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1dd15b6e 1/* Generate the nondeterministic finite state machine for Bison.
6fc82eaf 2
4b4da9fb 3 Copyright (C) 1984, 1986, 1989, 2000, 2001, 2002, 2004, 2005, 2006, 2007, 2008
4f82b42a 4 Free Software Foundation, Inc.
40675e7c 5
2fa6973e 6 This file is part of Bison, the GNU Compiler Compiler.
40675e7c 7
f16b0819 8 This program is free software: you can redistribute it and/or modify
2fa6973e 9 it under the terms of the GNU General Public License as published by
f16b0819
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10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
40675e7c 12
f16b0819 13 This program is distributed in the hope that it will be useful,
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14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
40675e7c 17
2fa6973e 18 You should have received a copy of the GNU General Public License
f16b0819 19 along with this program. If not, see <http://www.gnu.org/licenses/>. */
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20
21
22/* See comments in state.h for the data structures that represent it.
23 The entry point is generate_states. */
24
2cec9080 25#include <config.h>
40675e7c 26#include "system.h"
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27
28#include <bitset.h>
29#include <quotearg.h>
30
31#include "LR0.h"
32#include "closure.h"
33#include "complain.h"
9bfe901c 34#include "getargs.h"
40675e7c 35#include "gram.h"
49701457 36#include "lalr.h"
add6614e 37#include "reader.h"
630e182b 38#include "reduce.h"
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39#include "state.h"
40#include "symtab.h"
40675e7c 41
add6614e 42typedef struct state_list
32e1e0a4 43{
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44 struct state_list *next;
45 state *state;
46} state_list;
32e1e0a4 47
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48static state_list *first_state = NULL;
49static state_list *last_state = NULL;
32e1e0a4 50
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51
52/*------------------------------------------------------------------.
53| A state was just discovered from another state. Queue it for |
54| later examination, in order to find its transitions. Return it. |
55`------------------------------------------------------------------*/
56
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57static state *
58state_list_append (symbol_number sym, size_t core_size, item_number *core)
32e1e0a4 59{
86a54ab1 60 state_list *node = xmalloc (sizeof *node);
add6614e 61 state *s = state_new (sym, core_size, core);
8b752b00 62
273a74fa 63 if (trace_flag & trace_automaton)
427c0dda 64 fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n",
add6614e 65 nstates, sym, symbols[sym]->tag);
8b752b00 66
32e1e0a4 67 node->next = NULL;
add6614e 68 node->state = s;
40675e7c 69
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70 if (!first_state)
71 first_state = node;
72 if (last_state)
73 last_state->next = node;
74 last_state = node;
8b752b00 75
add6614e 76 return s;
32e1e0a4 77}
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78
79static int nshifts;
86a54ab1 80static symbol_number *shift_symbol;
40675e7c 81
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82static rule **redset;
83static state **shiftset;
40675e7c 84
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85static item_number **kernel_base;
86static int *kernel_size;
87static item_number *kernel_items;
40675e7c 88
2fa6973e 89\f
4a120d45 90static void
d2729d44 91allocate_itemsets (void)
40675e7c 92{
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93 symbol_number i;
94 rule_number r;
95 item_number *rhsp;
40675e7c 96
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97 /* Count the number of occurrences of all the symbols in RITEMS.
98 Note that useless productions (hence useless nonterminals) are
99 browsed too, hence we need to allocate room for _all_ the
100 symbols. */
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101 size_t count = 0;
102 size_t *symbol_count = xcalloc (nsyms + nuseless_nonterminals,
103 sizeof *symbol_count);
40675e7c 104
4b3d3a8e 105 for (r = 0; r < nrules; ++r)
b4c4ccc2 106 for (rhsp = rules[r].rhs; *rhsp >= 0; ++rhsp)
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107 {
108 count++;
b4c4ccc2 109 symbol_count[*rhsp]++;
c87d4863 110 }
40675e7c 111
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112 /* See comments before new_itemsets. All the vectors of items
113 live inside KERNEL_ITEMS. The number of active items after
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114 some symbol S cannot be more than the number of times that S
115 appears as an item, which is SYMBOL_COUNT[S].
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116 We allocate that much space for each symbol. */
117
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118 kernel_base = xnmalloc (nsyms, sizeof *kernel_base);
119 kernel_items = xnmalloc (count, sizeof *kernel_items);
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120
121 count = 0;
122 for (i = 0; i < nsyms; i++)
123 {
124 kernel_base[i] = kernel_items + count;
125 count += symbol_count[i];
126 }
127
630e182b 128 free (symbol_count);
86a54ab1 129 kernel_size = xnmalloc (nsyms, sizeof *kernel_size);
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130}
131
132
4a120d45 133static void
d2729d44 134allocate_storage (void)
40675e7c 135{
2fa6973e 136 allocate_itemsets ();
40675e7c 137
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138 shiftset = xnmalloc (nsyms, sizeof *shiftset);
139 redset = xnmalloc (nrules, sizeof *redset);
c7ca99d4 140 state_hash_new ();
86a54ab1 141 shift_symbol = xnmalloc (nsyms, sizeof *shift_symbol);
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142}
143
144
4a120d45 145static void
d2729d44 146free_storage (void)
40675e7c 147{
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148 free (shift_symbol);
149 free (redset);
150 free (shiftset);
151 free (kernel_base);
152 free (kernel_size);
afbb696d 153 free (kernel_items);
c7ca99d4 154 state_hash_free ();
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155}
156
157
158
40675e7c 159
32e1e0a4 160/*---------------------------------------------------------------.
add6614e 161| Find which symbols can be shifted in S, and for each one |
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162| record which items would be active after that shift. Uses the |
163| contents of itemset. |
164| |
165| shift_symbol is set to a vector of the symbols that can be |
166| shifted. For each symbol in the grammar, kernel_base[symbol] |
167| points to a vector of item numbers activated if that symbol is |
168| shifted, and kernel_size[symbol] is their numbers. |
71b61d4d 169| |
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170| itemset is sorted on item index in ritem, which is sorted on |
171| rule number. Compute each kernel_base[symbol] with the same |
172| sort. |
32e1e0a4 173`---------------------------------------------------------------*/
40675e7c 174
4a120d45 175static void
add6614e 176new_itemsets (state *s)
40675e7c 177{
f6fbd3da 178 size_t i;
2fa6973e 179
273a74fa 180 if (trace_flag & trace_automaton)
add6614e 181 fprintf (stderr, "Entering new_itemsets, state = %d\n", s->number);
40675e7c 182
55a91a82 183 memset (kernel_size, 0, nsyms * sizeof *kernel_size);
40675e7c 184
b2872512 185 nshifts = 0;
40675e7c 186
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187 for (i = 0; i < nitemset; ++i)
188 if (item_number_is_symbol_number (ritem[itemset[i]]))
5fbb0954 189 {
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190 symbol_number sym = item_number_as_symbol_number (ritem[itemset[i]]);
191 if (!kernel_size[sym])
5fbb0954 192 {
add6614e 193 shift_symbol[nshifts] = sym;
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194 nshifts++;
195 }
196
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197 kernel_base[sym][kernel_size[sym]] = itemset[i] + 1;
198 kernel_size[sym]++;
5fbb0954 199 }
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200}
201
202
203
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204/*--------------------------------------------------------------.
205| Find the state we would get to (from the current state) by |
206| shifting SYM. Create a new state if no equivalent one exists |
207| already. Used by append_states. |
208`--------------------------------------------------------------*/
40675e7c 209
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210static state *
211get_state (symbol_number sym, size_t core_size, item_number *core)
40675e7c 212{
36b5e963 213 state *s;
40675e7c 214
273a74fa 215 if (trace_flag & trace_automaton)
427c0dda 216 fprintf (stderr, "Entering get_state, symbol = %d (%s)\n",
add6614e 217 sym, symbols[sym]->tag);
40675e7c 218
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219 s = state_hash_lookup (core_size, core);
220 if (!s)
221 s = state_list_append (sym, core_size, core);
40675e7c 222
273a74fa 223 if (trace_flag & trace_automaton)
36b5e963 224 fprintf (stderr, "Exiting get_state => %d\n", s->number);
c87d4863 225
36b5e963 226 return s;
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227}
228
640748ee
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229/*---------------------------------------------------------------.
230| Use the information computed by new_itemsets to find the state |
add6614e 231| numbers reached by each shift transition from S. |
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232| |
233| SHIFTSET is set up as a vector of those states. |
234`---------------------------------------------------------------*/
40675e7c 235
2fa6973e 236static void
add6614e 237append_states (state *s)
40675e7c 238{
2fa6973e 239 int i;
40675e7c 240
273a74fa 241 if (trace_flag & trace_automaton)
add6614e 242 fprintf (stderr, "Entering append_states, state = %d\n", s->number);
40675e7c 243
add6614e 244 /* First sort shift_symbol into increasing order. */
40675e7c 245
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246 for (i = 1; i < nshifts; i++)
247 {
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248 symbol_number sym = shift_symbol[i];
249 int j;
86a54ab1 250 for (j = i; 0 < j && sym < shift_symbol[j - 1]; j--)
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251 shift_symbol[j] = shift_symbol[j - 1];
252 shift_symbol[j] = sym;
2fa6973e 253 }
40675e7c 254
2fa6973e 255 for (i = 0; i < nshifts; i++)
458be8e0 256 {
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257 symbol_number sym = shift_symbol[i];
258 shiftset[i] = get_state (sym, kernel_size[sym], kernel_base[sym]);
458be8e0 259 }
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260}
261
262
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263/*----------------------------------------------------------------.
264| Find which rules can be used for reduction transitions from the |
265| current state and make a reductions structure for the state to |
266| record their rule numbers. |
267`----------------------------------------------------------------*/
268
4a120d45 269static void
add6614e 270save_reductions (state *s)
40675e7c 271{
30171f79 272 int count = 0;
f6fbd3da 273 size_t i;
40675e7c 274
30171f79 275 /* Find and count the active items that represent ends of rules. */
b09f4f48 276 for (i = 0; i < nitemset; ++i)
2fa6973e 277 {
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278 item_number item = ritem[itemset[i]];
279 if (item_number_is_rule_number (item))
280 {
281 rule_number r = item_number_as_rule_number (item);
282 redset[count++] = &rules[r];
283 if (r == 0)
284 {
285 /* This is "reduce 0", i.e., accept. */
4f82b42a 286 aver (!final_state);
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287 final_state = s;
288 }
289 }
2fa6973e 290 }
40675e7c 291
2fa6973e 292 /* Make a reductions structure and copy the data into it. */
add6614e 293 state_reductions_set (s, count, redset);
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294}
295
296\f
82841af7 297/*---------------.
29e88316 298| Build STATES. |
82841af7 299`---------------*/
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300
301static void
29e88316 302set_states (void)
6a164e0c 303{
86a54ab1 304 states = xcalloc (nstates, sizeof *states);
6a164e0c 305
32e1e0a4 306 while (first_state)
2cec70b9 307 {
add6614e 308 state_list *this = first_state;
32e1e0a4 309
2cec70b9 310 /* Pessimization, but simplification of the code: make sure all
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311 the states have valid transitions and reductions members,
312 even if reduced to 0. It is too soon for errs, which are
313 computed later, but set_conflicts. */
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314 state *s = this->state;
315 if (!s->transitions)
316 state_transitions_set (s, 0, 0);
317 if (!s->reductions)
318 state_reductions_set (s, 0, 0);
32e1e0a4 319
add6614e 320 states[s->number] = s;
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321
322 first_state = this->next;
323 free (this);
2cec70b9 324 }
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325 first_state = NULL;
326 last_state = NULL;
6a164e0c
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327}
328
c7ca99d4 329
2fa6973e
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330/*-------------------------------------------------------------------.
331| Compute the nondeterministic finite state machine (see state.h for |
332| details) from the grammar. |
333`-------------------------------------------------------------------*/
334
335void
336generate_states (void)
337{
86a54ab1 338 item_number initial_core = 0;
add6614e 339 state_list *list = NULL;
2fa6973e 340 allocate_storage ();
9e7f6bbd 341 new_closure (nritems);
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342
343 /* Create the initial state. The 0 at the lhs is the index of the
344 item of this initial rule. */
86a54ab1 345 state_list_append (0, 1, &initial_core);
8b752b00 346
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347 /* States are queued when they are created; process them all. */
348 for (list = first_state; list; list = list->next)
2fa6973e 349 {
add6614e 350 state *s = list->state;
273a74fa 351 if (trace_flag & trace_automaton)
427c0dda 352 fprintf (stderr, "Processing state %d (reached by %s)\n",
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353 s->number,
354 symbols[s->accessing_symbol]->tag);
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355 /* Set up itemset for the transitions out of this state. itemset gets a
356 vector of all the items that could be accepted next. */
add6614e 357 closure (s->items, s->nitems);
32e1e0a4 358 /* Record the reductions allowed out of this state. */
add6614e 359 save_reductions (s);
32e1e0a4 360 /* Find the itemsets of the states that shifts can reach. */
add6614e 361 new_itemsets (s);
32e1e0a4 362 /* Find or create the core structures for those states. */
add6614e 363 append_states (s);
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364
365 /* Create the shifts structures for the shifts to those states,
366 now that the state numbers transitioning to are known. */
add6614e 367 state_transitions_set (s, nshifts, shiftset);
2fa6973e
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368 }
369
370 /* discard various storage */
371 free_closure ();
372 free_storage ();
373
29e88316
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374 /* Set up STATES. */
375 set_states ();
40675e7c 376}