return U.Access;
string AccessSchema = U.Access + ':';
- string FullQueueName;
+ string FullQueueName;
if (U.Host.empty())
{
- long randomQueue = random();
+ long existing = 0;
+ // check how many queues exist already and reuse empty ones
+ for (Queue const *I = Queues; I != 0; I = I->Next)
+ if (I->Name.compare(0, AccessSchema.length(), AccessSchema) == 0)
+ {
+ if (I->Items == nullptr)
+ return I->Name;
+ ++existing;
+ }
+
#ifdef _SC_NPROCESSORS_ONLN
long cpuCount = sysconf(_SC_NPROCESSORS_ONLN) * 2;
#else
- long cpuCount = _config->FindI("Acquire::QueueHost::Limit",10);
+ long cpuCount = 10;
#endif
- if (cpuCount > 0)
- randomQueue %= cpuCount;
+ cpuCount = _config->FindI("Acquire::QueueHost::Limit", cpuCount);
- strprintf(FullQueueName, "%s%ld", AccessSchema.c_str(), randomQueue);
- if (Debug) {
- clog << "Chose random queue " << FullQueueName << " for " << Uri << endl;
+ if (cpuCount <= 0 || existing < cpuCount)
+ strprintf(FullQueueName, "%s%ld", AccessSchema.c_str(), existing);
+ else
+ {
+ long const randomQueue = random() % cpuCount;
+ strprintf(FullQueueName, "%s%ld", AccessSchema.c_str(), randomQueue);
}
+
+ if (Debug)
+ clog << "Chose random queue " << FullQueueName << " for " << Uri << endl;
} else
{
FullQueueName = AccessSchema + U.Host;
void pkgAcquire::RunFds(fd_set *RSet,fd_set *WSet)
{
RunFdsSane(RSet, WSet);
-};
+}
/*}}}*/
// Acquire::RunFdsSane - Deal with active FDs /*{{{*/
// ---------------------------------------------------------------------
// Compute the total number of bytes to fetch
unsigned int Unknown = 0;
unsigned int Count = 0;
- bool UnfetchedReleaseFiles = false;
+ bool ExpectAdditionalItems = false;
for (pkgAcquire::ItemCIterator I = Owner->ItemsBegin();
I != Owner->ItemsEnd();
++I, ++Count)
if ((*I)->Status == pkgAcquire::Item::StatDone)
++CurrentItems;
- // see if the method tells us to expect more
- TotalItems += (*I)->ExpectedAdditionalItems;
-
- // check if there are unfetched Release files
- if ((*I)->Status != pkgAcquire::Item::StatDone && (*I)->ExpectedAdditionalItems > 0)
- UnfetchedReleaseFiles = true;
+ // do we expect to acquire more files than we know of yet?
+ if ((*I)->ExpectedAdditionalItems > 0)
+ ExpectAdditionalItems = true;
TotalBytes += (*I)->FileSize;
if ((*I)->Complete == true)
double const OldPercent = Percent;
// calculate the percentage, if we have too little data assume 1%
- if (TotalBytes > 0 && UnfetchedReleaseFiles)
+ if (ExpectAdditionalItems)
Percent = 0;
else
// use both files and bytes because bytes can be unreliable
snprintf(msg,sizeof(msg), _("Retrieving file %li of %li"), i, TotalItems);
// build the status str
- status << "dlstatus:" << i
- << ":" << std::setprecision(3) << Percent
- << ":" << msg
- << endl;
-
- std::string const dlstatus = status.str();
- FileFd::Write(fd, dlstatus.c_str(), dlstatus.size());
+ std::string dlstatus;
+ strprintf(dlstatus, "dlstatus:%ld:%.4f:%s\n", i, Percent, msg);
+ FileFd::Write(fd, dlstatus.data(), dlstatus.size());
}
return true;