+                       else if (TryFixByInstall == true &&
+                                Start.TargetPkg()->CurrentVer == 0 &&
+                                Cache[Start.TargetPkg()].Delete() == false &&
+                                (Flags[Start.TargetPkg()->ID] & ToRemove) != ToRemove &&
+                                Cache.GetCandidateVer(Start.TargetPkg()).end() == false)
+                       {
+                          /* Before removing or keeping the package with the broken dependency
+                             try instead to install the first not previously installed package
+                             solving this dependency. This helps every time a previous solver
+                             is removed by the resolver because of a conflict or alike but it is
+                             dangerous as it could trigger new breaks/conflicts… */
+                          if (Debug == true)
+                             clog << "  Try Installing " << Start.TargetPkg() << " before changing " << I.FullName(false) << std::endl;
+                          unsigned long const OldBroken = Cache.BrokenCount();
+                          Cache.MarkInstall(Start.TargetPkg(), true, 1, false);
+                          // FIXME: we should undo the complete MarkInstall process here
+                          if (Cache[Start.TargetPkg()].InstBroken() == true || Cache.BrokenCount() > OldBroken)
+                             Cache.MarkDelete(Start.TargetPkg(), false, 1, false);
+                       }