// Read an alternate config file
const char *Cfg = getenv("APT_CONFIG");
- if (Cfg != 0 && FileExists(Cfg) == true)
- Res &= ReadConfigFile(Cnf,Cfg);
-
+ if (Cfg != 0)
+ {
+ if (FileExists(Cfg) == true)
+ Res &= ReadConfigFile(Cnf,Cfg);
+ else
+ _error->WarningE("FileExists",_("Unable to read %s"),Cfg);
+ }
+
// Read the configuration parts dir
string Parts = Cnf.FindDir("Dir::Etc::parts");
if (FileExists(Parts) == true)
Res &= ReadConfigDir(Cnf,Parts);
-
+ else
+ _error->WarningE("FileExists",_("Unable to read %s"),Parts.c_str());
+
// Read the main config file
string FName = Cnf.FindFile("Dir::Etc::main");
if (FileExists(FName) == true)
Res &= ReadConfigFile(Cnf,FName);
-
+
if (Res == false)
return false;
-
+
+ // we load all config files, now check the configs and setup post-defaults:
+ // * check for CompressionTypes setup
+ {
+ Configuration::Item const *Opts = _config->Tree("Acquire::CompressionTypes");
+ if (Opts != 0)
+ Opts = Opts->Child;
+ bool foundLzma=false, foundBzip2=false, foundGzip=false;
+ for (; Opts != 0; Opts = Opts->Next)
+ {
+ if (Opts->Value == "lzma") foundLzma = true;
+ else if (Opts->Value == "bz2") foundBzip2 = true;
+ else if (Opts->Value == "gz") foundGzip = true;
+ }
+ if (!foundBzip2) Cnf.Set("Acquire::CompressionTypes::bz2","bzip2");
+ if (!foundLzma) Cnf.Set("Acquire::CompressionTypes::lzma","lzma");
+ if (!foundGzip) Cnf.Set("Acquire::CompressionTypes::gz","gzip");
+ Cnf.CndSet("Dir::Bin::lzma", "/usr/bin/lzma");
+ Cnf.CndSet("Dir::Bin::bzip2", "/bin/bzip2");
+ }
+
+
+
if (Cnf.FindB("Debug::pkgInitConfig",false) == true)
Cnf.Dump();