// $Id: http.cc,v 1.59 2004/05/08 19:42:35 mdz Exp $
/* ######################################################################
- HTTP Aquire Method - This is the HTTP aquire method for APT.
+ HTTP Acquire Method - This is the HTTP aquire method for APT.
It uses HTTP/1.1 and many of the fancy options there-in, such as
pipelining, range, if-range and so on.
// Internet stuff
#include <netdb.h>
+#include "config.h"
#include "connect.h"
#include "rfc2553emu.h"
#include "http.h"
unsigned long PipelineDepth = 10;
unsigned long TimeOut = 120;
bool Debug = false;
-
+URI Proxy;
unsigned long CircleBuf::BwReadLimit=0;
unsigned long CircleBuf::BwTickReadData=0;
/*}}}*/
// ServerState::RunHeaders - Get the headers before the data /*{{{*/
// ---------------------------------------------------------------------
-/* Returns 0 if things are OK, 1 if an IO error occursed and 2 if a header
- parse error occured */
+/* Returns 0 if things are OK, 1 if an IO error occurred and 2 if a header
+ parse error occurred */
int ServerState::RunHeaders()
{
State = Header;
will glitch HTTP/1.0 proxies because they do not filter it out and
pass it on, HTTP/1.1 says the connection should default to keep alive
and we expect the proxy to do this */
- if (Proxy.empty() == true)
+ if (Proxy.empty() == true || Proxy.Host.empty())
sprintf(Buf,"GET %s HTTP/1.1\r\nHost: %s\r\nConnection: keep-alive\r\n",
QuoteString(Uri.Path,"~").c_str(),ProperHost.c_str());
else
Req += string("Authorization: Basic ") +
Base64Encode(Uri.User + ":" + Uri.Password) + "\r\n";
- Req += "User-Agent: Debian APT-HTTP/1.3\r\n\r\n";
+ Req += "User-Agent: Debian APT-HTTP/1.3 ("VERSION")\r\n\r\n";
if (Debug == true)
cerr << Req << endl;
if (Srv->StartPos >= 0)
{
Res.ResumePoint = Srv->StartPos;
- ftruncate(File->Fd(),Srv->StartPos);
+ if (ftruncate(File->Fd(),Srv->StartPos) < 0)
+ _error->Errno("ftruncate", _("Failed to truncate file"));
}
// Set the start point
// Queue the requests
int Depth = -1;
- bool Tail = false;
for (FetchItem *I = Queue; I != 0 && Depth < (signed)PipelineDepth;
I = I->Next, Depth++)
{
if (Server->Comp(I->Uri) == false)
break;
if (QueueBack == I)
- Tail = true;
- if (Tail == true)
{
QueueBack = I->Next;
SendReq(I,Server->Out);
delete Server;
Server = new ServerState(Queue->Uri,this);
}
-
/* If the server has explicitly said this is the last connection
then we pre-emptively shut down the pipeline and tear down
the connection. This will speed up HTTP/1.0 servers a tad
URIDone(Res);
}
else
- Fail(true);
-
+ {
+ if (Server->ServerFd == -1)
+ {
+ FailCounter++;
+ _error->Discard();
+ Server->Close();
+
+ if (FailCounter >= 2)
+ {
+ Fail(_("Connection failed"),true);
+ FailCounter = 0;
+ }
+
+ QueueBack = Queue;
+ }
+ else
+ Fail(true);
+ }
break;
}