]>
git.saurik.com Git - bison.git/blob - src/LR0.c
1 /* Generate the nondeterministic finite state machine for bison,
2 Copyright 1984, 1986, 1989, 2000, 2001, 2002 Free Software Foundation, Inc.
4 This file is part of Bison, the GNU Compiler Compiler.
6 Bison is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 Bison is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with Bison; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* See comments in state.h for the data structures that represent it.
23 The entry point is generate_states. */
38 unsigned int nstates
= 0;
39 /* Initialize the final state to -1, otherwise, it might be set to 0
40 by default, and since we don't compute the reductions of the final
41 state, we end up not computing the reductions of the initial state,
42 which is of course needed.
44 FINAL_STATE is properly set by new_state when it recognizes the
45 accessing symbol: EOF. */
47 static state_t
*first_state
= NULL
;
49 static state_t
*this_state
= NULL
;
50 static state_t
*last_state
= NULL
;
53 static short *shift_symbol
= NULL
;
55 static short *redset
= NULL
;
56 static short *shiftset
= NULL
;
58 static short **kernel_base
= NULL
;
59 static int *kernel_size
= NULL
;
60 static short *kernel_items
= NULL
;
62 /* hash table for states, to recognize equivalent ones. */
64 #define STATE_HASH_SIZE 1009
65 static state_t
**state_hash
= NULL
;
69 allocate_itemsets (void)
74 /* Count the number of occurrences of all the symbols in RITEMS.
75 Note that useless productions (hence useless nonterminals) are
76 browsed too, hence we need to allocate room for _all_ the
79 short *symbol_count
= XCALLOC (short, nsyms
+ nuseless_nonterminals
);
81 for (r
= 1; r
< nrules
+ 1; ++r
)
82 for (rhsp
= rules
[r
].rhs
; *rhsp
>= 0; ++rhsp
)
85 symbol_count
[*rhsp
]++;
88 /* See comments before new_itemsets. All the vectors of items
89 live inside KERNEL_ITEMS. The number of active items after
90 some symbol cannot be more than the number of times that symbol
91 appears as an item, which is symbol_count[symbol].
92 We allocate that much space for each symbol. */
94 kernel_base
= XCALLOC (short *, nsyms
);
96 kernel_items
= XCALLOC (short, count
);
99 for (i
= 0; i
< nsyms
; i
++)
101 kernel_base
[i
] = kernel_items
+ count
;
102 count
+= symbol_count
[i
];
106 kernel_size
= XCALLOC (int, nsyms
);
111 allocate_storage (void)
113 allocate_itemsets ();
115 shiftset
= XCALLOC (short, nsyms
);
116 redset
= XCALLOC (short, nrules
+ 1);
117 state_hash
= XCALLOC (state_t
*, STATE_HASH_SIZE
);
118 shift_symbol
= XCALLOC (short, nsyms
);
130 XFREE (kernel_items
);
137 /*----------------------------------------------------------------.
138 | Find which symbols can be shifted in the current state, and for |
139 | each one record which items would be active after that shift. |
140 | Uses the contents of itemset. |
142 | shift_symbol is set to a vector of the symbols that can be |
143 | shifted. For each symbol in the grammar, kernel_base[symbol] |
144 | points to a vector of item numbers activated if that symbol is |
145 | shifted, and kernel_size[symbol] is their numbers. |
146 `----------------------------------------------------------------*/
154 fprintf (stderr
, "Entering new_itemsets, state = %d\n",
157 for (i
= 0; i
< nsyms
; i
++)
162 for (i
= 0; i
< nitemset
; ++i
)
164 int symbol
= ritem
[itemset
[i
]];
167 if (!kernel_size
[symbol
])
169 shift_symbol
[nshifts
] = symbol
;
173 kernel_base
[symbol
][kernel_size
[symbol
]] = itemset
[i
] + 1;
174 kernel_size
[symbol
]++;
181 /*-----------------------------------------------------------------.
182 | Subroutine of get_state. Create a new state for those items, if |
184 `-----------------------------------------------------------------*/
187 new_state (int symbol
)
192 fprintf (stderr
, "Entering new_state, state = %d, symbol = %d (%s)\n",
193 nstates
, symbol
, symbols
[symbol
]->tag
);
195 if (nstates
>= MAXSHORT
)
196 fatal (_("too many states (max %d)"), MAXSHORT
);
198 p
= STATE_ALLOC (kernel_size
[symbol
]);
199 p
->accessing_symbol
= symbol
;
201 p
->nitems
= kernel_size
[symbol
];
203 shortcpy (p
->items
, kernel_base
[symbol
], kernel_size
[symbol
]);
205 /* If this is the eoftoken, and this is not the initial state, then
206 this is the final state. */
207 if (symbol
== 0 && first_state
)
208 final_state
= p
->number
;
213 last_state
->next
= p
;
222 /*--------------------------------------------------------------.
223 | Find the state number for the state we would get to (from the |
224 | current state) by shifting symbol. Create a new state if no |
225 | equivalent one exists already. Used by append_states. |
226 `--------------------------------------------------------------*/
229 get_state (int symbol
)
236 fprintf (stderr
, "Entering get_state, state = %d, symbol = %d (%s)\n",
237 this_state
->number
, symbol
, symbols
[symbol
]->tag
);
239 /* Add up the target state's active item numbers to get a hash key.
242 for (i
= 0; i
< kernel_size
[symbol
]; ++i
)
243 key
+= kernel_base
[symbol
][i
];
244 key
= key
% STATE_HASH_SIZE
;
245 sp
= state_hash
[key
];
252 if (sp
->nitems
== kernel_size
[symbol
])
255 for (i
= 0; i
< kernel_size
[symbol
]; ++i
)
256 if (kernel_base
[symbol
][i
] != sp
->items
[i
])
266 else /* bucket exhausted and no match */
268 sp
= sp
->link
= new_state (symbol
);
274 else /* bucket is empty */
276 state_hash
[key
] = sp
= new_state (symbol
);
280 fprintf (stderr
, "Exiting get_state => %d\n", sp
->number
);
285 /*------------------------------------------------------------------.
286 | Use the information computed by new_itemsets to find the state |
287 | numbers reached by each shift transition from the current state. |
289 | shiftset is set up as a vector of state numbers of those states. |
290 `------------------------------------------------------------------*/
300 fprintf (stderr
, "Entering append_states, state = %d\n",
303 /* first sort shift_symbol into increasing order */
305 for (i
= 1; i
< nshifts
; i
++)
307 symbol
= shift_symbol
[i
];
309 while (j
> 0 && shift_symbol
[j
- 1] > symbol
)
311 shift_symbol
[j
] = shift_symbol
[j
- 1];
314 shift_symbol
[j
] = symbol
;
317 for (i
= 0; i
< nshifts
; i
++)
318 shiftset
[i
] = get_state (shift_symbol
[i
]);
325 /* The 0 at the lhs is the index of the item of this initial rule. */
326 kernel_base
[0][0] = 0;
328 this_state
= new_state (0);
332 /*------------------------------------------------------------.
333 | Save the NSHIFTS of SHIFTSET into the current linked list. |
334 `------------------------------------------------------------*/
339 shifts
*p
= shifts_new (nshifts
);
340 shortcpy (p
->shifts
, shiftset
, nshifts
);
341 this_state
->shifts
= p
;
345 /*----------------------------------------------------------------.
346 | Find which rules can be used for reduction transitions from the |
347 | current state and make a reductions structure for the state to |
348 | record their rule numbers. |
349 `----------------------------------------------------------------*/
352 save_reductions (void)
357 /* If this is the final state, we want it to have no reductions at
358 all, although it has one for `START_SYMBOL EOF .'. */
359 if (this_state
->number
== final_state
)
362 /* Find and count the active items that represent ends of rules. */
363 for (i
= 0; i
< nitemset
; ++i
)
365 int item
= ritem
[itemset
[i
]];
367 redset
[count
++] = -item
;
370 /* Make a reductions structure and copy the data into it. */
371 this_state
->reductions
= reductions_new (count
);
372 shortcpy (this_state
->reductions
->rules
, redset
, count
);
384 states
= XCALLOC (state_t
*, nstates
);
386 for (sp
= first_state
; sp
; sp
= sp
->next
)
388 /* Pessimization, but simplification of the code: make sure all
389 the states have a shifts, errs, and reductions, even if
392 sp
->shifts
= shifts_new (0);
394 sp
->errs
= errs_new (0);
396 sp
->reductions
= reductions_new (0);
398 states
[sp
->number
] = sp
;
402 /*-------------------------------------------------------------------.
403 | Compute the nondeterministic finite state machine (see state.h for |
404 | details) from the grammar. |
405 `-------------------------------------------------------------------*/
408 generate_states (void)
411 new_closure (nritems
);
417 fprintf (stderr
, "Processing state %d (reached by %s)\n",
419 symbols
[this_state
->accessing_symbol
]->tag
);
420 /* Set up ruleset and itemset for the transitions out of this
421 state. ruleset gets a 1 bit for each rule that could reduce
422 now. itemset gets a vector of all the items that could be
424 closure (this_state
->items
, this_state
->nitems
);
425 /* record the reductions allowed out of this state */
427 /* find the itemsets of the states that shifts can reach */
429 /* find or create the core structures for those states */
432 /* create the shifts structures for the shifts to those states,
433 now that the state numbers transitioning to are known */
436 /* states are queued when they are created; process them all */
437 this_state
= this_state
->next
;
440 /* discard various storage */