Servers who advertise that they close the connection get the 'Closes'
encoding flag, but this conflicts with servers who response with a
transfer-encoding (e.g. encoding) as it is saved in the same flag.
We have a better flag for the keep-alive (or not) of the connection
anyway, so we check this instead of the encoding.
This is in practice not much of a problem as real servers we talk to are
HTTP1.1 servers (with keep-alive) and there isn't much point in doing
chunked encoding if you are going to close anyway, but our simple
testserver stumbles over this if pressed and its a bit cleaner, too.
Git-Dch: Ignore
{
/* Closes encoding is used when the server did not specify a size, the
loss of the connection means we are done */
{
/* Closes encoding is used when the server did not specify a size, the
loss of the connection means we are done */
- if (Encoding == Closes)
+ if (Persistent == false)
In.Limit(-1);
else if (JunkSize != 0)
In.Limit(JunkSize);
In.Limit(-1);
else if (JunkSize != 0)
In.Limit(JunkSize);
// See if this is because the server finished the data stream
if (In.IsLimit() == false && State != HttpServerState::Header &&
// See if this is because the server finished the data stream
if (In.IsLimit() == false && State != HttpServerState::Header &&
- Encoding != HttpServerState::Closes)
{
Close();
if (LErrno == 0)
{
Close();
if (LErrno == 0)
- if (In.IsLimit() == true || Encoding == ServerState::Closes)
+ if (In.IsLimit() == true || Persistent == false)
return true;
}
return false;
return true;
}
return false;
{
int client = *((int*)(voidclient));
std::clog << "ACCEPT client " << client << std::endl;
{
int client = *((int*)(voidclient));
std::clog << "ACCEPT client " << client << std::endl;
- std::vector<std::string> messages;
bool closeConnection = false;
bool closeConnection = false;
- std::list<std::string> headers;
- while (closeConnection == false && ReadMessages(client, messages))
+ while (closeConnection == false)
- // if we announced a closing, do the close
- if (std::find(headers.begin(), headers.end(), std::string("Connection: close")) != headers.end())
+ std::vector<std::string> messages;
+ if (ReadMessages(client, messages) == false)
+
+ std::list<std::string> headers;
for (std::vector<std::string>::const_iterator m = messages.begin();
m != messages.end() && closeConnection == false; ++m) {
for (std::vector<std::string>::const_iterator m = messages.begin();
m != messages.end() && closeConnection == false; ++m) {
+ // if we announced a closing in previous response, do the close now
+ if (std::find(headers.begin(), headers.end(), std::string("Connection: close")) != headers.end())
+ {
+ closeConnection = true;
+ break;
+ }
+ headers.clear();
+
std::clog << ">>> REQUEST from " << client << " >>>" << std::endl << *m
<< std::endl << "<<<<<<<<<<<<<<<<" << std::endl;
std::string filename;
std::clog << ">>> REQUEST from " << client << " >>>" << std::endl << *m
<< std::endl << "<<<<<<<<<<<<<<<<" << std::endl;
std::string filename;
else
sendError(client, 404, *m, sendContent, "", headers);
}
else
sendError(client, 404, *m, sendContent, "", headers);
}
+
+ // if we announced a closing in the last response, do the close now
+ if (std::find(headers.begin(), headers.end(), std::string("Connection: close")) != headers.end())
+ closeConnection = true;
+
+ if (_error->PendingError() == true)
+ break;
_error->DumpErrors(std::cerr);
_error->DumpErrors(std::cerr);
+ _error->DumpErrors(std::cerr);
close(client);
std::clog << "CLOSE client " << client << std::endl;
return NULL;
close(client);
std::clog << "CLOSE client " << client << std::endl;
return NULL;