}
/*}}}*/
// HttpServerState::Die - The server has closed the connection. /*{{{*/
-bool HttpServerState::Die(FileFd &File)
+bool HttpServerState::Die(FileFd * const File)
{
unsigned int LErrno = errno;
// Dump the buffer to the file
if (State == ServerState::Data)
{
+ if (File == nullptr)
+ return true;
// on GNU/kFreeBSD, apt dies on /dev/null because non-blocking
// can't be set
- if (File.Name() != "/dev/null")
- SetNonBlock(File.Fd(),false);
+ if (File->Name() != "/dev/null")
+ SetNonBlock(File->Fd(),false);
while (In.WriteSpace() == true)
{
- if (In.Write(File.Fd()) == false)
+ if (In.Write(File->Fd()) == false)
return _error->Errno("write",_("Error writing to the file"));
// Done
if (Res == 0)
{
_error->Error(_("Connection timed out"));
- return Die(*File);
+ return Die(File);
}
// Handle server IO
{
errno = 0;
if (In.Read(ServerFd) == false)
- return Die(*File);
+ return Die(File);
}
if (ServerFd != -1 && FD_ISSET(ServerFd,&wfds))
{
errno = 0;
if (Out.Write(ServerFd) == false)
- return Die(*File);
+ return Die(File);
}
// Send data to the file
virtual bool Close() APT_OVERRIDE;
virtual bool InitHashes(HashStringList const &ExpectedHashes) APT_OVERRIDE;
virtual Hashes * GetHashes() APT_OVERRIDE;
- virtual bool Die(FileFd &File) APT_OVERRIDE;
+ virtual bool Die(FileFd * const File) APT_OVERRIDE;
virtual bool Flush(FileFd * const File) APT_OVERRIDE;
virtual bool Go(bool ToFile, FileFd * const File) APT_OVERRIDE;
virtual bool Close() APT_OVERRIDE { return false; }
virtual bool InitHashes(HashStringList const &ExpectedHashes) APT_OVERRIDE;
virtual Hashes * GetHashes() APT_OVERRIDE;
- virtual bool Die(FileFd &/*File*/) APT_OVERRIDE { return false; }
+ virtual bool Die(FileFd * const /*File*/) APT_OVERRIDE { return false; }
virtual bool Flush(FileFd * const /*File*/) APT_OVERRIDE { return false; }
virtual bool Go(bool /*ToFile*/, FileFd * const /*File*/) APT_OVERRIDE { return false; }
virtual bool Close() = 0;
virtual bool InitHashes(HashStringList const &ExpectedHashes) = 0;
virtual Hashes * GetHashes() = 0;
- virtual bool Die(FileFd &File) = 0;
+ virtual bool Die(FileFd * const File) = 0;
virtual bool Flush(FileFd * const File) = 0;
virtual bool Go(bool ToFile, FileFd * const File) = 0;