Describe(Pkg,cout,true,true);
Sim.MarkInstall(Pkg,false);
- if (strcmp(Pkg.Arch(),"all") == 0)
- {
- pkgCache::GrpIterator G = Pkg.Group();
- pkgCache::GrpIterator iG = iPkg.Group();
- for (pkgCache::PkgIterator P = G.FindPkg("any"); P.end() != true; P = G.NextPkg(P))
- {
- if (strcmp(P.Arch(), "all") == 0)
- continue;
- if (iG.FindPkg(P.Arch())->CurrentVer == 0)
- continue;
- Flags[P->ID] = 1;
- Sim.MarkInstall(P, false);
- }
- }
-
// Look for broken conflicts+predepends.
for (PkgIterator I = Sim.PkgBegin(); I.end() == false; I++)
{
Flags[Pkg->ID] = 2;
- if (strcmp(Pkg.Arch(),"all") == 0)
- {
- pkgCache::GrpIterator G = Pkg.Group();
- for (pkgCache::PkgIterator P = G.FindPkg("any"); P.end() != true; P = G.NextPkg(P))
- {
- if (strcmp(P.Arch(), "all") == 0)
- continue;
- if (Flags[P->ID] == 1)
- Flags[P->ID] = 2;
- }
- }
-
- if (Sim[Pkg].InstBroken() == true)
- {
- /* We don't call Configure for Pseudo packages and if the 'all' is already installed
- the simulation will think the pseudo package is not installed, so if something is
- broken we walk over the dependencies and search for not installed pseudo packages */
- for (pkgCache::DepIterator D = Sim[Pkg].InstVerIter(Sim).DependsList(); D.end() == false; D++)
- {
- if (Sim.IsImportantDep(D) == false ||
- (Sim[D] & pkgDepCache::DepInstall) != 0)
- continue;
- pkgCache::PkgIterator T = D.TargetPkg();
- if (T.end() == true || T->CurrentVer != 0 || Flags[T->ID] != 0)
- continue;
- pkgCache::PkgIterator A = T.Group().FindPkg("all");
- if (A.end() == true || A->VersionList == 0 || A->CurrentVer == 0 ||
- Cache.VS().CheckDep(A.CurVersion(), pkgCache::Dep::Equals, T.CandVersion()) == false)
- continue;
- Sim.MarkInstall(T, false);
- Flags[T->ID] = 2;
- }
- }
-
if (Sim[Pkg].InstBroken() == true)
{
cout << "Conf " << Pkg.FullName(false) << " broken" << endl;
Flags[Pkg->ID] = 3;
Sim.MarkDelete(Pkg);
- if (strcmp(Pkg.Arch(),"all") == 0)
- {
- pkgCache::GrpIterator G = Pkg.Group();
- pkgCache::GrpIterator iG = iPkg.Group();
- for (pkgCache::PkgIterator P = G.FindPkg("any"); P.end() != true; P = G.NextPkg(P))
- {
- if (strcmp(P.Arch(), "all") == 0)
- continue;
- if (iG.FindPkg(P.Arch())->CurrentVer == 0)
- continue;
- Flags[P->ID] = 3;
- Sim.MarkDelete(P);
- }
- }
-
if (Purge == true)
cout << "Purg ";
else