CmdL.DispatchArg(CmdsB);
// Print any errors or warnings found during parsing
- if (_error->empty() == false)
- {
- bool Errors = _error->PendingError();
+ bool const Errors = _error->PendingError();
+ if (_config->FindI("quiet",0) > 0)
_error->DumpErrors();
- return Errors == true?100:0;
- }
-
- return 0;
+ else
+ _error->DumpErrors(GlobalError::DEBUG);
+ return Errors == true ? 100 : 0;
}
/*}}}*/
CmdL.DispatchArg(Cmds);
// Print any errors or warnings found during parsing
- if (_error->empty() == false)
- {
- bool Errors = _error->PendingError();
+ bool const Errors = _error->PendingError();
+ if (_config->FindI("quiet",0) > 0)
_error->DumpErrors();
- return Errors == true?100:0;
- }
-
- return 0;
+ else
+ _error->DumpErrors(GlobalError::DEBUG);
+ return Errors == true ? 100 : 0;
}
/*}}}*/
CmdL.DispatchArg(Cmds);
// Print any errors or warnings found during parsing
- if (_error->empty() == false)
- {
- bool Errors = _error->PendingError();
+ bool const Errors = _error->PendingError();
+ if (_config->FindI("quiet",0) > 0)
_error->DumpErrors();
- return Errors == true?100:0;
- }
-
- return 0;
+ else
+ _error->DumpErrors(GlobalError::DEBUG);
+ return Errors == true ? 100 : 0;
}
/*}}}*/