#include <apt-pkg/sptr.h>
#include <apt-pkg/acquire-item.h>
#include <apt-pkg/edsp.h>
+#include <apt-pkg/sourcelist.h>
+#include <apt-pkg/fileutl.h>
+#include <apt-pkg/progress.h>
#include <sys/types.h>
#include <cstdlib>
Sim.MarkInstall(Pkg,false);
// Look for broken conflicts+predepends.
- for (PkgIterator I = Sim.PkgBegin(); I.end() == false; I++)
+ for (PkgIterator I = Sim.PkgBegin(); I.end() == false; ++I)
{
if (Sim[I].InstallVer == 0)
continue;
Sim.Update();
// Print out each package and the failed dependencies
- for (pkgCache::DepIterator D = Sim[Pkg].InstVerIter(Sim).DependsList(); D.end() == false; D++)
+ for (pkgCache::DepIterator D = Sim[Pkg].InstVerIter(Sim).DependsList(); D.end() == false; ++D)
{
if (Sim.IsImportantDep(D) == false ||
(Sim[D] & pkgDepCache::DepInstall) != 0)
void pkgSimulate::ShortBreaks()
{
cout << " [";
- for (PkgIterator I = Sim.PkgBegin(); I.end() == false; I++)
+ for (PkgIterator I = Sim.PkgBegin(); I.end() == false; ++I)
{
if (Sim[I].InstBroken() == true)
{
{
pkgDepCache::ActionGroup group(Cache);
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
if (I->VersionList == 0)
continue;
pkgDepCache::ActionGroup group(Cache);
// Auto upgrade all broken packages
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
if (Cache[I].NowBroken() == true)
Cache.MarkInstall(I, true, 0, false);
/* Fix packages that are in a NeedArchive state but don't have a
downloadable install version */
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
if (I.State() != pkgCache::PkgIterator::NeedsUnpack ||
Cache[I].Delete() == true)
/* Auto upgrade all installed packages, this provides the basis
for the installation */
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
if (I->CurrentVer != 0)
Cache.MarkInstall(I, true, 0, false);
/* Now, auto upgrade all essential packages - this ensures that
the essential packages are present and working */
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
if ((I->Flags & pkgCache::Flag::Essential) == pkgCache::Flag::Essential)
Cache.MarkInstall(I, true, 0, false);
/* We do it again over all previously installed packages to force
conflict resolution on them all. */
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
if (I->CurrentVer != 0)
Cache.MarkInstall(I, false, 0, false);
// Hold back held packages.
if (_config->FindB("APT::Ignore-Hold",false) == false)
{
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
if (I->SelectedState == pkgCache::State::Hold)
{
return false;
// Upgrade all installed packages
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
if (Cache[I].Install() == true)
Fix.Protect(I);
do
{
Change = false;
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
// Not interesting
if (Cache[I].Upgrade() == false || Cache[I].NewInstall() == true)
Change = true;
}
}
- Count++;
+ ++Count;
}
while (Change == true && Count < 10);
<< " AddEssential => " << AddEssential << endl;
// Generate the base scores for a package based on its properties
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
if (Cache[I].InstallVer == 0)
continue;
}
// Now that we have the base scores we go and propogate dependencies
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
if (Cache[I].InstallVer == 0)
continue;
- for (pkgCache::DepIterator D = Cache[I].InstVerIter(Cache).DependsList(); D.end() == false; D++)
+ for (pkgCache::DepIterator D = Cache[I].InstVerIter(Cache).DependsList(); D.end() == false; ++D)
{
if (D->Type == pkgCache::Dep::Depends ||
D->Type == pkgCache::Dep::PreDepends)
/* Now we cause 1 level of dependency inheritance, that is we add the
score of the packages that depend on the target Package. This
fortifies high scoring packages */
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
if (Cache[I].InstallVer == 0)
continue;
- for (pkgCache::DepIterator D = I.RevDependsList(); D.end() == false; D++)
+ for (pkgCache::DepIterator D = I.RevDependsList(); D.end() == false; ++D)
{
// Only do it for the install version
if ((pkgCache::Version *)D.ParentVer() != Cache[D.ParentPkg()].InstallVer ||
/* Now we propogate along provides. This makes the packages that
provide important packages extremely important */
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
- for (pkgCache::PrvIterator P = I.ProvidesList(); P.end() == false; P++)
+ for (pkgCache::PrvIterator P = I.ProvidesList(); P.end() == false; ++P)
{
// Only do it once per package
if ((pkgCache::Version *)P.OwnerVer() != Cache[P.OwnerPkg()].InstallVer)
/* Protected things are pushed really high up. This number should put them
ahead of everything */
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
if ((Flags[I->ID] & Protected) != 0)
Scores[I->ID] += AddProtected;
if (Start == End)
break;
- Start++;
+ ++Start;
}
if (Fail == true)
break;
do
{
Again = false;
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
if (Cache[I].Install() == true)
Flags[I->ID] |= PreInstalled;
would cause the removal of even lower score packages. */
SPtrArray<pkgCache::Package *> PList = new pkgCache::Package *[Size];
pkgCache::Package **PEnd = PList;
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
*PEnd++ = I;
This = this;
qsort(PList,PEnd - PList,sizeof(*PList),&ScoreSort);
}
else
{
- Start++;
+ ++Start;
// We only worry about critical deps.
if (Start.IsCritical() != true)
continue;
{
// See if this is the result of a hold
pkgCache::PkgIterator I = Cache.PkgBegin();
- for (;I.end() != true; I++)
+ for (;I.end() != true; ++I)
{
if (Cache[I].InstBroken() == false)
continue;
// set the auto-flags (mvo: I'm not sure if we _really_ need this)
pkgCache::PkgIterator I = Cache.PkgBegin();
- for (;I.end() != true; I++) {
+ for (;I.end() != true; ++I) {
if (Cache[I].NewInstall() && !(Flags[I->ID] & PreInstalled)) {
if(_config->FindI("Debug::pkgAutoRemove",false)) {
std::clog << "Resolve installed new pkg: " << I.FullName(false)
would cause the removal of even lower score packages. */
pkgCache::Package **PList = new pkgCache::Package *[Size];
pkgCache::Package **PEnd = PList;
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
*PEnd++ = I;
This = this;
qsort(PList,PEnd - PList,sizeof(*PList),&ScoreSort);
if (Start == End)
break;
- Start++;
+ ++Start;
}
if (InstOrNewPolicyBroken(I) == false)
{
pkgDepCache::ActionGroup group(Cache);
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; I++)
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
{
if ((Flags[I->ID] & Protected) == Protected)
{
bool Failed = false;
bool TransientNetworkFailure = false;
for (pkgAcquire::ItemIterator I = Fetcher.ItemsBegin();
- I != Fetcher.ItemsEnd(); I++)
+ I != Fetcher.ItemsEnd(); ++I)
{
if ((*I)->Status == pkgAcquire::Item::StatDone)
continue;