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1 /* Generate the nondeterministic finite state machine for Bison.
2
3 Copyright (C) 1984, 1986, 1989, 2000, 2001, 2002, 2004 Free
4 Software Foundation, Inc.
5
6 This file is part of Bison, the GNU Compiler Compiler.
7
8 Bison is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
12
13 Bison is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with Bison; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
21 Boston, MA 02111-1307, USA. */
22
23
24 /* See comments in state.h for the data structures that represent it.
25 The entry point is generate_states. */
26
27 #include "system.h"
28
29 #include <bitset.h>
30 #include <quotearg.h>
31
32 #include "LR0.h"
33 #include "closure.h"
34 #include "complain.h"
35 #include "getargs.h"
36 #include "gram.h"
37 #include "gram.h"
38 #include "lalr.h"
39 #include "reader.h"
40 #include "reduce.h"
41 #include "state.h"
42 #include "symtab.h"
43
44 typedef struct state_list
45 {
46 struct state_list *next;
47 state *state;
48 } state_list;
49
50 static state_list *first_state = NULL;
51 static state_list *last_state = NULL;
52
53
54 /*------------------------------------------------------------------.
55 | A state was just discovered from another state. Queue it for |
56 | later examination, in order to find its transitions. Return it. |
57 `------------------------------------------------------------------*/
58
59 static state *
60 state_list_append (symbol_number sym, size_t core_size, item_number *core)
61 {
62 state_list *node = xmalloc (sizeof *node);
63 state *s = state_new (sym, core_size, core);
64
65 if (trace_flag & trace_automaton)
66 fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n",
67 nstates, sym, symbols[sym]->tag);
68
69 /* If this is the endtoken, and this is not the initial state, then
70 this is the final state. */
71 if (sym == 0 && first_state)
72 final_state = s;
73
74 node->next = NULL;
75 node->state = s;
76
77 if (!first_state)
78 first_state = node;
79 if (last_state)
80 last_state->next = node;
81 last_state = node;
82
83 return s;
84 }
85
86 static int nshifts;
87 static symbol_number *shift_symbol;
88
89 static rule **redset;
90 static state **shiftset;
91
92 static item_number **kernel_base;
93 static int *kernel_size;
94 static item_number *kernel_items;
95
96 \f
97 static void
98 allocate_itemsets (void)
99 {
100 symbol_number i;
101 rule_number r;
102 item_number *rhsp;
103
104 /* Count the number of occurrences of all the symbols in RITEMS.
105 Note that useless productions (hence useless nonterminals) are
106 browsed too, hence we need to allocate room for _all_ the
107 symbols. */
108 int count = 0;
109 short int *symbol_count = xcalloc (nsyms + nuseless_nonterminals,
110 sizeof *symbol_count);
111
112 for (r = 0; r < nrules; ++r)
113 for (rhsp = rules[r].rhs; *rhsp >= 0; ++rhsp)
114 {
115 count++;
116 symbol_count[*rhsp]++;
117 }
118
119 /* See comments before new_itemsets. All the vectors of items
120 live inside KERNEL_ITEMS. The number of active items after
121 some symbol S cannot be more than the number of times that S
122 appears as an item, which is SYMBOL_COUNT[S].
123 We allocate that much space for each symbol. */
124
125 kernel_base = xnmalloc (nsyms, sizeof *kernel_base);
126 kernel_items = xnmalloc (count, sizeof *kernel_items);
127
128 count = 0;
129 for (i = 0; i < nsyms; i++)
130 {
131 kernel_base[i] = kernel_items + count;
132 count += symbol_count[i];
133 }
134
135 free (symbol_count);
136 kernel_size = xnmalloc (nsyms, sizeof *kernel_size);
137 }
138
139
140 static void
141 allocate_storage (void)
142 {
143 allocate_itemsets ();
144
145 shiftset = xnmalloc (nsyms, sizeof *shiftset);
146 redset = xnmalloc (nrules, sizeof *redset);
147 state_hash_new ();
148 shift_symbol = xnmalloc (nsyms, sizeof *shift_symbol);
149 }
150
151
152 static void
153 free_storage (void)
154 {
155 free (shift_symbol);
156 free (redset);
157 free (shiftset);
158 free (kernel_base);
159 free (kernel_size);
160 free (kernel_items);
161 state_hash_free ();
162 }
163
164
165
166
167 /*---------------------------------------------------------------.
168 | Find which symbols can be shifted in S, and for each one |
169 | record which items would be active after that shift. Uses the |
170 | contents of itemset. |
171 | |
172 | shift_symbol is set to a vector of the symbols that can be |
173 | shifted. For each symbol in the grammar, kernel_base[symbol] |
174 | points to a vector of item numbers activated if that symbol is |
175 | shifted, and kernel_size[symbol] is their numbers. |
176 `---------------------------------------------------------------*/
177
178 static void
179 new_itemsets (state *s)
180 {
181 int i;
182
183 if (trace_flag & trace_automaton)
184 fprintf (stderr, "Entering new_itemsets, state = %d\n", s->number);
185
186 for (i = 0; i < nsyms; i++)
187 kernel_size[i] = 0;
188
189 nshifts = 0;
190
191 for (i = 0; i < nritemset; ++i)
192 if (ritem[itemset[i]] >= 0)
193 {
194 symbol_number sym = item_number_as_symbol_number (ritem[itemset[i]]);
195 if (!kernel_size[sym])
196 {
197 shift_symbol[nshifts] = sym;
198 nshifts++;
199 }
200
201 kernel_base[sym][kernel_size[sym]] = itemset[i] + 1;
202 kernel_size[sym]++;
203 }
204 }
205
206
207
208 /*--------------------------------------------------------------.
209 | Find the state we would get to (from the current state) by |
210 | shifting SYM. Create a new state if no equivalent one exists |
211 | already. Used by append_states. |
212 `--------------------------------------------------------------*/
213
214 static state *
215 get_state (symbol_number sym, size_t core_size, item_number *core)
216 {
217 state *sp;
218
219 if (trace_flag & trace_automaton)
220 fprintf (stderr, "Entering get_state, symbol = %d (%s)\n",
221 sym, symbols[sym]->tag);
222
223 sp = state_hash_lookup (core_size, core);
224 if (!sp)
225 sp = state_list_append (sym, core_size, core);
226
227 if (trace_flag & trace_automaton)
228 fprintf (stderr, "Exiting get_state => %d\n", sp->number);
229
230 return sp;
231 }
232
233 /*---------------------------------------------------------------.
234 | Use the information computed by new_itemsets to find the state |
235 | numbers reached by each shift transition from S. |
236 | |
237 | SHIFTSET is set up as a vector of those states. |
238 `---------------------------------------------------------------*/
239
240 static void
241 append_states (state *s)
242 {
243 int i;
244
245 if (trace_flag & trace_automaton)
246 fprintf (stderr, "Entering append_states, state = %d\n", s->number);
247
248 /* First sort shift_symbol into increasing order. */
249
250 for (i = 1; i < nshifts; i++)
251 {
252 symbol_number sym = shift_symbol[i];
253 int j;
254 for (j = i; 0 < j && sym < shift_symbol[j - 1]; j--)
255 shift_symbol[j] = shift_symbol[j - 1];
256 shift_symbol[j] = sym;
257 }
258
259 for (i = 0; i < nshifts; i++)
260 {
261 symbol_number sym = shift_symbol[i];
262 shiftset[i] = get_state (sym, kernel_size[sym], kernel_base[sym]);
263 }
264 }
265
266
267 /*----------------------------------------------------------------.
268 | Find which rules can be used for reduction transitions from the |
269 | current state and make a reductions structure for the state to |
270 | record their rule numbers. |
271 `----------------------------------------------------------------*/
272
273 static void
274 save_reductions (state *s)
275 {
276 int count = 0;
277 int i;
278
279 /* Find and count the active items that represent ends of rules. */
280 for (i = 0; i < nritemset; ++i)
281 {
282 int item = ritem[itemset[i]];
283 if (item < 0)
284 redset[count++] = &rules[item_number_as_rule_number (item)];
285 }
286
287 /* Make a reductions structure and copy the data into it. */
288 state_reductions_set (s, count, redset);
289 }
290
291 \f
292 /*---------------.
293 | Build STATES. |
294 `---------------*/
295
296 static void
297 set_states (void)
298 {
299 states = xcalloc (nstates, sizeof *states);
300
301 while (first_state)
302 {
303 state_list *this = first_state;
304
305 /* Pessimization, but simplification of the code: make sure all
306 the states have valid transitions and reductions members,
307 even if reduced to 0. It is too soon for errs, which are
308 computed later, but set_conflicts. */
309 state *s = this->state;
310 if (!s->transitions)
311 state_transitions_set (s, 0, 0);
312 if (!s->reductions)
313 state_reductions_set (s, 0, 0);
314
315 states[s->number] = s;
316
317 first_state = this->next;
318 free (this);
319 }
320 first_state = NULL;
321 last_state = NULL;
322 }
323
324
325 /*-------------------------------------------------------------------.
326 | Compute the nondeterministic finite state machine (see state.h for |
327 | details) from the grammar. |
328 `-------------------------------------------------------------------*/
329
330 void
331 generate_states (void)
332 {
333 item_number initial_core = 0;
334 state_list *list = NULL;
335 allocate_storage ();
336 new_closure (nritems);
337
338 /* Create the initial state. The 0 at the lhs is the index of the
339 item of this initial rule. */
340 state_list_append (0, 1, &initial_core);
341
342 list = first_state;
343
344 while (list)
345 {
346 state *s = list->state;
347 if (trace_flag & trace_automaton)
348 fprintf (stderr, "Processing state %d (reached by %s)\n",
349 s->number,
350 symbols[s->accessing_symbol]->tag);
351 /* Set up ruleset and itemset for the transitions out of this
352 state. ruleset gets a 1 bit for each rule that could reduce
353 now. itemset gets a vector of all the items that could be
354 accepted next. */
355 closure (s->items, s->nitems);
356 /* Record the reductions allowed out of this state. */
357 save_reductions (s);
358 /* Find the itemsets of the states that shifts can reach. */
359 new_itemsets (s);
360 /* Find or create the core structures for those states. */
361 append_states (s);
362
363 /* Create the shifts structures for the shifts to those states,
364 now that the state numbers transitioning to are known. */
365 state_transitions_set (s, nshifts, shiftset);
366
367 /* states are queued when they are created; process them all.
368 */
369 list = list->next;
370 }
371
372 /* discard various storage */
373 free_closure ();
374 free_storage ();
375
376 /* Set up STATES. */
377 set_states ();
378 }