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git.saurik.com Git - bison.git/blob - src/LR0.c
1 /* Generate the nondeterministic finite state machine for bison,
2 Copyright 1984, 1986, 1989, 2000, 2001 Free Software Foundation, Inc.
4 This file is part of Bison, the GNU Compiler Compiler.
6 Bison is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 Bison is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with Bison; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
22 /* See comments in state.h for the data structures that represent it.
23 The entry point is generate_states. */
38 /* Initialize the final state to -1, otherwise, it might be set to 0
39 by default, and since we don't compute the reductions of the final
40 state, we end up not computing the reductions of the initial state,
41 which is of course needed.
43 FINAL_STATE is properly set by new_state when it recognizes the
44 accessing symbol: EOF. */
46 static state_t
*first_state
= NULL
;
48 static state_t
*this_state
= NULL
;
49 static state_t
*last_state
= NULL
;
52 static short *shift_symbol
= NULL
;
54 static short *redset
= NULL
;
55 static short *shiftset
= NULL
;
57 static short **kernel_base
= NULL
;
58 static int *kernel_size
= NULL
;
59 static short *kernel_items
= NULL
;
61 /* hash table for states, to recognize equivalent ones. */
63 #define STATE_HASH_SIZE 1009
64 static state_t
**state_hash
= NULL
;
68 allocate_itemsets (void)
72 /* Count the number of occurrences of all the symbols in RITEMS.
73 Note that useless productions (hence useless nonterminals) are
74 browsed too, hence we need to allocate room for _all_ the
77 short *symbol_count
= XCALLOC (short, nsyms
+ nuseless_nonterminals
);
79 for (i
= 0; i
< nritems
; ++i
)
83 symbol_count
[ritem
[i
]]++;
86 /* See comments before new_itemsets. All the vectors of items
87 live inside KERNEL_ITEMS. The number of active items after
88 some symbol cannot be more than the number of times that symbol
89 appears as an item, which is symbol_count[symbol].
90 We allocate that much space for each symbol. */
92 kernel_base
= XCALLOC (short *, nsyms
);
94 kernel_items
= XCALLOC (short, count
);
97 for (i
= 0; i
< nsyms
; i
++)
99 kernel_base
[i
] = kernel_items
+ count
;
100 count
+= symbol_count
[i
];
104 kernel_size
= XCALLOC (int, nsyms
);
109 allocate_storage (void)
111 allocate_itemsets ();
113 shiftset
= XCALLOC (short, nsyms
);
114 redset
= XCALLOC (short, nrules
+ 1);
115 state_hash
= XCALLOC (state_t
*, STATE_HASH_SIZE
);
116 shift_symbol
= XCALLOC (short, nsyms
);
128 XFREE (kernel_items
);
135 /*----------------------------------------------------------------.
136 | Find which symbols can be shifted in the current state, and for |
137 | each one record which items would be active after that shift. |
138 | Uses the contents of itemset. |
140 | shift_symbol is set to a vector of the symbols that can be |
141 | shifted. For each symbol in the grammar, kernel_base[symbol] |
142 | points to a vector of item numbers activated if that symbol is |
143 | shifted, and kernel_size[symbol] is their numbers. |
144 `----------------------------------------------------------------*/
152 fprintf (stderr
, "Entering new_itemsets, state = %d\n",
155 for (i
= 0; i
< nsyms
; i
++)
160 for (i
= 0; i
< nitemset
; ++i
)
162 int symbol
= ritem
[itemset
[i
]];
165 if (!kernel_size
[symbol
])
167 shift_symbol
[nshifts
] = symbol
;
171 kernel_base
[symbol
][kernel_size
[symbol
]] = itemset
[i
] + 1;
172 kernel_size
[symbol
]++;
179 /*-----------------------------------------------------------------.
180 | Subroutine of get_state. Create a new state for those items, if |
182 `-----------------------------------------------------------------*/
185 new_state (int symbol
)
190 fprintf (stderr
, "Entering new_state, state = %d, symbol = %d (%s)\n",
191 this_state
->number
, symbol
, symbols
[symbol
]->tag
);
193 if (nstates
>= MAXSHORT
)
194 fatal (_("too many states (max %d)"), MAXSHORT
);
196 p
= STATE_ALLOC (kernel_size
[symbol
]);
197 p
->accessing_symbol
= symbol
;
199 p
->nitems
= kernel_size
[symbol
];
201 shortcpy (p
->items
, kernel_base
[symbol
], kernel_size
[symbol
]);
203 last_state
->next
= p
;
207 /* If this is the eoftoken, then this is the final state. */
209 final_state
= p
->number
;
215 /*--------------------------------------------------------------.
216 | Find the state number for the state we would get to (from the |
217 | current state) by shifting symbol. Create a new state if no |
218 | equivalent one exists already. Used by append_states. |
219 `--------------------------------------------------------------*/
222 get_state (int symbol
)
229 fprintf (stderr
, "Entering get_state, state = %d, symbol = %d (%s)\n",
230 this_state
->number
, symbol
, symbols
[symbol
]->tag
);
232 /* Add up the target state's active item numbers to get a hash key.
235 for (i
= 0; i
< kernel_size
[symbol
]; ++i
)
236 key
+= kernel_base
[symbol
][i
];
237 key
= key
% STATE_HASH_SIZE
;
238 sp
= state_hash
[key
];
245 if (sp
->nitems
== kernel_size
[symbol
])
248 for (i
= 0; i
< kernel_size
[symbol
]; ++i
)
249 if (kernel_base
[symbol
][i
] != sp
->items
[i
])
259 else /* bucket exhausted and no match */
261 sp
= sp
->link
= new_state (symbol
);
267 else /* bucket is empty */
269 state_hash
[key
] = sp
= new_state (symbol
);
273 fprintf (stderr
, "Exiting get_state => %d\n", sp
->number
);
278 /*------------------------------------------------------------------.
279 | Use the information computed by new_itemsets to find the state |
280 | numbers reached by each shift transition from the current state. |
282 | shiftset is set up as a vector of state numbers of those states. |
283 `------------------------------------------------------------------*/
293 fprintf (stderr
, "Entering append_states, state = %d\n",
296 /* first sort shift_symbol into increasing order */
298 for (i
= 1; i
< nshifts
; i
++)
300 symbol
= shift_symbol
[i
];
302 while (j
> 0 && shift_symbol
[j
- 1] > symbol
)
304 shift_symbol
[j
] = shift_symbol
[j
- 1];
307 shift_symbol
[j
] = symbol
;
310 for (i
= 0; i
< nshifts
; i
++)
311 shiftset
[i
] = get_state (shift_symbol
[i
]);
318 first_state
= last_state
= this_state
= STATE_ALLOC (0);
323 /*------------------------------------------------------------.
324 | Save the NSHIFTS of SHIFTSET into the current linked list. |
325 `------------------------------------------------------------*/
330 shifts
*p
= shifts_new (nshifts
);
331 shortcpy (p
->shifts
, shiftset
, nshifts
);
332 this_state
->shifts
= p
;
336 /*----------------------------------------------------------------.
337 | Find which rules can be used for reduction transitions from the |
338 | current state and make a reductions structure for the state to |
339 | record their rule numbers. |
340 `----------------------------------------------------------------*/
343 save_reductions (void)
348 /* If this is the final state, we want it to have no reductions at
349 all, although it has one for `START_SYMBOL EOF .'. */
350 if (this_state
->number
== final_state
)
353 /* Find and count the active items that represent ends of rules. */
354 for (i
= 0; i
< nitemset
; ++i
)
356 int item
= ritem
[itemset
[i
]];
358 redset
[count
++] = -item
;
361 /* Make a reductions structure and copy the data into it. */
362 this_state
->reductions
= reductions_new (count
);
363 shortcpy (this_state
->reductions
->rules
, redset
, count
);
375 states
= XCALLOC (state_t
*, nstates
);
377 for (sp
= first_state
; sp
; sp
= sp
->next
)
379 /* Pessimization, but simplification of the code: make sure all
380 the states have a shifts, errs, and reductions, even if
383 sp
->shifts
= shifts_new (0);
385 sp
->errs
= errs_new (0);
387 sp
->reductions
= reductions_new (0);
389 states
[sp
->number
] = sp
;
393 /*-------------------------------------------------------------------.
394 | Compute the nondeterministic finite state machine (see state.h for |
395 | details) from the grammar. |
396 `-------------------------------------------------------------------*/
399 generate_states (void)
402 new_closure (nritems
);
408 fprintf (stderr
, "Processing state %d (reached by %s)\n",
410 symbols
[this_state
->accessing_symbol
]->tag
);
411 /* Set up ruleset and itemset for the transitions out of this
412 state. ruleset gets a 1 bit for each rule that could reduce
413 now. itemset gets a vector of all the items that could be
415 closure (this_state
->items
, this_state
->nitems
);
416 /* record the reductions allowed out of this state */
418 /* find the itemsets of the states that shifts can reach */
420 /* find or create the core structures for those states */
423 /* create the shifts structures for the shifts to those states,
424 now that the state numbers transitioning to are known */
427 /* states are queued when they are created; process them all */
428 this_state
= this_state
->next
;
431 /* discard various storage */