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1dd15b6e 1/* Generate the nondeterministic finite state machine for Bison.
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2
3 Copyright (C) 1984, 1986, 1989, 2000, 2001, 2002 Free Software
4 Foundation, Inc.
40675e7c 5
2fa6973e 6 This file is part of Bison, the GNU Compiler Compiler.
40675e7c 7
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8 Bison is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
40675e7c 12
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13 Bison is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
40675e7c 17
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18 You should have received a copy of the GNU General Public License
19 along with Bison; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
21 Boston, MA 02111-1307, USA. */
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22
23
24/* See comments in state.h for the data structures that represent it.
25 The entry point is generate_states. */
26
40675e7c 27#include "system.h"
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28
29#include <bitset.h>
30#include <quotearg.h>
31
32#include "LR0.h"
33#include "closure.h"
34#include "complain.h"
9bfe901c 35#include "getargs.h"
40675e7c 36#include "gram.h"
add6614e 37#include "gram.h"
49701457 38#include "lalr.h"
add6614e 39#include "reader.h"
630e182b 40#include "reduce.h"
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41#include "state.h"
42#include "symtab.h"
40675e7c 43
add6614e 44typedef struct state_list
32e1e0a4 45{
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46 struct state_list *next;
47 state *state;
48} state_list;
32e1e0a4 49
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50static state_list *first_state = NULL;
51static state_list *last_state = NULL;
32e1e0a4 52
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53
54/*------------------------------------------------------------------.
55| A state was just discovered from another state. Queue it for |
56| later examination, in order to find its transitions. Return it. |
57`------------------------------------------------------------------*/
58
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59static state *
60state_list_append (symbol_number sym, size_t core_size, item_number *core)
32e1e0a4 61{
1dd15b6e 62 state_list *node = MALLOC (node, 1);
add6614e 63 state *s = state_new (sym, core_size, core);
8b752b00 64
273a74fa 65 if (trace_flag & trace_automaton)
427c0dda 66 fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n",
add6614e 67 nstates, sym, symbols[sym]->tag);
8b752b00 68
88bce5a2 69 /* If this is the endtoken, and this is not the initial state, then
8b752b00 70 this is the final state. */
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71 if (sym == 0 && first_state)
72 final_state = s;
8b752b00 73
32e1e0a4 74 node->next = NULL;
add6614e 75 node->state = s;
40675e7c 76
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77 if (!first_state)
78 first_state = node;
79 if (last_state)
80 last_state->next = node;
81 last_state = node;
8b752b00 82
add6614e 83 return s;
32e1e0a4 84}
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85
86static int nshifts;
add6614e 87static symbol_number *shift_symbol = NULL;
40675e7c 88
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89static rule **redset = NULL;
90static state **shiftset = NULL;
40675e7c 91
add6614e 92static item_number **kernel_base = NULL;
6255b435 93static int *kernel_size = NULL;
add6614e 94static item_number *kernel_items = NULL;
40675e7c 95
2fa6973e 96\f
4a120d45 97static void
d2729d44 98allocate_itemsets (void)
40675e7c 99{
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100 symbol_number i;
101 rule_number r;
102 item_number *rhsp;
40675e7c 103
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104 /* Count the number of occurrences of all the symbols in RITEMS.
105 Note that useless productions (hence useless nonterminals) are
106 browsed too, hence we need to allocate room for _all_ the
107 symbols. */
108 int count = 0;
1dd15b6e 109 short *symbol_count = CALLOC (symbol_count, nsyms + nuseless_nonterminals);
40675e7c 110
4b3d3a8e 111 for (r = 0; r < nrules; ++r)
b4c4ccc2 112 for (rhsp = rules[r].rhs; *rhsp >= 0; ++rhsp)
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113 {
114 count++;
b4c4ccc2 115 symbol_count[*rhsp]++;
c87d4863 116 }
40675e7c 117
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118 /* See comments before new_itemsets. All the vectors of items
119 live inside KERNEL_ITEMS. The number of active items after
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120 some symbol S cannot be more than the number of times that S
121 appears as an item, which is SYMBOL_COUNT[S].
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122 We allocate that much space for each symbol. */
123
1dd15b6e 124 CALLOC (kernel_base, nsyms);
342b8b6e 125 if (count)
1dd15b6e 126 CALLOC (kernel_items, count);
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127
128 count = 0;
129 for (i = 0; i < nsyms; i++)
130 {
131 kernel_base[i] = kernel_items + count;
132 count += symbol_count[i];
133 }
134
630e182b 135 free (symbol_count);
1dd15b6e 136 CALLOC (kernel_size, nsyms);
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137}
138
139
4a120d45 140static void
d2729d44 141allocate_storage (void)
40675e7c 142{
2fa6973e 143 allocate_itemsets ();
40675e7c 144
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145 CALLOC (shiftset, nsyms);
146 CALLOC (redset, nrules);
c7ca99d4 147 state_hash_new ();
1dd15b6e 148 CALLOC (shift_symbol, nsyms);
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149}
150
151
4a120d45 152static void
d2729d44 153free_storage (void)
40675e7c 154{
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155 free (shift_symbol);
156 free (redset);
157 free (shiftset);
158 free (kernel_base);
159 free (kernel_size);
1dd15b6e 160 free (kernel_items);
c7ca99d4 161 state_hash_free ();
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162}
163
164
165
40675e7c 166
32e1e0a4 167/*---------------------------------------------------------------.
add6614e 168| Find which symbols can be shifted in S, and for each one |
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169| record which items would be active after that shift. Uses the |
170| contents of itemset. |
171| |
172| shift_symbol is set to a vector of the symbols that can be |
173| shifted. For each symbol in the grammar, kernel_base[symbol] |
174| points to a vector of item numbers activated if that symbol is |
175| shifted, and kernel_size[symbol] is their numbers. |
176`---------------------------------------------------------------*/
40675e7c 177
4a120d45 178static void
add6614e 179new_itemsets (state *s)
40675e7c 180{
2fa6973e 181 int i;
2fa6973e 182
273a74fa 183 if (trace_flag & trace_automaton)
add6614e 184 fprintf (stderr, "Entering new_itemsets, state = %d\n", s->number);
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185
186 for (i = 0; i < nsyms; i++)
125ecb56 187 kernel_size[i] = 0;
40675e7c 188
b2872512 189 nshifts = 0;
40675e7c 190
5123689b 191 for (i = 0; i < nritemset; ++i)
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192 if (ritem[itemset[i]] >= 0)
193 {
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194 symbol_number sym = item_number_as_symbol_number (ritem[itemset[i]]);
195 if (!kernel_size[sym])
5fbb0954 196 {
add6614e 197 shift_symbol[nshifts] = sym;
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198 nshifts++;
199 }
200
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201 kernel_base[sym][kernel_size[sym]] = itemset[i] + 1;
202 kernel_size[sym]++;
5fbb0954 203 }
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204}
205
206
207
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208/*--------------------------------------------------------------.
209| Find the state we would get to (from the current state) by |
210| shifting SYM. Create a new state if no equivalent one exists |
211| already. Used by append_states. |
212`--------------------------------------------------------------*/
40675e7c 213
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214static state *
215get_state (symbol_number sym, size_t core_size, item_number *core)
40675e7c 216{
add6614e 217 state *sp;
40675e7c 218
273a74fa 219 if (trace_flag & trace_automaton)
427c0dda 220 fprintf (stderr, "Entering get_state, symbol = %d (%s)\n",
add6614e 221 sym, symbols[sym]->tag);
40675e7c 222
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223 sp = state_hash_lookup (core_size, core);
224 if (!sp)
add6614e 225 sp = state_list_append (sym, core_size, core);
40675e7c 226
273a74fa 227 if (trace_flag & trace_automaton)
427c0dda 228 fprintf (stderr, "Exiting get_state => %d\n", sp->number);
c87d4863 229
640748ee 230 return sp;
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231}
232
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233/*---------------------------------------------------------------.
234| Use the information computed by new_itemsets to find the state |
add6614e 235| numbers reached by each shift transition from S. |
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236| |
237| SHIFTSET is set up as a vector of those states. |
238`---------------------------------------------------------------*/
40675e7c 239
2fa6973e 240static void
add6614e 241append_states (state *s)
40675e7c 242{
2fa6973e 243 int i;
40675e7c 244
273a74fa 245 if (trace_flag & trace_automaton)
add6614e 246 fprintf (stderr, "Entering append_states, state = %d\n", s->number);
40675e7c 247
add6614e 248 /* First sort shift_symbol into increasing order. */
40675e7c 249
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250 for (i = 1; i < nshifts; i++)
251 {
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252 symbol_number sym = shift_symbol[i];
253 int j;
254 for (j = i; 0 < j && sym < shift_symbol [j - 1]; j--)
255 shift_symbol[j] = shift_symbol[j - 1];
256 shift_symbol[j] = sym;
2fa6973e 257 }
40675e7c 258
2fa6973e 259 for (i = 0; i < nshifts; i++)
458be8e0 260 {
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261 symbol_number sym = shift_symbol[i];
262 shiftset[i] = get_state (sym, kernel_size[sym], kernel_base[sym]);
458be8e0 263 }
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264}
265
266
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267/*----------------------------------------------------------------.
268| Find which rules can be used for reduction transitions from the |
269| current state and make a reductions structure for the state to |
270| record their rule numbers. |
271`----------------------------------------------------------------*/
272
4a120d45 273static void
add6614e 274save_reductions (state *s)
40675e7c 275{
30171f79 276 int count = 0;
fb908786 277 int i;
40675e7c 278
30171f79 279 /* Find and count the active items that represent ends of rules. */
5123689b 280 for (i = 0; i < nritemset; ++i)
2fa6973e 281 {
fb908786 282 int item = ritem[itemset[i]];
2fa6973e 283 if (item < 0)
640748ee 284 redset[count++] = &rules[item_number_as_rule_number (item)];
2fa6973e 285 }
40675e7c 286
2fa6973e 287 /* Make a reductions structure and copy the data into it. */
add6614e 288 state_reductions_set (s, count, redset);
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289}
290
291\f
82841af7 292/*---------------.
29e88316 293| Build STATES. |
82841af7 294`---------------*/
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295
296static void
29e88316 297set_states (void)
6a164e0c 298{
1dd15b6e 299 CALLOC (states, nstates);
6a164e0c 300
32e1e0a4 301 while (first_state)
2cec70b9 302 {
add6614e 303 state_list *this = first_state;
32e1e0a4 304
2cec70b9 305 /* Pessimization, but simplification of the code: make sure all
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306 the states have valid transitions and reductions members,
307 even if reduced to 0. It is too soon for errs, which are
308 computed later, but set_conflicts. */
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309 state *s = this->state;
310 if (!s->transitions)
311 state_transitions_set (s, 0, 0);
312 if (!s->reductions)
313 state_reductions_set (s, 0, 0);
32e1e0a4 314
add6614e 315 states[s->number] = s;
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316
317 first_state = this->next;
318 free (this);
2cec70b9 319 }
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320 first_state = NULL;
321 last_state = NULL;
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322}
323
c7ca99d4 324
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325/*-------------------------------------------------------------------.
326| Compute the nondeterministic finite state machine (see state.h for |
327| details) from the grammar. |
328`-------------------------------------------------------------------*/
329
330void
331generate_states (void)
332{
add6614e 333 state_list *list = NULL;
2fa6973e 334 allocate_storage ();
9e7f6bbd 335 new_closure (nritems);
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336
337 /* Create the initial state. The 0 at the lhs is the index of the
338 item of this initial rule. */
339 kernel_base[0][0] = 0;
340 kernel_size[0] = 1;
341 state_list_append (0, kernel_size[0], kernel_base[0]);
342
32e1e0a4 343 list = first_state;
2fa6973e 344
32e1e0a4 345 while (list)
2fa6973e 346 {
add6614e 347 state *s = list->state;
273a74fa 348 if (trace_flag & trace_automaton)
427c0dda 349 fprintf (stderr, "Processing state %d (reached by %s)\n",
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350 s->number,
351 symbols[s->accessing_symbol]->tag);
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352 /* Set up ruleset and itemset for the transitions out of this
353 state. ruleset gets a 1 bit for each rule that could reduce
354 now. itemset gets a vector of all the items that could be
355 accepted next. */
add6614e 356 closure (s->items, s->nitems);
32e1e0a4 357 /* Record the reductions allowed out of this state. */
add6614e 358 save_reductions (s);
32e1e0a4 359 /* Find the itemsets of the states that shifts can reach. */
add6614e 360 new_itemsets (s);
32e1e0a4 361 /* Find or create the core structures for those states. */
add6614e 362 append_states (s);
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363
364 /* Create the shifts structures for the shifts to those states,
365 now that the state numbers transitioning to are known. */
add6614e 366 state_transitions_set (s, nshifts, shiftset);
32e1e0a4 367
add6614e 368 /* states are queued when they are created; process them all.
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369 */
370 list = list->next;
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371 }
372
373 /* discard various storage */
374 free_closure ();
375 free_storage ();
376
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377 /* Set up STATES. */
378 set_states ();
40675e7c 379}