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1/* Type definitions for nondeterministic finite state machine for bison,
2 Copyright (C) 2001, 2002 Free Software Foundation, Inc.
3
4 This file is part of Bison, the GNU Compiler Compiler.
5
6 Bison is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 Bison is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with Bison; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21
22#include "system.h"
23#include "hash.h"
24#include "complain.h"
25#include "gram.h"
26#include "state.h"
27
28
29 /*-------------------.
30 | Shifts and Gotos. |
31 `-------------------*/
32
33
34/*---------------------------------------.
35| Create a new array of N shifts/gotos. |
36`---------------------------------------*/
37
38#define TRANSITIONS_ALLOC(Num) \
39 (transitions_t *) xcalloc ((sizeof (transitions_t) \
40 + (Num - 1) * sizeof (state_t *)), 1)
41
42static transitions_t *
43transitions_new (int num, state_t **the_states)
44{
45 transitions_t *res = TRANSITIONS_ALLOC (num);
46 res->num = num;
47 memcpy (res->states, the_states, num * sizeof (the_states[0]));
48 return res;
49}
50
51
52/*-------------------------------------------------------------------.
53| Return the state such these TRANSITIONS contain a shift/goto to it |
54| on SYMBOL. Aborts if none found. |
55`-------------------------------------------------------------------*/
56
57state_t *
58transitions_to (transitions_t *shifts, symbol_number_t s)
59{
60 int j;
61 for (j = 0; j < shifts->num; j++)
62 if (TRANSITION_SYMBOL (shifts, j) == s)
63 return shifts->states[j];
64 abort ();
65}
66
67
68 /*--------------------.
69 | Error transitions. |
70 `--------------------*/
71
72
73/*-------------------------------.
74| Create a new array of N errs. |
75`-------------------------------*/
76
77#define ERRS_ALLOC(Nerrs) \
78 (errs_t *) xcalloc ((sizeof (errs_t) \
79 + (Nerrs - 1) * sizeof (symbol_t *)), 1)
80
81
82errs_t *
83errs_new (int num, symbol_t **tokens)
84{
85 errs_t *res = ERRS_ALLOC (num);
86 res->num = num;
87 memcpy (res->symbols, tokens, num * sizeof (tokens[0]));
88 return res;
89}
90
91
92
93
94 /*-------------.
95 | Reductions. |
96 `-------------*/
97
98
99/*-------------------------------------.
100| Create a new array of N reductions. |
101`-------------------------------------*/
102
103#define REDUCTIONS_ALLOC(Nreductions) \
104 (reductions_t *) xcalloc ((sizeof (reductions_t) \
105 + (Nreductions - 1) * sizeof (rule_t *)), 1)
106
107static reductions_t *
108reductions_new (int num, rule_t **reductions)
109{
110 reductions_t *res = REDUCTIONS_ALLOC (num);
111 res->num = num;
112 memcpy (res->rules, reductions, num * sizeof (reductions[0]));
113 res->lookaheads = NULL;
114 return res;
115}
116
117
118
119 /*---------.
120 | States. |
121 `---------*/
122
123
124state_number_t nstates = 0;
125/* FINAL_STATE is properly set by new_state when it recognizes its
126 accessing symbol: $end. */
127state_t *final_state = NULL;
128
129#define STATE_ALLOC(Nitems) \
130 (state_t *) xcalloc ((sizeof (state_t) \
131 + (Nitems - 1) * sizeof (item_number_t)), 1)
132
133/*------------------------------------------------------------------.
134| Create a new state with ACCESSING_SYMBOL, for those items. Store |
135| it in the state hash table. |
136`------------------------------------------------------------------*/
137
138state_t *
139state_new (symbol_number_t accessing_symbol,
140 size_t core_size, item_number_t *core)
141{
142 state_t *res;
143
144 if (nstates >= STATE_NUMBER_MAX)
145 fatal (_("too many states (max %d)"), STATE_NUMBER_MAX);
146
147 res = STATE_ALLOC (core_size);
148 res->accessing_symbol = accessing_symbol;
149 res->number = nstates;
150 ++nstates;
151 res->solved_conflicts = NULL;
152
153 res->nitems = core_size;
154 memcpy (res->items, core, core_size * sizeof (core[0]));
155
156 state_hash_insert (res);
157
158 return res;
159}
160
161
162/*-------------.
163| Free STATE. |
164`-------------*/
165
166static void
167state_free (state_t *state)
168{
169 free (state->transitions);
170 free (state->reductions);
171 free (state->errs);
172 free (state);
173}
174
175
176/*-------------------------------.
177| Set the transitions of STATE. |
178`-------------------------------*/
179
180void
181state_transitions_set (state_t *state, int num, state_t **transitions)
182{
183 assert (!state->transitions);
184 state->transitions = transitions_new (num, transitions);
185}
186
187
188/*------------------------------.
189| Set the reductions of STATE. |
190`------------------------------*/
191
192void
193state_reductions_set (state_t *state, int num, rule_t **reductions)
194{
195 assert (!state->reductions);
196 state->reductions = reductions_new (num, reductions);
197}
198
199
200int
201state_reduction_find (state_t *state, rule_t *rule)
202{
203 int i;
204 reductions_t *reds = state->reductions;
205 for (i = 0; i < reds->num; ++i)
206 if (reds->rules[i] == rule)
207 return i;
208 return -1;
209}
210
211
212/*------------------------.
213| Set the errs of STATE. |
214`------------------------*/
215
216void
217state_errs_set (state_t *state, int num, symbol_t **tokens)
218{
219 assert (!state->errs);
220 state->errs = errs_new (num, tokens);
221}
222
223
224
225/*--------------------------------------------------------------.
226| Print on OUT all the lookaheads such that this STATE wants to |
227| reduce this RULE. |
228`--------------------------------------------------------------*/
229
230void
231state_rule_lookaheads_print (state_t *state, rule_t *rule, FILE *out)
232{
233 /* Find the reduction we are handling. */
234 reductions_t *reds = state->reductions;
235 int red = state_reduction_find (state, rule);
236
237 /* Print them if there are. */
238 if (reds->lookaheads && red != -1)
239 {
240 bitset_iterator biter;
241 int k;
242 int not_first = 0;
243 fprintf (out, " [");
244 BITSET_FOR_EACH (biter, reds->lookaheads[red], k, 0)
245 fprintf (out, "%s%s",
246 not_first++ ? ", " : "",
247 symbols[k]->tag);
248 fprintf (out, "]");
249 }
250}
251
252
253/*----------------------.
254| A state hash table. |
255`----------------------*/
256
257/* Initial capacity of states hash table. */
258#define HT_INITIAL_CAPACITY 257
259
260static struct hash_table *state_table = NULL;
261
262/* Two states are equal if they have the same core items. */
263static bool
264state_compare (const state_t *s1, const state_t *s2)
265{
266 int i;
267
268 if (s1->nitems != s2->nitems)
269 return false;
270
271 for (i = 0; i < s1->nitems; ++i)
272 if (s1->items[i] != s2->items[i])
273 return false;
274
275 return true;
276}
277
278static unsigned int
279state_hash (const state_t *state, unsigned int tablesize)
280{
281 /* Add up the state's item numbers to get a hash key. */
282 int key = 0;
283 int i;
284 for (i = 0; i < state->nitems; ++i)
285 key += state->items[i];
286 return key % tablesize;
287}
288
289
290/*-------------------------------.
291| Create the states hash table. |
292`-------------------------------*/
293
294void
295state_hash_new (void)
296{
297 state_table = hash_initialize (HT_INITIAL_CAPACITY,
298 NULL,
299 (Hash_hasher) state_hash,
300 (Hash_comparator) state_compare,
301 (Hash_data_freer) NULL);
302}
303
304
305/*---------------------------------------------.
306| Free the states hash table, not the states. |
307`---------------------------------------------*/
308
309void
310state_hash_free (void)
311{
312 hash_free (state_table);
313}
314
315
316/*---------------------------------------.
317| Insert STATE in the state hash table. |
318`---------------------------------------*/
319
320void
321state_hash_insert (state_t *state)
322{
323 hash_insert (state_table, state);
324}
325
326
327/*------------------------------------------------------------------.
328| Find the state associated to the CORE, and return it. If it does |
329| not exist yet, return NULL. |
330`------------------------------------------------------------------*/
331
332state_t *
333state_hash_lookup (size_t core_size, item_number_t *core)
334{
335 state_t *probe = STATE_ALLOC (core_size);
336 state_t *entry;
337
338 probe->nitems = core_size;
339 memcpy (probe->items, core, core_size * sizeof (core[0]));
340 entry = hash_lookup (state_table, probe);
341 free (probe);
342 return entry;
343}
344
345/* All the decorated states, indexed by the state number. */
346state_t **states = NULL;
347
348
349/*----------------------.
350| Free all the states. |
351`----------------------*/
352
353void
354states_free (void)
355{
356 state_number_t i;
357 for (i = 0; i < nstates; ++i)
358 state_free (states[i]);
359 free (states);
360}