// -*- mode: cpp; mode: fold -*-
// Description /*{{{*/
-// $Id: acquire.cc,v 1.34 1999/05/24 03:39:37 jgg Exp $
+// $Id: acquire.cc,v 1.38 1999/07/30 05:36:52 jgg Exp $
/* ######################################################################
Acquire - File Acquiration
/* Free our memory, clean up the queues (destroy the workers) */
pkgAcquire::~pkgAcquire()
{
- while (Items.size() != 0)
- delete Items[0];
-
while (Configs != 0)
{
MethodConfig *Jnk = Configs;
Configs = Configs->Next;
delete Jnk;
}
+
+ Shutdown();
+}
+ /*}}}*/
+// pkgAcquire::Shutdown - Clean out the acquire object /*{{{*/
+// ---------------------------------------------------------------------
+/* */
+void pkgAcquire::Shutdown()
+{
+ while (Items.size() != 0)
+ delete Items[0];
while (Queues != 0)
{
// Acquire::Enqueue - Queue an URI for fetching /*{{{*/
// ---------------------------------------------------------------------
/* This is the entry point for an item. An item calls this function when
- it is construction which creates a queue (based on the current queue
+ it is constructed which creates a queue (based on the current queue
mode) and puts the item in that queue. If the system is running then
the queue might be started. */
void pkgAcquire::Enqueue(ItemDesc &Item)
/* This runs the queues. It manages a select loop for all of the
Worker tasks. The workers interact with the queues and items to
manage the actual fetch. */
-bool pkgAcquire::Run()
+pkgAcquire::RunResult pkgAcquire::Run()
{
Running = true;
if (Log != 0)
Log->Start();
+ bool WasCancelled = false;
+
// Run till all things have been acquired
struct timeval tv;
tv.tv_sec = 0;
tv.tv_usec = 500000;
for (Worker *I = Workers; I != 0; I = I->NextAcquire)
I->Pulse();
- if (Log != 0)
- Log->Pulse(this);
+ if (Log != 0 && Log->Pulse(this) == false)
+ {
+ WasCancelled = true;
+ break;
+ }
}
}
for (Item **I = Items.begin(); I != Items.end(); I++)
(*I)->Finished();
- return !_error->PendingError();
+ if (_error->PendingError())
+ return Failed;
+ if (WasCancelled)
+ return Cancelled;
+ return Continue;
}
/*}}}*/
// Acquire::Bump - Called when an item is dequeued /*{{{*/
/* This computes some internal state variables for the derived classes to
use. It generates the current downloaded bytes and total bytes to download
as well as the current CPS estimate. */
-void pkgAcquireStatus::Pulse(pkgAcquire *Owner)
+bool pkgAcquireStatus::Pulse(pkgAcquire *Owner)
{
TotalBytes = 0;
CurrentBytes = 0;
}
// Compute the current completion
+ unsigned long ResumeSize = 0;
for (pkgAcquire::Worker *I = Owner->WorkersBegin(); I != 0;
I = Owner->WorkerStep(I))
if (I->CurrentItem != 0 && I->CurrentItem->Owner->Complete == false)
- CurrentBytes += I->CurrentSize - I->ResumePoint;
-
+ {
+ CurrentBytes += I->CurrentSize;
+ ResumeSize += I->ResumePoint;
+
+ // Files with unknown size always have 100% completion
+ if (I->CurrentItem->Owner->FileSize == 0 &&
+ I->CurrentItem->Owner->Complete == false)
+ TotalBytes += I->CurrentSize;
+ }
+
// Normalize the figures and account for unknown size downloads
if (TotalBytes <= 0)
TotalBytes = 1;
if (Unknown == Count)
TotalBytes = Unknown;
+
+ // Wha?! Is not supposed to happen.
+ if (CurrentBytes > TotalBytes)
+ CurrentBytes = TotalBytes;
// Compute the CPS
struct timeval NewTime;
if (Delta < 0.01)
CurrentCPS = 0;
else
- CurrentCPS = (CurrentBytes - LastBytes)/Delta;
- LastBytes = CurrentBytes;
+ CurrentCPS = ((CurrentBytes - ResumeSize) - LastBytes)/Delta;
+ LastBytes = CurrentBytes - ResumeSize;
ElapsedTime = (unsigned long)Delta;
Time = NewTime;
}
+
+ return true;
}
/*}}}*/
// AcquireStatus::Start - Called when the download is started /*{{{*/