FileNames[I] = Jnk;
}
/*}}}*/
+// Simulate::~Simulate - Destructor /*{{{*/
+pkgSimulate::~pkgSimulate()
+{
+ delete[] Flags;
+}
+ /*}}}*/
// Simulate::Describe - Describe a package /*{{{*/
// ---------------------------------------------------------------------
/* Parameter Current == true displays the current package version,
{
// Adapt the iterator
PkgIterator Pkg = Sim.FindPkg(iPkg.Name(), iPkg.Arch());
+ if (Pkg.end() == true)
+ {
+ std::cerr << (Purge ? "Purg" : "Remv") << " invalid package " << iPkg.FullName() << std::endl;
+ return false;
+ }
Flags[Pkg->ID] = 3;
Sim.MarkDelete(Pkg);
Cache[I].CandidateVerIter(Cache).Downloadable() == true)
Cache.MarkInstall(I, true, 0, false);
else
- Cache.MarkDelete(I);
+ Cache.MarkDelete(I, false, 0, false);
}
break;
// This means removal failed
case pkgCache::State::HalfInstalled:
- Cache.MarkDelete(I);
+ Cache.MarkDelete(I, false, 0, false);
break;
default:
if (I->CurrentVer != 0)
Cache.MarkInstall(I, true, 0, false);
- /* Now, auto upgrade all essential packages - this ensures that
- the essential packages are present and working */
- for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
- if ((I->Flags & pkgCache::Flag::Essential) == pkgCache::Flag::Essential)
- Cache.MarkInstall(I, true, 0, false);
+ /* Now, install each essential package which is not installed
+ (and not provided by another package in the same name group) */
+ std::string essential = _config->Find("pkgCacheGen::Essential", "all");
+ if (essential == "all")
+ {
+ for (pkgCache::GrpIterator G = Cache.GrpBegin(); G.end() == false; ++G)
+ {
+ bool isEssential = false;
+ bool instEssential = false;
+ for (pkgCache::PkgIterator P = G.PackageList(); P.end() == false; P = G.NextPkg(P))
+ {
+ if ((P->Flags & pkgCache::Flag::Essential) != pkgCache::Flag::Essential)
+ continue;
+ isEssential = true;
+ if (Cache[P].Install() == true)
+ {
+ instEssential = true;
+ break;
+ }
+ }
+ if (isEssential == false || instEssential == true)
+ continue;
+ pkgCache::PkgIterator P = G.FindPreferredPkg();
+ Cache.MarkInstall(P, true, 0, false);
+ }
+ }
+ else if (essential != "none")
+ for (pkgCache::PkgIterator I = Cache.PkgBegin(); I.end() == false; ++I)
+ if ((I->Flags & pkgCache::Flag::Essential) == pkgCache::Flag::Essential)
+ Cache.MarkInstall(I, true, 0, false);
/* We do it again over all previously installed packages to force
conflict resolution on them all. */
unsigned long Size = Cache.Head().PackageCount;
memset(Scores,0,sizeof(*Scores)*Size);
- // Important Required Standard Optional Extra
+ // Maps to pkgCache::State::VerPriority
+ // which is "Important Required Standard Optional Extra"
+ // (yes, that is confusing, the order of pkgCache::State::VerPriority
+ // needs to be adjusted but that requires a ABI break)
int PrioMap[] = {
0,
- _config->FindI("pkgProblemResolver::Scores::Important",3),
- _config->FindI("pkgProblemResolver::Scores::Required",2),
+ _config->FindI("pkgProblemResolver::Scores::Important",2),
+ _config->FindI("pkgProblemResolver::Scores::Required",3),
_config->FindI("pkgProblemResolver::Scores::Standard",1),
_config->FindI("pkgProblemResolver::Scores::Optional",-1),
_config->FindI("pkgProblemResolver::Scores::Extra",-2)
if (_config->FindB("Debug::pkgProblemResolver::ShowScores",false) == true)
clog << "Settings used to calculate pkgProblemResolver::Scores::" << endl
- << " Important => " << PrioMap[1] << endl
- << " Required => " << PrioMap[2] << endl
- << " Standard => " << PrioMap[3] << endl
- << " Optional => " << PrioMap[4] << endl
- << " Extra => " << PrioMap[5] << endl
+ << " Required => " << PrioMap[pkgCache::State::Required] << endl
+ << " Important => " << PrioMap[pkgCache::State::Important] << endl
+ << " Standard => " << PrioMap[pkgCache::State::Standard] << endl
+ << " Optional => " << PrioMap[pkgCache::State::Optional] << endl
+ << " Extra => " << PrioMap[pkgCache::State::Extra] << endl
<< " Essentials => " << PrioEssentials << endl
<< " InstalledAndNotObsolete => " << PrioInstalledAndNotObsolete << endl
<< " Depends => " << PrioDepends << endl
D->Type != pkgCache::Dep::Recommends))
continue;
- Scores[I->ID] += abs(OldScores[D.ParentPkg()->ID]);
+ // Do not propagate negative scores otherwise
+ // an extra (-2) package might score better than an optional (-1)
+ if (OldScores[D.ParentPkg()->ID] > 0)
+ Scores[I->ID] += OldScores[D.ParentPkg()->ID];
}
}
if (WasKept == true)
Cache.MarkKeep(Pkg, false, false);
else
- Cache.MarkDelete(Pkg);
+ Cache.MarkDelete(Pkg, false, 0, false);
return false;
}
}
while (Again == true);
- if (Debug == true)
- clog << "Starting" << endl;
+ if (Debug == true) {
+ clog << "Starting pkgProblemResolver with broken count: "
+ << Cache.BrokenCount() << endl;
+ }
MakeScores();
}
}
- if (Debug == true)
- clog << "Starting 2" << endl;
+ if (Debug == true) {
+ clog << "Starting 2 pkgProblemResolver with broken count: "
+ << Cache.BrokenCount() << endl;
+ }
/* Now consider all broken packages. For each broken package we either
remove the package or fix it's problem. We do this once, it should
OldBreaks < Cache.BrokenCount())
{
if (OldVer == 0)
- Cache.MarkDelete(I);
+ Cache.MarkDelete(I, false, 0, false);
else
Cache.MarkKeep(I, false, false);
}
{
if (Debug == true)
clog << " Or group remove for " << I.FullName(false) << endl;
- Cache.MarkDelete(I);
+ Cache.MarkDelete(I, false, 0, false);
Change = true;
}
}
{
if (Debug == true)
clog << " Removing " << I.FullName(false) << " rather than change " << Start.TargetPkg().FullName(false) << endl;
- Cache.MarkDelete(I);
+ Cache.MarkDelete(I, false, 0, false);
if (Counter > 1 && Scores[Pkg->ID] > Scores[I->ID])
Scores[I->ID] = Scores[Pkg->ID];
}
if (Debug == true)
clog << " Removing " << I.FullName(false) << " because I can't find " << Start.TargetPkg().FullName(false) << endl;
if (InOr == false)
- Cache.MarkDelete(I);
+ Cache.MarkDelete(I, false, 0, false);
}
Change = true;
{
if (Debug == true)
clog << " Fixing " << I.FullName(false) << " via remove of " << J->Pkg.FullName(false) << endl;
- Cache.MarkDelete(J->Pkg);
+ Cache.MarkDelete(J->Pkg, false, 0, false);
}
}
else
continue;
// Restart again.
- if (K == LastStop)
- return _error->Error("Internal Error, pkgProblemResolver::ResolveByKeep is looping on package %s.",I.FullName(false).c_str());
+ if (K == LastStop) {
+ // I is an iterator based off our temporary package list,
+ // so copy the name we need before deleting the temporary list
+ std::string const LoopingPackage = I.FullName(false);
+ delete[] PList;
+ return _error->Error("Internal Error, pkgProblemResolver::ResolveByKeep is looping on package %s.", LoopingPackage.c_str());
+ }
LastStop = K;
K = PList - 1;
- }
+ }
+ delete[] PList;
return true;
}
/*}}}*/
-// ProblemResolver::InstallProtect - Install all protected packages /*{{{*/
+// ProblemResolver::InstallProtect - deprecated cpu-eating no-op /*{{{*/
// ---------------------------------------------------------------------
-/* This is used to make sure protected packages are installed */
+/* Actions issued with FromUser bit set are protected from further
+ modification (expect by other calls with FromUser set) nowadays , so we
+ don't need to reissue actions here, they are already set in stone. */
void pkgProblemResolver::InstallProtect()
{
pkgDepCache::ActionGroup group(Cache);
qsort(List,Count,sizeof(*List),PrioComp);
}
/*}}}*/
-// ListUpdate - update the cache files /*{{{*/
+// ListUpdate - construct Fetcher and update the cache files /*{{{*/
// ---------------------------------------------------------------------
/* This is a simple wrapper to update the cache. it will fetch stuff
* from the network (or any other sources defined in sources.list)
pkgSourceList &List,
int PulseInterval)
{
- pkgAcquire::RunResult res;
pkgAcquire Fetcher;
if (Fetcher.Setup(&Stat, _config->FindDir("Dir::State::Lists")) == false)
return false;
if (List.GetIndexes(&Fetcher) == false)
return false;
+ return AcquireUpdate(Fetcher, PulseInterval, true);
+}
+ /*}}}*/
+// AcquireUpdate - take Fetcher and update the cache files /*{{{*/
+// ---------------------------------------------------------------------
+/* This is a simple wrapper to update the cache with a provided acquire
+ * If you only need control over Status and the used SourcesList use
+ * ListUpdate method instead.
+ */
+bool AcquireUpdate(pkgAcquire &Fetcher, int const PulseInterval,
+ bool const RunUpdateScripts, bool const ListCleanup)
+{
// Run scripts
- RunScripts("APT::Update::Pre-Invoke");
-
- // check arguments
- if(PulseInterval>0)
+ if (RunUpdateScripts == true)
+ RunScripts("APT::Update::Pre-Invoke");
+
+ pkgAcquire::RunResult res;
+ if(PulseInterval > 0)
res = Fetcher.Run(PulseInterval);
else
res = Fetcher.Run();
// Clean out any old list files
// Keep "APT::Get::List-Cleanup" name for compatibility, but
// this is really a global option for the APT library now
- if (!TransientNetworkFailure && !Failed &&
+ if (!TransientNetworkFailure && !Failed && ListCleanup == true &&
(_config->FindB("APT::Get::List-Cleanup",true) == true &&
_config->FindB("APT::List-Cleanup",true) == true))
{
// Run the success scripts if all was fine
- if(!TransientNetworkFailure && !Failed)
- RunScripts("APT::Update::Post-Invoke-Success");
+ if (RunUpdateScripts == true)
+ {
+ if(!TransientNetworkFailure && !Failed)
+ RunScripts("APT::Update::Post-Invoke-Success");
- // Run the other scripts
- RunScripts("APT::Update::Post-Invoke");
+ // Run the other scripts
+ RunScripts("APT::Update::Post-Invoke");
+ }
return true;
}
/*}}}*/