]> git.saurik.com Git - bison.git/blame_incremental - src/state.c
c++: fix several issues with locations
[bison.git] / src / state.c
... / ...
CommitLineData
1/* Type definitions for the finite state machine for Bison.
2
3 Copyright (C) 2001-2007, 2009-2013 Free Software Foundation, Inc.
4
5 This file is part of Bison, the GNU Compiler Compiler.
6
7 This program is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>. */
19
20#include <config.h>
21#include "system.h"
22
23#include <hash.h>
24
25#include "complain.h"
26#include "gram.h"
27#include "state.h"
28#include "print-xml.h"
29
30
31 /*-------------------.
32 | Shifts and Gotos. |
33 `-------------------*/
34
35
36/*-----------------------------------------.
37| Create a new array of NUM shifts/gotos. |
38`-----------------------------------------*/
39
40static transitions *
41transitions_new (int num, state **the_states)
42{
43 size_t states_size = num * sizeof *the_states;
44 transitions *res = xmalloc (offsetof (transitions, states) + states_size);
45 res->num = num;
46 memcpy (res->states, the_states, states_size);
47 return res;
48}
49
50
51/*-------------------------------------------------------.
52| Return the state such that SHIFTS contain a shift/goto |
53| to it on SYM. Abort if none found. |
54`-------------------------------------------------------*/
55
56state *
57transitions_to (transitions *shifts, symbol_number sym)
58{
59 int j;
60 for (j = 0; ; j++)
61 {
62 aver (j < shifts->num);
63 if (TRANSITION_SYMBOL (shifts, j) == sym)
64 return shifts->states[j];
65 }
66}
67
68
69 /*--------------------.
70 | Error transitions. |
71 `--------------------*/
72
73
74/*---------------------------------.
75| Create a new array of NUM errs. |
76`---------------------------------*/
77
78errs *
79errs_new (int num, symbol **tokens)
80{
81 size_t symbols_size = num * sizeof *tokens;
82 errs *res = xmalloc (offsetof (errs, symbols) + symbols_size);
83 res->num = num;
84 memcpy (res->symbols, tokens, symbols_size);
85 return res;
86}
87
88
89
90
91 /*-------------.
92 | Reductions. |
93 `-------------*/
94
95
96/*---------------------------------------.
97| Create a new array of NUM reductions. |
98`---------------------------------------*/
99
100static reductions *
101reductions_new (int num, rule **reds)
102{
103 size_t rules_size = num * sizeof *reds;
104 reductions *res = xmalloc (offsetof (reductions, rules) + rules_size);
105 res->num = num;
106 res->lookahead_tokens = NULL;
107 memcpy (res->rules, reds, rules_size);
108 return res;
109}
110
111
112
113 /*---------.
114 | States. |
115 `---------*/
116
117
118state_number nstates = 0;
119/* FINAL_STATE is properly set by new_state when it recognizes its
120 accessing symbol: $end. */
121state *final_state = NULL;
122
123
124/*------------------------------------------------------------------.
125| Create a new state with ACCESSING_SYMBOL, for those items. Store |
126| it in the state hash table. |
127`------------------------------------------------------------------*/
128
129state *
130state_new (symbol_number accessing_symbol,
131 size_t nitems, item_number *core)
132{
133 state *res;
134 size_t items_size = nitems * sizeof *core;
135
136 aver (nstates < STATE_NUMBER_MAXIMUM);
137
138 res = xmalloc (offsetof (state, items) + items_size);
139 res->number = nstates++;
140 res->accessing_symbol = accessing_symbol;
141 res->transitions = NULL;
142 res->reductions = NULL;
143 res->errs = NULL;
144 res->state_list = NULL;
145 res->consistent = 0;
146 res->solved_conflicts = NULL;
147 res->solved_conflicts_xml = NULL;
148
149 res->nitems = nitems;
150 memcpy (res->items, core, items_size);
151
152 state_hash_insert (res);
153
154 return res;
155}
156
157state *
158state_new_isocore (state const *s)
159{
160 state *res;
161 size_t items_size = s->nitems * sizeof *s->items;
162
163 aver (nstates < STATE_NUMBER_MAXIMUM);
164
165 res = xmalloc (offsetof (state, items) + items_size);
166 res->number = nstates++;
167 res->accessing_symbol = s->accessing_symbol;
168 res->transitions =
169 transitions_new (s->transitions->num, s->transitions->states);
170 res->reductions = reductions_new (s->reductions->num, s->reductions->rules);
171 res->errs = NULL;
172 res->state_list = NULL;
173 res->consistent = s->consistent;
174 res->solved_conflicts = NULL;
175 res->solved_conflicts_xml = NULL;
176
177 res->nitems = s->nitems;
178 memcpy (res->items, s->items, items_size);
179
180 return res;
181}
182
183
184/*---------.
185| Free S. |
186`---------*/
187
188static void
189state_free (state *s)
190{
191 free (s->transitions);
192 free (s->reductions);
193 free (s->errs);
194 free (s);
195}
196
197
198/*---------------------------.
199| Set the transitions of S. |
200`---------------------------*/
201
202void
203state_transitions_set (state *s, int num, state **trans)
204{
205 aver (!s->transitions);
206 s->transitions = transitions_new (num, trans);
207}
208
209
210/*--------------------------.
211| Set the reductions of S. |
212`--------------------------*/
213
214void
215state_reductions_set (state *s, int num, rule **reds)
216{
217 aver (!s->reductions);
218 s->reductions = reductions_new (num, reds);
219}
220
221
222int
223state_reduction_find (state *s, rule *r)
224{
225 int i;
226 reductions *reds = s->reductions;
227 for (i = 0; i < reds->num; ++i)
228 if (reds->rules[i] == r)
229 return i;
230 return -1;
231}
232
233
234/*--------------------.
235| Set the errs of S. |
236`--------------------*/
237
238void
239state_errs_set (state *s, int num, symbol **tokens)
240{
241 aver (!s->errs);
242 s->errs = errs_new (num, tokens);
243}
244
245
246
247/*--------------------------------------------------.
248| Print on OUT all the lookahead tokens such that S |
249| wants to reduce R. |
250`--------------------------------------------------*/
251
252void
253state_rule_lookahead_tokens_print (state *s, rule *r, FILE *out)
254{
255 /* Find the reduction we are handling. */
256 reductions *reds = s->reductions;
257 int red = state_reduction_find (s, r);
258
259 /* Print them if there are. */
260 if (reds->lookahead_tokens && red != -1)
261 {
262 bitset_iterator biter;
263 int k;
264 char const *sep = "";
265 fprintf (out, " [");
266 BITSET_FOR_EACH (biter, reds->lookahead_tokens[red], k, 0)
267 {
268 fprintf (out, "%s%s", sep, symbols[k]->tag);
269 sep = ", ";
270 }
271 fprintf (out, "]");
272 }
273}
274
275void
276state_rule_lookahead_tokens_print_xml (state *s, rule *r,
277 FILE *out, int level)
278{
279 /* Find the reduction we are handling. */
280 reductions *reds = s->reductions;
281 int red = state_reduction_find (s, r);
282
283 /* Print them if there are. */
284 if (reds->lookahead_tokens && red != -1)
285 {
286 bitset_iterator biter;
287 int k;
288 xml_puts (out, level, "<lookaheads>");
289 BITSET_FOR_EACH (biter, reds->lookahead_tokens[red], k, 0)
290 {
291 xml_printf (out, level + 1, "<symbol>%s</symbol>",
292 xml_escape (symbols[k]->tag));
293 }
294 xml_puts (out, level, "</lookaheads>");
295 }
296}
297
298
299/*---------------------.
300| A state hash table. |
301`---------------------*/
302
303/* Initial capacity of states hash table. */
304#define HT_INITIAL_CAPACITY 257
305
306static struct hash_table *state_table = NULL;
307
308/* Two states are equal if they have the same core items. */
309static inline bool
310state_compare (state const *s1, state const *s2)
311{
312 size_t i;
313
314 if (s1->nitems != s2->nitems)
315 return false;
316
317 for (i = 0; i < s1->nitems; ++i)
318 if (s1->items[i] != s2->items[i])
319 return false;
320
321 return true;
322}
323
324static bool
325state_comparator (void const *s1, void const *s2)
326{
327 return state_compare (s1, s2);
328}
329
330static inline size_t
331state_hash (state const *s, size_t tablesize)
332{
333 /* Add up the state's item numbers to get a hash key. */
334 size_t key = 0;
335 size_t i;
336 for (i = 0; i < s->nitems; ++i)
337 key += s->items[i];
338 return key % tablesize;
339}
340
341static size_t
342state_hasher (void const *s, size_t tablesize)
343{
344 return state_hash (s, tablesize);
345}
346
347
348/*-------------------------------.
349| Create the states hash table. |
350`-------------------------------*/
351
352void
353state_hash_new (void)
354{
355 state_table = hash_initialize (HT_INITIAL_CAPACITY,
356 NULL,
357 state_hasher,
358 state_comparator,
359 NULL);
360}
361
362
363/*---------------------------------------------.
364| Free the states hash table, not the states. |
365`---------------------------------------------*/
366
367void
368state_hash_free (void)
369{
370 hash_free (state_table);
371}
372
373
374/*-----------------------------------.
375| Insert S in the state hash table. |
376`-----------------------------------*/
377
378void
379state_hash_insert (state *s)
380{
381 if (!hash_insert (state_table, s))
382 xalloc_die ();
383}
384
385
386/*------------------------------------------------------------------.
387| Find the state associated to the CORE, and return it. If it does |
388| not exist yet, return NULL. |
389`------------------------------------------------------------------*/
390
391state *
392state_hash_lookup (size_t nitems, item_number *core)
393{
394 size_t items_size = nitems * sizeof *core;
395 state *probe = xmalloc (offsetof (state, items) + items_size);
396 state *entry;
397
398 probe->nitems = nitems;
399 memcpy (probe->items, core, items_size);
400 entry = hash_lookup (state_table, probe);
401 free (probe);
402 return entry;
403}
404
405
406/*--------------------------------------------------------.
407| Record S and all states reachable from S in REACHABLE. |
408`--------------------------------------------------------*/
409
410static void
411state_record_reachable_states (state *s, bitset reachable)
412{
413 if (bitset_test (reachable, s->number))
414 return;
415 bitset_set (reachable, s->number);
416 {
417 int i;
418 for (i = 0; i < s->transitions->num; ++i)
419 if (!TRANSITION_IS_DISABLED (s->transitions, i))
420 state_record_reachable_states (s->transitions->states[i], reachable);
421 }
422}
423
424void
425state_remove_unreachable_states (state_number old_to_new[])
426{
427 state_number nstates_reachable = 0;
428 bitset reachable = bitset_create (nstates, BITSET_FIXED);
429 state_record_reachable_states (states[0], reachable);
430 {
431 state_number i;
432 for (i = 0; i < nstates; ++i)
433 {
434 if (bitset_test (reachable, states[i]->number))
435 {
436 states[nstates_reachable] = states[i];
437 states[nstates_reachable]->number = nstates_reachable;
438 old_to_new[i] = nstates_reachable++;
439 }
440 else
441 {
442 state_free (states[i]);
443 old_to_new[i] = nstates;
444 }
445 }
446 }
447 nstates = nstates_reachable;
448 bitset_free (reachable);
449}
450
451/* All the decorated states, indexed by the state number. */
452state **states = NULL;
453
454
455/*----------------------.
456| Free all the states. |
457`----------------------*/
458
459void
460states_free (void)
461{
462 state_number i;
463 for (i = 0; i < nstates; ++i)
464 state_free (states[i]);
465 free (states);
466}