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1dd15b6e 1/* Generate the nondeterministic finite state machine for Bison.
6fc82eaf 2
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3 Copyright (C) 1984, 1986, 1989, 2000, 2001, 2002, 2004 Free
4 Software Foundation, Inc.
40675e7c 5
2fa6973e 6 This file is part of Bison, the GNU Compiler Compiler.
40675e7c 7
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8 Bison is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
40675e7c 12
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13 Bison is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
40675e7c 17
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18 You should have received a copy of the GNU General Public License
19 along with Bison; see the file COPYING. If not, write to
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20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
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22
23
24/* See comments in state.h for the data structures that represent it.
25 The entry point is generate_states. */
26
40675e7c 27#include "system.h"
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28
29#include <bitset.h>
30#include <quotearg.h>
31
32#include "LR0.h"
33#include "closure.h"
34#include "complain.h"
9bfe901c 35#include "getargs.h"
40675e7c 36#include "gram.h"
add6614e 37#include "gram.h"
49701457 38#include "lalr.h"
add6614e 39#include "reader.h"
630e182b 40#include "reduce.h"
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41#include "state.h"
42#include "symtab.h"
40675e7c 43
add6614e 44typedef struct state_list
32e1e0a4 45{
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46 struct state_list *next;
47 state *state;
48} state_list;
32e1e0a4 49
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50static state_list *first_state = NULL;
51static state_list *last_state = NULL;
32e1e0a4 52
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53
54/*------------------------------------------------------------------.
55| A state was just discovered from another state. Queue it for |
56| later examination, in order to find its transitions. Return it. |
57`------------------------------------------------------------------*/
58
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59static state *
60state_list_append (symbol_number sym, size_t core_size, item_number *core)
32e1e0a4 61{
86a54ab1 62 state_list *node = xmalloc (sizeof *node);
add6614e 63 state *s = state_new (sym, core_size, core);
8b752b00 64
273a74fa 65 if (trace_flag & trace_automaton)
427c0dda 66 fprintf (stderr, "state_list_append (state = %d, symbol = %d (%s))\n",
add6614e 67 nstates, sym, symbols[sym]->tag);
8b752b00 68
88bce5a2 69 /* If this is the endtoken, and this is not the initial state, then
8b752b00 70 this is the final state. */
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71 if (sym == 0 && first_state)
72 final_state = s;
8b752b00 73
32e1e0a4 74 node->next = NULL;
add6614e 75 node->state = s;
40675e7c 76
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77 if (!first_state)
78 first_state = node;
79 if (last_state)
80 last_state->next = node;
81 last_state = node;
8b752b00 82
add6614e 83 return s;
32e1e0a4 84}
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85
86static int nshifts;
86a54ab1 87static symbol_number *shift_symbol;
40675e7c 88
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89static rule **redset;
90static state **shiftset;
40675e7c 91
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92static item_number **kernel_base;
93static int *kernel_size;
94static item_number *kernel_items;
40675e7c 95
2fa6973e 96\f
4a120d45 97static void
d2729d44 98allocate_itemsets (void)
40675e7c 99{
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100 symbol_number i;
101 rule_number r;
102 item_number *rhsp;
40675e7c 103
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104 /* Count the number of occurrences of all the symbols in RITEMS.
105 Note that useless productions (hence useless nonterminals) are
106 browsed too, hence we need to allocate room for _all_ the
107 symbols. */
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108 size_t count = 0;
109 size_t *symbol_count = xcalloc (nsyms + nuseless_nonterminals,
110 sizeof *symbol_count);
40675e7c 111
4b3d3a8e 112 for (r = 0; r < nrules; ++r)
b4c4ccc2 113 for (rhsp = rules[r].rhs; *rhsp >= 0; ++rhsp)
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114 {
115 count++;
b4c4ccc2 116 symbol_count[*rhsp]++;
c87d4863 117 }
40675e7c 118
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119 /* See comments before new_itemsets. All the vectors of items
120 live inside KERNEL_ITEMS. The number of active items after
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121 some symbol S cannot be more than the number of times that S
122 appears as an item, which is SYMBOL_COUNT[S].
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123 We allocate that much space for each symbol. */
124
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125 kernel_base = xnmalloc (nsyms, sizeof *kernel_base);
126 kernel_items = xnmalloc (count, sizeof *kernel_items);
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127
128 count = 0;
129 for (i = 0; i < nsyms; i++)
130 {
131 kernel_base[i] = kernel_items + count;
132 count += symbol_count[i];
133 }
134
630e182b 135 free (symbol_count);
86a54ab1 136 kernel_size = xnmalloc (nsyms, sizeof *kernel_size);
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137}
138
139
4a120d45 140static void
d2729d44 141allocate_storage (void)
40675e7c 142{
2fa6973e 143 allocate_itemsets ();
40675e7c 144
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145 shiftset = xnmalloc (nsyms, sizeof *shiftset);
146 redset = xnmalloc (nrules, sizeof *redset);
c7ca99d4 147 state_hash_new ();
86a54ab1 148 shift_symbol = xnmalloc (nsyms, sizeof *shift_symbol);
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149}
150
151
4a120d45 152static void
d2729d44 153free_storage (void)
40675e7c 154{
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155 free (shift_symbol);
156 free (redset);
157 free (shiftset);
158 free (kernel_base);
159 free (kernel_size);
afbb696d 160 free (kernel_items);
c7ca99d4 161 state_hash_free ();
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162}
163
164
165
40675e7c 166
32e1e0a4 167/*---------------------------------------------------------------.
add6614e 168| Find which symbols can be shifted in S, and for each one |
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169| record which items would be active after that shift. Uses the |
170| contents of itemset. |
171| |
172| shift_symbol is set to a vector of the symbols that can be |
173| shifted. For each symbol in the grammar, kernel_base[symbol] |
174| points to a vector of item numbers activated if that symbol is |
175| shifted, and kernel_size[symbol] is their numbers. |
176`---------------------------------------------------------------*/
40675e7c 177
4a120d45 178static void
add6614e 179new_itemsets (state *s)
40675e7c 180{
f6fbd3da 181 size_t i;
2fa6973e 182
273a74fa 183 if (trace_flag & trace_automaton)
add6614e 184 fprintf (stderr, "Entering new_itemsets, state = %d\n", s->number);
40675e7c 185
55a91a82 186 memset (kernel_size, 0, nsyms * sizeof *kernel_size);
40675e7c 187
b2872512 188 nshifts = 0;
40675e7c 189
5123689b 190 for (i = 0; i < nritemset; ++i)
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191 if (ritem[itemset[i]] >= 0)
192 {
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193 symbol_number sym = item_number_as_symbol_number (ritem[itemset[i]]);
194 if (!kernel_size[sym])
5fbb0954 195 {
add6614e 196 shift_symbol[nshifts] = sym;
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197 nshifts++;
198 }
199
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200 kernel_base[sym][kernel_size[sym]] = itemset[i] + 1;
201 kernel_size[sym]++;
5fbb0954 202 }
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203}
204
205
206
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207/*--------------------------------------------------------------.
208| Find the state we would get to (from the current state) by |
209| shifting SYM. Create a new state if no equivalent one exists |
210| already. Used by append_states. |
211`--------------------------------------------------------------*/
40675e7c 212
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213static state *
214get_state (symbol_number sym, size_t core_size, item_number *core)
40675e7c 215{
add6614e 216 state *sp;
40675e7c 217
273a74fa 218 if (trace_flag & trace_automaton)
427c0dda 219 fprintf (stderr, "Entering get_state, symbol = %d (%s)\n",
add6614e 220 sym, symbols[sym]->tag);
40675e7c 221
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222 sp = state_hash_lookup (core_size, core);
223 if (!sp)
add6614e 224 sp = state_list_append (sym, core_size, core);
40675e7c 225
273a74fa 226 if (trace_flag & trace_automaton)
427c0dda 227 fprintf (stderr, "Exiting get_state => %d\n", sp->number);
c87d4863 228
640748ee 229 return sp;
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230}
231
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232/*---------------------------------------------------------------.
233| Use the information computed by new_itemsets to find the state |
add6614e 234| numbers reached by each shift transition from S. |
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235| |
236| SHIFTSET is set up as a vector of those states. |
237`---------------------------------------------------------------*/
40675e7c 238
2fa6973e 239static void
add6614e 240append_states (state *s)
40675e7c 241{
2fa6973e 242 int i;
40675e7c 243
273a74fa 244 if (trace_flag & trace_automaton)
add6614e 245 fprintf (stderr, "Entering append_states, state = %d\n", s->number);
40675e7c 246
add6614e 247 /* First sort shift_symbol into increasing order. */
40675e7c 248
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249 for (i = 1; i < nshifts; i++)
250 {
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251 symbol_number sym = shift_symbol[i];
252 int j;
86a54ab1 253 for (j = i; 0 < j && sym < shift_symbol[j - 1]; j--)
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254 shift_symbol[j] = shift_symbol[j - 1];
255 shift_symbol[j] = sym;
2fa6973e 256 }
40675e7c 257
2fa6973e 258 for (i = 0; i < nshifts; i++)
458be8e0 259 {
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260 symbol_number sym = shift_symbol[i];
261 shiftset[i] = get_state (sym, kernel_size[sym], kernel_base[sym]);
458be8e0 262 }
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263}
264
265
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266/*----------------------------------------------------------------.
267| Find which rules can be used for reduction transitions from the |
268| current state and make a reductions structure for the state to |
269| record their rule numbers. |
270`----------------------------------------------------------------*/
271
4a120d45 272static void
add6614e 273save_reductions (state *s)
40675e7c 274{
30171f79 275 int count = 0;
f6fbd3da 276 size_t i;
40675e7c 277
30171f79 278 /* Find and count the active items that represent ends of rules. */
5123689b 279 for (i = 0; i < nritemset; ++i)
2fa6973e 280 {
fb908786 281 int item = ritem[itemset[i]];
2fa6973e 282 if (item < 0)
640748ee 283 redset[count++] = &rules[item_number_as_rule_number (item)];
2fa6973e 284 }
40675e7c 285
2fa6973e 286 /* Make a reductions structure and copy the data into it. */
add6614e 287 state_reductions_set (s, count, redset);
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288}
289
290\f
82841af7 291/*---------------.
29e88316 292| Build STATES. |
82841af7 293`---------------*/
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294
295static void
29e88316 296set_states (void)
6a164e0c 297{
86a54ab1 298 states = xcalloc (nstates, sizeof *states);
6a164e0c 299
32e1e0a4 300 while (first_state)
2cec70b9 301 {
add6614e 302 state_list *this = first_state;
32e1e0a4 303
2cec70b9 304 /* Pessimization, but simplification of the code: make sure all
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305 the states have valid transitions and reductions members,
306 even if reduced to 0. It is too soon for errs, which are
307 computed later, but set_conflicts. */
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308 state *s = this->state;
309 if (!s->transitions)
310 state_transitions_set (s, 0, 0);
311 if (!s->reductions)
312 state_reductions_set (s, 0, 0);
32e1e0a4 313
add6614e 314 states[s->number] = s;
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315
316 first_state = this->next;
317 free (this);
2cec70b9 318 }
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319 first_state = NULL;
320 last_state = NULL;
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321}
322
c7ca99d4 323
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324/*-------------------------------------------------------------------.
325| Compute the nondeterministic finite state machine (see state.h for |
326| details) from the grammar. |
327`-------------------------------------------------------------------*/
328
329void
330generate_states (void)
331{
86a54ab1 332 item_number initial_core = 0;
add6614e 333 state_list *list = NULL;
2fa6973e 334 allocate_storage ();
9e7f6bbd 335 new_closure (nritems);
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336
337 /* Create the initial state. The 0 at the lhs is the index of the
338 item of this initial rule. */
86a54ab1 339 state_list_append (0, 1, &initial_core);
8b752b00 340
32e1e0a4 341 list = first_state;
2fa6973e 342
32e1e0a4 343 while (list)
2fa6973e 344 {
add6614e 345 state *s = list->state;
273a74fa 346 if (trace_flag & trace_automaton)
427c0dda 347 fprintf (stderr, "Processing state %d (reached by %s)\n",
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348 s->number,
349 symbols[s->accessing_symbol]->tag);
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350 /* Set up ruleset and itemset for the transitions out of this
351 state. ruleset gets a 1 bit for each rule that could reduce
352 now. itemset gets a vector of all the items that could be
353 accepted next. */
add6614e 354 closure (s->items, s->nitems);
32e1e0a4 355 /* Record the reductions allowed out of this state. */
add6614e 356 save_reductions (s);
32e1e0a4 357 /* Find the itemsets of the states that shifts can reach. */
add6614e 358 new_itemsets (s);
32e1e0a4 359 /* Find or create the core structures for those states. */
add6614e 360 append_states (s);
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361
362 /* Create the shifts structures for the shifts to those states,
363 now that the state numbers transitioning to are known. */
add6614e 364 state_transitions_set (s, nshifts, shiftset);
32e1e0a4 365
add6614e 366 /* states are queued when they are created; process them all.
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367 */
368 list = list->next;
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369 }
370
371 /* discard various storage */
372 free_closure ();
373 free_storage ();
374
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375 /* Set up STATES. */
376 set_states ();
40675e7c 377}