Use the same path for both comparisons, as the operator== path
is faster than just calling compare() - it avoids any comparison
if the size differs.
Gbp-Dch: ignore
}
inline bool operator ==(const char *other, APT::StringView that);
}
inline bool operator ==(const char *other, APT::StringView that);
-inline bool operator ==(const char *other, APT::StringView that) { return that.compare(other) == 0; }
+inline bool operator ==(const char *other, APT::StringView that) { return that.operator==(other); }