re-unpacked (probably) */
case pkgCache::State::UnPacked:
case pkgCache::State::HalfConfigured:
+ case pkgCache::State::TriggersAwaited:
+ case pkgCache::State::TriggersPending:
if ((I->CurrentVer != 0 && I.CurrentVer().Downloadable() == true) ||
I.State() != pkgCache::PkgIterator::NeedsUnpack)
Cache.MarkKeep(I, false, false);