// -*- mode: cpp; mode: fold -*-
// Description /*{{{*/
-// $Id: algorithms.cc,v 1.12 1998/11/23 07:02:58 jgg Exp $
+// $Id: algorithms.cc,v 1.13 1998/12/06 03:41:25 jgg Exp $
/* ######################################################################
Algorithms - A set of misc algorithms
/* Protected things are pushed really high up. This number should put them
ahead of everything */
for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ {
if ((Flags[I->ID] & Protected) != 0)
Scores[I->ID] += 10000;
+ if ((I->Flags & pkgCache::Flag::Essential) == pkgCache::Flag::Essential)
+ Scores[I->ID] += 5000;
+ }
delete [] OldScores;
}
// Hm, the group is broken.. I have no idea how to handle this
if (Start != End)
{
- clog << "Note, a broken or group was found in " << I.Name() << "." << endl;
+ if (Debug == true)
+ clog << "Note, a broken or group was found in " << I.Name() << "." << endl;
Cache.MarkDelete(I);
break;
}
// -*- mode: cpp; mode: fold -*-
// Description /*{{{*/
-// $Id: depcache.cc,v 1.7 1998/11/23 07:02:59 jgg Exp $
+// $Id: depcache.cc,v 1.8 1998/12/06 03:41:26 jgg Exp $
/* ######################################################################
Dependency Cache - Caches Dependency information.
State = ~State;
// Add to the group if we are within an or..
+ State &= 0x7;
Group |= State;
State |= Group << 3;
if ((D->CompareOp & Dep::Or) != Dep::Or)