##################################################################### */
/*}}}*/
// Include Files /*{{{*/
-#ifdef __GNUG__
-#pragma implementation "apt-pkg/algorithms.h"
-#endif
#include <apt-pkg/algorithms.h>
#include <apt-pkg/error.h>
#include <apt-pkg/configuration.h>
#include <apti18n.h>
#include <sys/types.h>
+#include <cstdlib>
+#include <algorithm>
#include <iostream>
/*}}}*/
using namespace std;
re-unpacked (probably) */
case pkgCache::State::UnPacked:
case pkgCache::State::HalfConfigured:
+ case pkgCache::State::TriggersAwaited:
+ case pkgCache::State::TriggersPending:
if ((I->CurrentVer != 0 && I.CurrentVer().Downloadable() == true) ||
I.State() != pkgCache::PkgIterator::NeedsUnpack)
Cache.MarkKeep(I, false, false);
Score += PrioMap[Cache[I].InstVerIter(Cache)->Priority];
/* This helps to fix oddball problems with conflicting packages
- on the same level. We enhance the score of installed packages */
- if (I->CurrentVer != 0)
+ on the same level. We enhance the score of installed packages
+ if those are not obsolete
+ */
+ if (I->CurrentVer != 0 && Cache[I].CandidateVer != 0 && Cache[I].CandidateVerIter(Cache).Downloadable())
Score += 1;
}
continue;
if (Debug == true)
- cout << "Investigating " << I.Name() << endl;
+ clog << "Investigating " << I.Name() << endl;
// Isolate the problem dependency
PackageKill KillList[100];
OldEnd = LEnd;
}
else
+ {
Start++;
+ // We only worry about critical deps.
+ if (Start.IsCritical() != true)
+ continue;
+ }
// Dep is ok
if ((Cache[End] & pkgDepCache::DepGInstall) == pkgDepCache::DepGInstall)
{
if ((Flags[I->ID] & ToRemove) == ToRemove)
Cache.MarkDelete(I);
- else
- Cache.MarkInstall(I, false, 0, false);
+ else
+ {
+ // preserve the information whether the package was auto
+ // or manually installed
+ bool autoInst = (Cache[I].Flags & pkgCache::Flag::Auto);
+ Cache.MarkInstall(I, false, 0, !autoInst);
+ }
}
}
}