------------*/
275 save_reductions (state
*s
)
280 /* Find and count the active items that represent ends of rules. */
281 for (i
= 0; i
< nritemset
; ++i
)
283 int item
= ritem
[itemset
[i
]];
285 redset
[count
++] = &rules
[item_number_as_rule_number (item
)];
288 /* Make a reductions structure and copy the data into it. */
289 state_reductions_set (s
, count
, redset
);
300 CALLOC (states
, nstates
);
304 state_list
*this = first_state
;
306 /* Pessimization, but simplification of the code: make sure all
307 the states have valid transitions and reductions members,
308 even if reduced to 0. It is too soon for errs, which are
309 computed later, but set_conflicts. */
310 state
*s
= this->state
;
312 state_transitions_set (s
, 0, 0);
314 state_reductions_set (s
, 0, 0);
316 states
[s
->number
] = s
;
318 first_state
= this->next
;
326 /*-------------------------------------------------------------------.
327 | Compute the nondeterministic finite state machine (see state.h for |
328 | details) from the grammar. |
329 `-------------------------------------------------------------------*/
332 generate_states (void)
334 state_list
*list
= NULL
;
336 new_closure (nritems
);
338 /* Create the initial state. The 0 at the lhs is the index of the
339 item of this initial rule. */
340 kernel_base
[0][0] = 0;
342 state_list_append (0, kernel_size
[0], kernel_base
[0]);
348 state
*s
= list
->state
;
349 if (trace_flag
& trace_automaton
)
350 fprintf (stderr
, "Processing state %d (reached by %s)\n",
352 symbols
[s
->accessing_symbol
]->tag
);
353 /* Set up ruleset and itemset for the transitions out of this
354 state. ruleset gets a 1 bit for each rule that could reduce
355 now. itemset gets a vector of all the items that could be
357 closure (s
->items
, s
->nitems
);
358 /* Record the reductions allowed out of this state. */
360 /* Find the itemsets of the states that shifts can reach. */
362 /* Find or create the core structures for those states. */
365 /* Create the shifts structures for the shifts to those states,
366 now that the state numbers transitioning to are known. */
367 state_transitions_set (s
, nshifts
, shiftset
);
369 /* states are queued when they are created; process them all.
374 /* discard various storage */