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1 /* Generate the nondeterministic finite state machine for Bison.
3 Copyright (C) 1984, 1986, 1989, 2000, 2001, 2002, 2004 Free
4 Software Foundation, Inc.
6 This file is part of Bison, the GNU Compiler Compiler.
8 Bison is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
13 Bison is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with Bison; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
24 /* See comments in state.h for the data structures that represent it.
25 The entry point is generate_states. */
44 typedef struct state_list
46 struct state_list
*next
;
50 static state_list
*first_state
= NULL
;
51 static state_list
*last_state
= NULL
;
54 /*------------------------------------------------------------------.
55 | A state was just discovered from another state. Queue it for |
56 | later examination, in order to find its transitions. Return it. |
57 `------------------------------------------------------------------*/
60 state_list_append (symbol_number sym
, size_t core_size
, item_number
*core
)
62 state_list
*node
= xmalloc (sizeof *node
);
63 state
*s
= state_new (sym
, core_size
, core
);
65 if (trace_flag
& trace_automaton
)
66 fprintf (stderr
, "state_list_append (state = %d, symbol = %d (%s))\n",
67 nstates
, sym
, symbols
[sym
]->tag
);
69 /* If this is the endtoken, and this is not the initial state, then
70 this is the final state. */
71 if (sym
== 0 && first_state
)
80 last_state
->next
= node
;
87 static symbol_number
*shift_symbol
;
90 static state
**shiftset
;
92 static item_number
**kernel_base
;
93 static int *kernel_size
;
94 static item_number
*kernel_items
;
98 allocate_itemsets (void)
104 /* Count the number of occurrences of all the symbols in RITEMS.
105 Note that useless productions (hence useless nonterminals) are
106 browsed too, hence we need to allocate room for _all_ the
109 size_t *symbol_count
= xcalloc (nsyms
+ nuseless_nonterminals
,
110 sizeof *symbol_count
);
112 for (r
= 0; r
< nrules
; ++r
)
113 for (rhsp
= rules
[r
].rhs
; *rhsp
>= 0; ++rhsp
)
116 symbol_count
[*rhsp
]++;
119 /* See comments before new_itemsets. All the vectors of items
120 live inside KERNEL_ITEMS. The number of active items after
121 some symbol S cannot be more than the number of times that S
122 appears as an item, which is SYMBOL_COUNT[S].
123 We allocate that much space for each symbol. */
125 kernel_base
= xnmalloc (nsyms
, sizeof *kernel_base
);
126 kernel_items
= xnmalloc (count
, sizeof *kernel_items
);
129 for (i
= 0; i
< nsyms
; i
++)
131 kernel_base
[i
] = kernel_items
+ count
;
132 count
+= symbol_count
[i
];
136 kernel_size
= xnmalloc (nsyms
, sizeof *kernel_size
);
141 allocate_storage (void)
143 allocate_itemsets ();
145 shiftset
= xnmalloc (nsyms
, sizeof *shiftset
);
146 redset
= xnmalloc (nrules
, sizeof *redset
);
148 shift_symbol
= xnmalloc (nsyms
, sizeof *shift_symbol
);
167 /*---------------------------------------------------------------.
168 | Find which symbols can be shifted in S, and for each one |
169 | record which items would be active after that shift. Uses the |
170 | contents of itemset. |
172 | shift_symbol is set to a vector of the symbols that can be |
173 | shifted. For each symbol in the grammar, kernel_base[symbol] |
174 | points to a vector of item numbers activated if that symbol is |
175 | shifted, and kernel_size[symbol] is their numbers. |
176 `---------------------------------------------------------------*/
179 new_itemsets (state
*s
)
183 if (trace_flag
& trace_automaton
)
184 fprintf (stderr
, "Entering new_itemsets, state = %d\n", s
->number
);
186 memset (kernel_size
, 0, nsyms
* sizeof *kernel_size
);
190 for (i
= 0; i
< nritemset
; ++i
)
191 if (ritem
[itemset
[i
]] >= 0)
193 symbol_number sym
= item_number_as_symbol_number (ritem
[itemset
[i
]]);
194 if (!kernel_size
[sym
])
196 shift_symbol
[nshifts
] = sym
;
200 kernel_base
[sym
][kernel_size
[sym
]] = itemset
[i
] + 1;
207 /*--------------------------------------------------------------.
208 | Find the state we would get to (from the current state) by |
209 | shifting SYM. Create a new state if no equivalent one exists |
210 | already. Used by append_states. |
211 `--------------------------------------------------------------*/
214 get_state (symbol_number sym
, size_t core_size
, item_number
*core
)
218 if (trace_flag
& trace_automaton
)
219 fprintf (stderr
, "Entering get_state, symbol = %d (%s)\n",
220 sym
, symbols
[sym
]->tag
);
222 sp
= state_hash_lookup (core_size
, core
);
224 sp
= state_list_append (sym
, core_size
, core
);
226 if (trace_flag
& trace_automaton
)
227 fprintf (stderr
, "Exiting get_state => %d\n", sp
->number
);
232 /*---------------------------------------------------------------.
233 | Use the information computed by new_itemsets to find the state |
234 | numbers reached by each shift transition from S. |
236 | SHIFTSET is set up as a vector of those states. |
237 `---------------------------------------------------------------*/
240 append_states (state
*s
)
244 if (trace_flag
& trace_automaton
)
245 fprintf (stderr
, "Entering append_states, state = %d\n", s
->number
);
247 /* First sort shift_symbol into increasing order. */
249 for (i
= 1; i
< nshifts
; i
++)
251 symbol_number sym
= shift_symbol
[i
];
253 for (j
= i
; 0 < j
&& sym
< shift_symbol
[j
- 1]; j
--)
254 shift_symbol
[j
] = shift_symbol
[j
- 1];
255 shift_symbol
[j
] = sym
;
258 for (i
= 0; i
< nshifts
; i
++)
260 symbol_number sym
= shift_symbol
[i
];
261 shiftset
[i
] = get_state (sym
, kernel_size
[sym
], kernel_base
[sym
]);
266 /*----------------------------------------------------------------.
267 | Find which rules can be used for reduction transitions from the |
268 | current state and make a reductions structure for the state to |
269 | record their rule numbers. |
270 `----------------------------------------------------------------*/
273 save_reductions (state
*s
)
278 /* Find and count the active items that represent ends of rules. */
279 for (i
= 0; i
< nritemset
; ++i
)
281 int item
= ritem
[itemset
[i
]];
283 redset
[count
++] = &rules
[item_number_as_rule_number (item
)];
286 /* Make a reductions structure and copy the data into it. */
287 state_reductions_set (s
, count
, redset
);
298 states
= xcalloc (nstates
, sizeof *states
);
302 state_list
*this = first_state
;
304 /* Pessimization, but simplification of the code: make sure all
305 the states have valid transitions and reductions members,
306 even if reduced to 0. It is too soon for errs, which are
307 computed later, but set_conflicts. */
308 state
*s
= this->state
;
310 state_transitions_set (s
, 0, 0);
312 state_reductions_set (s
, 0, 0);
314 states
[s
->number
] = s
;
316 first_state
= this->next
;
324 /*-------------------------------------------------------------------.
325 | Compute the nondeterministic finite state machine (see state.h for |
326 | details) from the grammar. |
327 `-------------------------------------------------------------------*/
330 generate_states (void)
332 item_number initial_core
= 0;
333 state_list
*list
= NULL
;
335 new_closure (nritems
);
337 /* Create the initial state. The 0 at the lhs is the index of the
338 item of this initial rule. */
339 state_list_append (0, 1, &initial_core
);
345 state
*s
= list
->state
;
346 if (trace_flag
& trace_automaton
)
347 fprintf (stderr
, "Processing state %d (reached by %s)\n",
349 symbols
[s
->accessing_symbol
]->tag
);
350 /* Set up ruleset and itemset for the transitions out of this
351 state. ruleset gets a 1 bit for each rule that could reduce
352 now. itemset gets a vector of all the items that could be
354 closure (s
->items
, s
->nitems
);
355 /* Record the reductions allowed out of this state. */
357 /* Find the itemsets of the states that shifts can reach. */
359 /* Find or create the core structures for those states. */
362 /* Create the shifts structures for the shifts to those states,
363 now that the state numbers transitioning to are known. */
364 state_transitions_set (s
, nshifts
, shiftset
);
366 /* states are queued when they are created; process them all.
371 /* discard various storage */