// -*- mode: cpp; mode: fold -*-
// Description /*{{{*/
-// $Id: configuration.h,v 1.11 1999/04/03 00:34:33 jgg Exp $
+// $Id: configuration.h,v 1.16 2002/11/11 06:55:50 doogie Exp $
/* ######################################################################
Configuration Class
#endif
#include <string>
+#include <iostream>
+
+using std::string;
class Configuration
{
+ public:
+
struct Item
{
string Value;
Item *Child;
Item *Next;
- string FullTag() const;
+ string FullTag(const Item *Stop = 0) const;
Item() : Parent(0), Child(0), Next(0) {};
};
+
+ private:
+
Item *Root;
+ bool ToFree;
Item *Lookup(Item *Head,const char *S,unsigned long Len,bool Create);
- Item *Lookup(const char *Name,bool Create);
-
+ Item *Lookup(const char *Name,bool Create);
+ inline const Item *Lookup(const char *Name) const
+ {
+ return ((Configuration *)this)->Lookup(Name,false);
+ }
+
public:
- string Find(const char *Name,const char *Default = 0);
- string Find(string Name,const char *Default = 0) {return Find(Name.c_str(),Default);};
- string FindFile(const char *Name,const char *Default = 0);
- string FindDir(const char *Name,const char *Default = 0);
- int FindI(const char *Name,int Default = 0);
- int FindI(string Name,bool Default = 0) {return FindI(Name.c_str(),Default);};
- bool FindB(const char *Name,bool Default = false);
- bool FindB(string Name,bool Default = false) {return FindB(Name.c_str(),Default);};
+ string Find(const char *Name,const char *Default = 0) const;
+ string Find(string Name,const char *Default = 0) const {return Find(Name.c_str(),Default);};
+ string FindFile(const char *Name,const char *Default = 0) const;
+ string FindDir(const char *Name,const char *Default = 0) const;
+ int FindI(const char *Name,int Default = 0) const;
+ int FindI(string Name,int Default = 0) const {return FindI(Name.c_str(),Default);};
+ bool FindB(const char *Name,bool Default = false) const;
+ bool FindB(string Name,bool Default = false) const {return FindB(Name.c_str(),Default);};
+ string FindAny(const char *Name,const char *Default = 0) const;
inline void Set(string Name,string Value) {Set(Name.c_str(),Value);};
+ void CndSet(const char *Name,string Value);
void Set(const char *Name,string Value);
void Set(const char *Name,int Value);
- inline bool Exists(string Name) {return Exists(Name.c_str());};
- bool Exists(const char *Name);
-
- inline const Item *Tree(const char *Name) {return Lookup(Name,false);};
+ inline bool Exists(string Name) const {return Exists(Name.c_str());};
+ bool Exists(const char *Name) const;
+ bool ExistsAny(const char *Name) const;
- void Dump();
+ void Clear(string Name);
+ inline const Item *Tree(const char *Name) const {return Lookup(Name);};
+
+ inline void Dump() { Dump(std::clog); };
+ void Dump(std::ostream& str);
+
+ Configuration(const Item *Root);
Configuration();
+ ~Configuration();
};
extern Configuration *_config;
-bool ReadConfigFile(Configuration &Conf,string File);
+bool ReadConfigFile(Configuration &Conf,string FName,bool AsSectional = false,
+ unsigned Depth = 0);
+
+bool ReadConfigDir(Configuration &Conf,string Dir,bool AsSectional = false,
+ unsigned Depth = 0);
#endif