- virtual bool BuildDepends(vector<BuildDepRec> &BuildDeps) = 0;
- static const char *BuildDepType(unsigned char Type);
+ //FIXME: Add a parameter to specify which architecture to use for [wildcard] matching
+ virtual bool BuildDepends(std::vector<BuildDepRec> &BuildDeps, bool const &ArchOnly, bool const &StripMultiArch = true) = 0;
+ static const char *BuildDepType(unsigned char const &Type);