]> git.saurik.com Git - bison.git/blob - src/state.c
Fix some memory leaks, and fix a bug: state 0 was examined twice.
[bison.git] / src / state.c
1 /* Type definitions for nondeterministic finite state machine for bison,
2 Copyright (C) 2001, 2002 Free Software Foundation, Inc.
3
4 This file is part of Bison, the GNU Compiler Compiler.
5
6 Bison is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 Bison is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with Bison; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22 #include "system.h"
23 #include "hash.h"
24 #include "complain.h"
25 #include "gram.h"
26 #include "state.h"
27
28
29 /*-------------------.
30 | Shifts and Gotos. |
31 `-------------------*/
32
33
34 /*---------------------------------------.
35 | Create a new array of N shifts/gotos. |
36 `---------------------------------------*/
37
38 #define TRANSITIONS_ALLOC(Nshifts) \
39 (transitions_t *) xcalloc ((unsigned) (sizeof (transitions_t) \
40 + (Nshifts - 1) * sizeof (state_number_t)), 1)
41
42 static transitions_t *
43 transitions_new (int num, state_number_t *the_states)
44 {
45 transitions_t *res = TRANSITIONS_ALLOC (num);
46 res->num = num;
47 memcpy (res->states, the_states, num * sizeof (the_states[0]));
48 return res;
49 }
50
51
52 /*-------------------------------------------------------------------.
53 | Return the state such these TRANSITIONS contain a shift/goto to it |
54 | on SYMBOL. Aborts if none found. |
55 `-------------------------------------------------------------------*/
56
57 state_t *
58 transitions_to (transitions_t *shifts, symbol_number_t s)
59 {
60 int j;
61 for (j = 0; j < shifts->num; j++)
62 if (TRANSITION_SYMBOL (shifts, j) == s)
63 return states[shifts->states[j]];
64 abort ();
65 }
66
67
68 /*--------------------.
69 | Error transitions. |
70 `--------------------*/
71
72
73 /*-------------------------------.
74 | Create a new array of N errs. |
75 `-------------------------------*/
76
77 #define ERRS_ALLOC(Nerrs) \
78 (errs_t *) xcalloc ((sizeof (errs_t) \
79 + (Nerrs - 1) * sizeof (symbol_number_t)), 1)
80
81
82 errs_t *
83 errs_new (int num, symbol_number_t *tokens)
84 {
85 errs_t *res = ERRS_ALLOC (num);
86 res->num = num;
87 memcpy (res->symbols, tokens, num * sizeof (tokens[0]));
88 return res;
89 }
90
91
92
93
94 /*-------------.
95 | Reductions. |
96 `-------------*/
97
98
99 /*-------------------------------------.
100 | Create a new array of N reductions. |
101 `-------------------------------------*/
102
103 #define REDUCTIONS_ALLOC(Nreductions) \
104 (reductions_t *) xcalloc ((sizeof (reductions_t) \
105 + (Nreductions - 1) * sizeof (rule_number_t)), 1)
106
107 static reductions_t *
108 reductions_new (int num, rule_number_t *reductions)
109 {
110 reductions_t *res = REDUCTIONS_ALLOC (num);
111 res->num = num;
112 memcpy (res->rules, reductions, num * sizeof (reductions[0]));
113 return res;
114 }
115
116
117
118 /*---------.
119 | States. |
120 `---------*/
121
122
123 state_number_t nstates = 0;
124 /* FINAL_STATE is properly set by new_state when it recognizes its
125 accessing symbol: EOF. */
126 state_t *final_state = NULL;
127
128 #define STATE_ALLOC(Nitems) \
129 (state_t *) xcalloc ((unsigned) (sizeof (state_t) \
130 + (Nitems - 1) * sizeof (item_number_t)), 1)
131
132 /*------------------------------------------------------------------.
133 | Create a new state with ACCESSING_SYMBOL, for those items. Store |
134 | it in the state hash table. |
135 `------------------------------------------------------------------*/
136
137 state_t *
138 state_new (symbol_number_t accessing_symbol,
139 size_t core_size, item_number_t *core)
140 {
141 state_t *res;
142
143 if (nstates >= STATE_NUMBER_MAX)
144 fatal (_("too many states (max %d)"), STATE_NUMBER_MAX);
145
146 res = STATE_ALLOC (core_size);
147 res->accessing_symbol = accessing_symbol;
148 res->number = nstates;
149 ++nstates;
150 res->solved_conflicts = NULL;
151
152 res->nitems = core_size;
153 memcpy (res->items, core, core_size * sizeof (core[0]));
154
155 state_hash_insert (res);
156
157 return res;
158 }
159
160
161 /*-------------.
162 | Free STATE. |
163 `-------------*/
164
165 static void
166 state_free (state_t *state)
167 {
168 free (state->transitions);
169 free (state->reductions);
170 free (state->errs);
171 free (state);
172 }
173
174
175 /*-------------------------------.
176 | Set the transitions of STATE. |
177 `-------------------------------*/
178
179 void
180 state_transitions_set (state_t *state, int num, state_number_t *transitions)
181 {
182 assert (!state->transitions);
183 state->transitions = transitions_new (num, transitions);
184 }
185
186
187 /*------------------------------.
188 | Set the reductions of STATE. |
189 `------------------------------*/
190
191 void
192 state_reductions_set (state_t *state, int num, rule_number_t *reductions)
193 {
194 assert (!state->reductions);
195 state->reductions = reductions_new (num, reductions);
196 }
197
198
199 /*------------------------.
200 | Set the errs of STATE. |
201 `------------------------*/
202
203 void
204 state_errs_set (state_t *state, int num, symbol_number_t *tokens)
205 {
206 assert (!state->errs);
207 state->errs = errs_new (num, tokens);
208 }
209
210
211
212 /*--------------------------------------------------------------.
213 | Print on OUT all the lookaheads such that this STATE wants to |
214 | reduce this RULE. |
215 `--------------------------------------------------------------*/
216
217 void
218 state_rule_lookaheads_print (state_t *state, rule_t *rule, FILE *out)
219 {
220 int j, k;
221 bitset_iterator biter;
222 int nlookaheads = 0;
223 /* Count the number of lookaheads corresponding to this rule. */
224 for (j = 0; j < state->nlookaheads; ++j)
225 BITSET_FOR_EACH (biter, state->lookaheads[j], k, 0)
226 if (state->lookaheads_rule[j]->number == rule->number)
227 nlookaheads++;
228
229 /* Print them if there are. */
230 if (nlookaheads)
231 {
232 fprintf (out, " [");
233 for (j = 0; j < state->nlookaheads; ++j)
234 BITSET_FOR_EACH (biter, state->lookaheads[j], k, 0)
235 if (state->lookaheads_rule[j]->number == rule->number)
236 fprintf (out, "%s%s",
237 symbols[k]->tag,
238 --nlookaheads ? ", " : "");
239 fprintf (out, "]");
240 }
241 }
242
243
244 /*----------------------.
245 | A state hash table. |
246 `----------------------*/
247
248 /* Initial capacity of states hash table. */
249 #define HT_INITIAL_CAPACITY 257
250
251 static struct hash_table *state_table = NULL;
252
253 /* Two states are equal if they have the same core items. */
254 static bool
255 state_compare (const state_t *s1, const state_t *s2)
256 {
257 int i;
258
259 if (s1->nitems != s2->nitems)
260 return FALSE;
261
262 for (i = 0; i < s1->nitems; ++i)
263 if (s1->items[i] != s2->items[i])
264 return FALSE;
265
266 return TRUE;
267 }
268
269 static unsigned int
270 state_hash (const state_t *state, unsigned int tablesize)
271 {
272 /* Add up the state's item numbers to get a hash key. */
273 int key = 0;
274 int i;
275 for (i = 0; i < state->nitems; ++i)
276 key += state->items[i];
277 return key % tablesize;
278 }
279
280
281 /*-------------------------------.
282 | Create the states hash table. |
283 `-------------------------------*/
284
285 void
286 state_hash_new (void)
287 {
288 state_table = hash_initialize (HT_INITIAL_CAPACITY,
289 NULL,
290 (Hash_hasher) state_hash,
291 (Hash_comparator) state_compare,
292 (Hash_data_freer) NULL);
293 }
294
295
296 /*---------------------------------------------.
297 | Free the states hash table, not the states. |
298 `---------------------------------------------*/
299
300 void
301 state_hash_free (void)
302 {
303 hash_free (state_table);
304 }
305
306
307 /*---------------------------------------.
308 | Insert STATE in the state hash table. |
309 `---------------------------------------*/
310
311 void
312 state_hash_insert (state_t *state)
313 {
314 hash_insert (state_table, state);
315 }
316
317
318 /*------------------------------------------------------------------.
319 | Find the state associated to the CORE, and return it. If it does |
320 | not exist yet, return NULL. |
321 `------------------------------------------------------------------*/
322
323 state_t *
324 state_hash_lookup (size_t core_size, item_number_t *core)
325 {
326 state_t *probe = STATE_ALLOC (core_size);
327 state_t *entry;
328
329 probe->nitems = core_size;
330 memcpy (probe->items, core, core_size * sizeof (core[0]));
331 entry = hash_lookup (state_table, probe);
332 free (probe);
333 return entry;
334 }
335
336 /* All the decorated states, indexed by the state number. */
337 state_t **states = NULL;
338
339
340 /*----------------------.
341 | Free all the states. |
342 `----------------------*/
343
344 void
345 states_free (void)
346 {
347 state_number_t i;
348 for (i = 0; i < nstates; ++i)
349 state_free (states[i]);
350 free (states);
351 }